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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sound.cpp
Age
Commit message (
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Author
2004-08-29
Add some charset codes for HE 7.2 gasmes
Travis Howell
2004-08-28
Sound change for later HE 7.x games
Travis Howell
2004-08-28
Safety check
Travis Howell
2004-08-27
Correct music skip value for HE 7.2
Travis Howell
2004-08-26
HE 7.2 games use @ as charset code
Travis Howell
2004-08-26
More code/stubs for HE 7.2 games
Travis Howell
2004-08-26
Add some stubs for HE 7.2
Travis Howell
2004-08-24
init var.
Travis Howell
2004-08-22
Basic start on freddemo (old version)
Travis Howell
2004-08-22
Switch to debug channel
Travis Howell
2004-08-21
Removed some obsolete TODO comments
Max Horn
2004-08-21
Missed a spot
Travis Howell
2004-08-21
Missed one spot
Travis Howell
2004-08-09
Add patch #999887 - Possible fix for bug #998276
Travis Howell
2004-08-09
Fix bug #780922 - SAM: Conroy doesn't stop singing when escaping cutscene
Travis Howell
2004-07-26
Load SMUSH files and NUT fonts from mac container files, too (done that by ad...
Max Horn
2004-07-26
Add support for the mac (rescumm) container file format used by Sam&Max and D...
Max Horn
2004-07-24
Remove lefts overs of old hack
Travis Howell
2004-07-24
Corrtection from disasm., mouth sync uses speech timing.
Travis Howell
2004-07-19
removed not needed code and moved pause mixer after pause imuse
Paweł Kołodziejski
2004-07-17
Alter check, since later games set VAR elsewhere.
Travis Howell
2004-07-17
Use VAR_VOICE_BUNDLE_LOADED in FT, it is need by at least one script (250)
Travis Howell
2004-07-16
Fix bugs:
Travis Howell
2004-07-15
Actually use actor talkScript when required.
Travis Howell
2004-07-15
Fix music volume regression in HE games.
Travis Howell
2004-07-14
Add support for sound offsets in HE games.
Travis Howell
2004-07-14
Fix speech in HE games.
Travis Howell
2004-07-13
Add correct sample rate for DOS HE 6.0 games.
Travis Howell
2004-07-13
Stop music when requested in HE games.
Travis Howell
2004-07-13
Fix music in 3DO versions of HE games.
Travis Howell
2004-07-13
Fix memory leak
Travis Howell
2004-07-12
Correction
Travis Howell
2004-07-12
Add HE 7.1 games music support, untested.
Travis Howell
2004-07-12
Add support for music in HE 7.0 games.
Travis Howell
2004-07-02
Caused no speech in imuse digital games.
Travis Howell
2004-06-25
Delay only required when using subtitles
Travis Howell
2004-06-23
Remove HE7 check that wasn't needed and caused resource load failures.
Travis Howell
2004-06-23
Enable some sound support in HE7 games.
Travis Howell
2004-06-22
Add FBEAR: Partial fix for the piano, patch #977249
Travis Howell
2004-06-05
Check if monkey sega cd sounds have already been demangled before trying to d...
Jonathan Gray
2004-04-25
Fix regression in DIG demo
Max Horn
2004-04-24
Patch #937443 (Monkey Island SegaCD Sound Fix), and some changes by me
Max Horn
2004-04-17
Removed XOR encoding stuff from File class; instead the new Scumm::XORFile cl...
Max Horn
2004-04-17
Amiga Monkey Island 1 sound update from Quietust:
Travis Howell
2004-04-11
Fixing up the mess I made out of the branches <sigh>
Max Horn
2004-04-11
oops
Max Horn
2004-04-11
Oops! Accidentally copied the HEAD sound.cpp into the 0.6.0 branch
Max Horn
2004-04-11
Fix for bug #907266 (MI Mac Music Bug)
Max Horn
2004-04-10
oops
Max Horn
2004-04-10
cleanup
Max Horn
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