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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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string.cpp
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Author
2004-09-25
Limit to HE games
Travis Howell
2004-09-19
Actually check if a sound is active, if the sound is outside music engine.
Travis Howell
2004-09-18
Rename some member vars to avoid _ followed by an uppercase letter. More of t...
Max Horn
2004-09-18
Added ScummEngine::printString() convenience method; changed enqueueText to c...
Max Horn
2004-09-13
Debug code strings should use string num, not var num.
Travis Howell
2004-09-12
Skip speech name in subtitles.
Travis Howell
2004-08-31
Add HE version 80 to avoid additional game ids
Travis Howell
2004-08-29
Clean up
Travis Howell
2004-08-29
Add some charset codes for HE 7.2 gasmes
Travis Howell
2004-08-27
HE 7.2 games use difference charset codes, skip for now.
Travis Howell
2004-08-26
HE 7.2 games use @ as charset code
Travis Howell
2004-08-22
Original games used blastTextQueue size of 50.
Travis Howell
2004-08-21
Removed some obsolete TODO comments
Max Horn
2004-08-18
Correction from disasm.
Travis Howell
2004-08-15
Add patch for:
Travis Howell
2004-08-14
Fix regression in The Dig (object desc shadows had wrong color)
Max Horn
2004-08-14
cleanup
Max Horn
2004-08-14
Wrong order
Travis Howell
2004-08-14
Fix loadCharset failures for computer terminals in FT.
Travis Howell
2004-08-13
Ooos
Travis Howell
2004-08-12
Fix FOA regression I caused.
Travis Howell
2004-08-09
Fix bug #780922 - SAM: Conroy doesn't stop singing when escaping cutscene
Travis Howell
2004-08-08
Remove these warnings -- no reports came in all the time anyway, and things s...
Max Horn
2004-08-02
WORKAROUND for bug #985948 (INDY3VGA: Lockup during conversation with drunken...
Max Horn
2004-08-02
Fix for bug #896060 (DIG: Two sentences spoken at once); might cause regressi...
Max Horn
2004-07-26
Load SMUSH files and NUT fonts from mac container files, too (done that by ad...
Max Horn
2004-07-24
Remove lefts overs of old hack
Travis Howell
2004-07-24
Corrtection from disasm., mouth sync uses speech timing.
Travis Howell
2004-07-22
Only used in scumm5 and later.
Travis Howell
2004-07-18
Too many newlines
Max Horn
2004-07-16
Fix bugs:
Travis Howell
2004-07-15
Use VAR_DEFAULT_TALK_DELAY
Travis Howell
2004-07-15
Actually use actor talkScript when required.
Travis Howell
2004-07-10
Full Throttle handles verb differently
Travis Howell
2004-05-07
Simpler check
Travis Howell
2004-05-07
Only access VAR_VOICE_MODE if there actually is one.
Torbjörn Andersson
2004-05-06
Fix bug #910216
Travis Howell
2004-04-25
Workaround for bug #864030 (COMI: ASCII 0xb (11) not handled)
Max Horn
2004-04-25
Updated the 'report to fingolfin' message
Max Horn
2004-04-08
cleanup
Max Horn
2004-04-08
Semi-experimental change: revised _hasMask handling -> simpler code (after re...
Max Horn
2004-04-05
Renamed StringTab::backup to StringTab::_default, as that describes better wh...
Max Horn
2004-04-04
Removed CharsetRenderer::_mask (this was used to optimize charset mask handli...
Max Horn
2004-04-04
got rid of _msgPtrToAdd; slightly improved error checking in addMessageToStack()
Max Horn
2004-04-03
cleanup StringTab stuff
Max Horn
2004-04-03
Fix for bug #896844 (DIG: Missing subtitle at the lab console)
Max Horn
2004-04-03
cleanup
Max Horn
2004-04-02
cleanup
Max Horn
2004-04-02
simplify code by integrating a call to translateText() into addMessageToStack...
Max Horn
2004-04-02
Added support for %___ strings (used in localized version of The Dig)
Max Horn
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