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path: root/scumm/sprite_he.cpp
AgeCommit message (Collapse)Author
2005-04-03More sprite renamesTravis Howell
svn-id: r17342
2005-04-03Add additional case.Travis Howell
svn-id: r17341
2005-04-02Fix sprite redrawsTravis Howell
svn-id: r17336
2005-04-02CleanupTravis Howell
svn-id: r17333
2005-04-01Add bits and piecesTravis Howell
More renames svn-id: r17325
2005-04-01Add support for clipping of wizImages.Travis Howell
Add support for altering wizImages. Various renames. svn-id: r17322
2005-04-01Remove resource type argument in wizImage functions, it is always rtImage.Travis Howell
Rename sprite flags/functions Remove unused sprite flags Switch sprite flags back to hex. for easier comparison svn-id: r17319
2005-03-31Rename paletteNum field for sprite in wizImages.Travis Howell
svn-id: r17312
2005-03-31Add code for more o90_getPolygonOverlap() cases.Travis Howell
svn-id: r17304
2005-03-29Rename sprite functionsTravis Howell
svn-id: r17285
2005-03-29Add temp. hack for sprite redrawsTravis Howell
svn-id: r17283
2005-03-29Should continue the main loop, not inner loop.Travis Howell
Fixes using sprites in circdemo svn-id: r17282
2005-03-28Check class of object number, not loop.Travis Howell
Cleanup. svn-id: r17272
2005-03-24Rename sprite flags, as suggested by cyx.Travis Howell
svn-id: r17214
2005-03-23some wiz flags renamingGregory Montoir
svn-id: r17210
2005-03-17Rename sprite functionsTravis Howell
svn-id: r17172
2005-03-17Another correction to sprite flagsTravis Howell
svn-id: r17171
2005-03-14Rename sprite fields/functionsTravis Howell
svn-id: r17136
2005-03-13Rename sprite flags/functionsTravis Howell
svn-id: r17119
2005-03-13Rename sprite flags/functionsTravis Howell
svn-id: r17116
2005-03-13Correct sprite flags mistake.Travis Howell
svn-id: r17115
2005-03-11Check for negative valueTravis Howell
svn-id: r17070
2005-03-10Missing zero.Travis Howell
svn-id: r17063
2005-03-09*** empty log message ***Travis Howell
svn-id: r17046
2005-03-09A few more safety checksTravis Howell
svn-id: r17045
2005-03-09Correct positionTravis Howell
svn-id: r17043
2005-03-08Remove unused sprite code, unused by original games.Travis Howell
svn-id: r17038
2005-03-07Should be reverse order, sprite input works now.Travis Howell
svn-id: r17030
2005-03-07Don't change mouse pos. values.Travis Howell
svn-id: r17029
2005-03-07FindSprite should report the spriteId.Travis Howell
svn-id: r17027
2005-03-06Use sprite groups number, not sprite id.Travis Howell
svn-id: r17000
2005-03-06Rename sprite fieldsTravis Howell
svn-id: r16999
2005-03-06Ooops, reversed that.Travis Howell
svn-id: r16998
2005-03-06c & p typeTravis Howell
svn-id: r16997
2005-03-06Correct class_flag checks for spritesTravis Howell
svn-id: r16996
2005-03-06Checks were in reverse.Travis Howell
svn-id: r16995
2005-03-06*** empty log message ***Travis Howell
svn-id: r16994
2005-03-05Fix spriteAddImageToList() according to disassembly. (sbb-related)Eugene Sandulenko
svn-id: r16992
2005-03-05Remove invalid sprite checkTravis Howell
svn-id: r16990
2005-03-03Correct classId value.Travis Howell
svn-id: r16985
2005-02-28*** empty log message ***Travis Howell
svn-id: r16956
2005-02-28CleanupTravis Howell
svn-id: r16955
2005-02-28Rename sprite functionsTravis Howell
svn-id: r16954
2005-02-27Revert the spriteGroupId checks.change.Travis Howell
svn-id: r16951
2005-02-27Correct spriteGroupId checks.Travis Howell
Remove duplicate/pointess code. svn-id: r16950
2005-02-27Correction, only redraw if flags changed.Travis Howell
svn-id: r16949
2005-02-27moved some variables to ScummEngine_v90he and renamed some SpriteInfo fieldsGregory Montoir
svn-id: r16947
2005-02-26typoGregory Montoir
svn-id: r16934
2005-02-26Correction to findSprite()Travis Howell
svn-id: r16932
2005-02-26Lots of other sprite-related renames as suggested by cyx.Eugene Sandulenko
svn-id: r16930