Age | Commit message (Expand) | Author |
2006-01-18 | Update copyright notice | Eugene Sandulenko |
2006-01-16 | Match sizes of original versions, to avoid possible overflows. | Travis Howell |
2005-11-06 | Revert +1 change, causes more glitches in lost. | Travis Howell |
2005-10-22 | No need to pass savegameVersion to saveOrLoad, the serializer already knows it | Max Horn |
2005-10-18 | Update FSF address. Eek. Actually that took place on May 1, 2005 | Eugene Sandulenko |
2005-10-15 | Use delay, not value in setSpriteGeneralProperty. | Travis Howell |
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko |
2005-07-23 | In lost/smaller, spriteGroups bounds set by Sprite::setGroupBounds() aren't a... | Gregory Montoir |
2005-06-24 | When including files from common/, explicitly use the common/ prefix | Max Horn |
2005-06-05 | Ooops, mixed up one function name. | Travis Howell |
2005-06-05 | Remove duplicate field. | Travis Howell |
2005-06-05 | Rename sprite functions, based on map. | Travis Howell |
2005-05-29 | Correct off by one, fixes minor glitches in lost/smaller. | Travis Howell |
2005-05-29 | Set zorder to zero by default. | Travis Howell |
2005-05-23 | Rename sprite functions. | Travis Howell |
2005-05-23 | Add Sprite class and move over related functions. | Travis Howell |
2005-05-23 | Move wizImage functions to Wiz class. | Travis Howell |
2005-05-23 | Turn Wiz struct into class as requested. | Eugene Sandulenko |
2005-05-22 | Minor correction. | Travis Howell |
2005-05-09 | sprite_he.cpp | Gregory Montoir |
2005-05-09 | oops | Gregory Montoir |
2005-05-09 | fixed spritesMarkDirty | Gregory Montoir |
2005-05-08 | Comply to our coding conventions | Max Horn |
2005-04-30 | Set sprite id & group number for wizImages. | Travis Howell |
2005-04-30 | Add expanded _wizParams used by HE100 games. | Travis Howell |
2005-04-20 | Update debug message. | Travis Howell |
2005-04-20 | Add some additional details for sprite fields. | Travis Howell |
2005-04-20 | Rename wizImage process flag for HE games. | Travis Howell |
2005-04-20 | Rename sprite field for HE games. | Travis Howell |
2005-04-19 | minor cleanup | Gregory Montoir |
2005-04-15 | MIN/MAX were in reverse. | Travis Howell |
2005-04-15 | Got rid of scaleX and scaleY, previous code was relying on overflow and to ge... | Gregory Montoir |
2005-04-11 | MIN() on two different datatypes not allowed... | Marcus Comstedt |
2005-04-11 | Add a few extra sprite correction and functions, based off HE100. | Travis Howell |
2005-04-10 | Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it c... | Max Horn |
2005-04-08 | load/save sprite data in HE90+ games. | Travis Howell |
2005-04-08 | Ooops | Travis Howell |
2005-04-08 | A few off by 1's. | Travis Howell |
2005-04-05 | Cleanup | Travis Howell |
2005-04-03 | More sprite renames | Travis Howell |
2005-04-03 | Add additional case. | Travis Howell |
2005-04-02 | Fix sprite redraws | Travis Howell |
2005-04-02 | Cleanup | Travis Howell |
2005-04-01 | Add bits and pieces | Travis Howell |
2005-04-01 | Add support for clipping of wizImages. | Travis Howell |
2005-04-01 | Remove resource type argument in wizImage functions, it is always rtImage. | Travis Howell |
2005-03-31 | Rename paletteNum field for sprite in wizImages. | Travis Howell |
2005-03-31 | Add code for more o90_getPolygonOverlap() cases. | Travis Howell |
2005-03-29 | Rename sprite functions | Travis Howell |
2005-03-29 | Add temp. hack for sprite redraws | Travis Howell |