Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-08-30 | indy3ega [mac] use same sound effects format as indy3ega [amiga] | Travis Howell | |
svn-id: r9917 | |||
2003-08-22 | change sound queue overflow error to warning as error was supposed to be ↵ | Jonathan Gray | |
temporarily apparently... svn-id: r9812 | |||
2003-08-20 | Fix speedy music regression in monkeyega/vga/pass. | Travis Howell | |
Add unique tag to sfx when converting AD resources, to solve sfx cutting off music issue in monkeyega/vga. svn-id: r9801 | |||
2003-08-15 | Fix my fix | Travis Howell | |
svn-id: r9711 | |||
2003-08-15 | *** empty log message *** | Travis Howell | |
svn-id: r9707 | |||
2003-08-15 | Correct comment | Travis Howell | |
svn-id: r9702 | |||
2003-08-15 | Restrict monkeyega/vga music stop hack to ADL and RO sound resources | Travis Howell | |
svn-id: r9697 | |||
2003-08-15 | patch #788078 Improved Amiga V3 SFX support by Quietust | Jonathan Gray | |
svn-id: r9695 | |||
2003-08-14 | Revert bad change | Travis Howell | |
svn-id: r9687 | |||
2003-08-14 | Remove debug stuff that shouldn't have been commited | Travis Howell | |
svn-id: r9678 | |||
2003-08-14 | Inital support for v1 maniac sound from Hoenicke | Travis Howell | |
Had to move music init for v1/v2 games to get this working svn-id: r9675 | |||
2003-08-13 | Adds finals changes for choice of sound formats in older games. | Travis Howell | |
Only works wit monkeyvga, since ScummVM has it set as version 4. Remove some old debugging comments svn-id: r9659 | |||
2003-08-13 | temp. fixme for music in monkeyega/vga | Travis Howell | |
svn-id: r9652 | |||
2003-08-12 | Add adlib music for indy3ega/loom and adlib sfx, patch #770862 | Travis Howell | |
svn-id: r9649 | |||
2003-08-07 | work around odd cases with odd lens for 16 bit audio data | Max Horn | |
svn-id: r9591 | |||
2003-08-06 | Upgraded IMuse::doCommand() to support more than 8 parameters. | Jamieson Christian | |
V6 scripts can specify up to 16 parameters to be passed to doCommand(). In most cases 8 or fewer parameters were used, but occasional uses of 9 or 10 parameters resulted in incorrect iMuse behavior due to lost doCommand() data. ImTrigger was also upgraded to support 8 parameters instead of 4, since the incorrect behavior that was observed involved the use of triggered commands that required more than 4 parameters. Since ImTrigger data is not currently being saved (which is bad), we do not at this time have to go to another savegame format to support the additional ImTrigger data (which is good). This fix corrects a problem in the Tunnel of Love. When the "execution scene" music finishes and the hidden door opens, the Tunnel of Love music is supposed to start up again. In ScummVM, it never would, do to the loss of parameters for a trigger-based "Parameter Fade" command. A bit of miscellaneous cleanup has also been made. svn-id: r9579 | |||
2003-08-06 | remove obsolete warning for non-22050 Vorbis files | Max Horn | |
svn-id: r9555 | |||
2003-08-05 | Add adlib music improvements for indy3/monkeyega/monkeyvga and cleanups from ↵ | Travis Howell | |
patch #770862 svn-id: r9480 | |||
2003-08-01 | enable partial looping: However this is *completely* untested since I have ↵ | Max Horn | |
no clue where this feature is used, so i can't test it... if somebody tells me where this occurs, I can fix it, if it's not working already svn-id: r9361 | |||
2003-07-31 | revamped MP3/Vorbis CD 'emulation' code to use a PlayingSoundHandle -> this ↵ | Max Horn | |
allows to finally get rid of the hackish isChannelActive/isChannelUsed methods in SoundMixer svn-id: r9346 | |||
2003-07-29 | cleanup | Max Horn | |
svn-id: r9281 | |||
2003-07-29 | Added FIXME | Max Horn | |
svn-id: r9265 | |||
2003-07-25 | lots of mixer changes: replaced _volumeTable by _globalVolume (applying ↵ | Max Horn | |
volume after resampling is more accurate); made more member vars of SoundMixer protected (and thus added some new getter methods); added (untested) support for a second (stereo) channel when playing MP3 svn-id: r9184 | |||
2003-07-23 | Small correction for mac loom | Travis Howell | |
svn-id: r9143 | |||
2003-07-23 | Ooops that should not have been commmited | Travis Howell | |
svn-id: r9142 | |||
2003-07-23 | fm towns cd audio fix from Hibernatus | Travis Howell | |
svn-id: r9141 | |||
2003-07-22 | fix for bug #762593 (ZAK256: Audio CD not handled properly) | Max Horn | |
svn-id: r9135 | |||
2003-07-22 | so it's not the endFrame, but the duration (in frames), after all! grmbl, ↵ | Max Horn | |
took me long enough to figure this out, now I can fix up system.h, and then decide whom I can blame for this mess (yeah I know I renamed everything to endFrame in here, but it was named incorrectly in many other places already... ah well, at least now we know :-) svn-id: r9130 | |||
2003-07-19 | Small update to Amogs sfx support for indy3/loom, patch #771355 | Travis Howell | |
svn-id: r9081 | |||
2003-07-19 | Ignore me, I'm a carrot. | James Brown | |
svn-id: r9073 | |||
2003-07-19 | Restore size hack properly | James Brown | |
svn-id: r9072 | |||
2003-07-19 | Change back to warning | Travis Howell | |
svn-id: r9071 | |||
2003-07-19 | Another fix from Hibernatus | Travis Howell | |
svn-id: r9070 | |||
2003-07-19 | More fix from Hibernatus | Travis Howell | |
svn-id: r9069 | |||
2003-07-18 | Another fix from Hibernatus | Travis Howell | |
svn-id: r9066 | |||
2003-07-18 | Add 22KHz sounds effect support for fm towns games, patch #773434 | Travis Howell | |
svn-id: r9063 | |||
2003-07-18 | Add Indy3 FM Towns support, patch #773434 | Travis Howell | |
svn-id: r9062 | |||
2003-07-17 | Revert part of last changes. | Travis Howell | |
Caused indy3ega/loom to try to use amiga sound sometimes, when Amiga option was enabled. svn-id: r9059 | |||
2003-07-17 | Ooops | Travis Howell | |
svn-id: r9058 | |||
2003-07-17 | Make the Amiga option costumes/palette only again. | Travis Howell | |
svn-id: r9057 | |||
2003-07-15 | proper fix for the small regression caused by my COMI fix last night; this ↵ | Max Horn | |
also fixes bug #766382 svn-id: r9047 | |||
2003-07-15 | temporary fix for bug #771562, I am working on a proper one now | Max Horn | |
svn-id: r9044 | |||
2003-07-15 | Remove warning in simon | Travis Howell | |
Add INDY3EGA Amiga - experimental support for sound effects, patch #771355 svn-id: r9033 | |||
2003-07-14 | temporarily changed this to an error to help track down what is causing the ↵ | Max Horn | |
sound queue overflows(in particular, to figure out the room/script/offset where the bug occurs). Please report your findings to Fingolfin svn-id: r9028 | |||
2003-07-14 | fix for bug #769744 (COMI: Trying to append to a nonexistant stream) | Max Horn | |
svn-id: r9025 | |||
2003-07-14 | zak v1 uses same sound resources as zak v2 | Travis Howell | |
svn-id: r9002 | |||
2003-07-12 | remove unused variable which is also incorrectly cast... | Jonathan Gray | |
svn-id: r8948 | |||
2003-07-12 | Preemptive code cleanup to prevent ear damage during certain Euphony tunes | James Brown | |
svn-id: r8947 | |||
2003-07-06 | add support for MRAW/dmu files in 3DO humongous games, has the overlapping ↵ | Jonathan Gray | |
music problem again so will probably have to play music via digital imuse at some point svn-id: r8803 | |||
2003-07-06 | the amiga check should be separate since the big FIXME comment does not ↵ | Max Horn | |
apply to it at all svn-id: r8798 |