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AgeCommit message (Expand)Author
2005-05-06Fix regression in demos (Failed to find correct file to md5 checksum).Travis Howell
2005-05-06Check if stream exists first.Travis Howell
2005-05-05do not invoke a method on a non-existant streamMax Horn
2005-05-05Fixed some doxygen warningsMax Horn
2005-05-05Get XMAP from correct resource.Travis Howell
2005-05-05HE90+ games set heap size in index.Travis Howell
2005-05-05Move to HE80Travis Howell
2005-05-05Return 0 in Engine_SCUMM_create if the game isn't found (instead of computing...Max Horn
2005-05-03Skip wiz compression type 2 used by baseball2003Eugene Sandulenko
2005-05-03Add a few more HE demos.Travis Howell
2005-05-02Add temporary hack for wizImages using compression type 2 for now.Travis Howell
2005-05-02Add work around for script bug in the first version of pajama.Travis Howell
2005-05-02Add missing case for pajama.Travis Howell
2005-05-01Missed two.Travis Howell
2005-05-01Add feature flag for HE games with 16bit color.Travis Howell
2005-05-01HE80+ games store current charset numberin VAR80.Travis Howell
2005-05-01Correction to copyHEPaletteColor()Travis Howell
2005-05-01Add extra cases for bb2demo.Travis Howell
2005-05-01VAR 78 controls platform in HE80+ games.Travis Howell
2005-05-01VAR_NUM_SOUND_CHANNELS is 88 in HE80+ games.Travis Howell
2005-05-01Add extra cases for readdemo.Travis Howell
2005-05-01Use correct safety check.Travis Howell
2005-05-01Add missing safety checks.Travis Howell
2005-04-30cleanup closestPtOnLineMax Horn
2005-04-30Only allocate the actor sorting array onceMax Horn
2005-04-30Convert windows path separators before opening wiz files.Eugene Sandulenko
2005-04-30cleanupMax Horn
2005-04-30Reset additional fieldsTravis Howell
2005-04-30Set sprite id & group number for wizImages.Travis Howell
2005-04-30Add expanded _wizParams used by HE100 games.Travis Howell
2005-04-30Add a few case stubs for moondemo.Travis Howell
2005-04-30Add missing case.Travis Howell
2005-04-29Some sound resources in soccer2004 are compressed too.Travis Howell
2005-04-29Several HE100 games (moondemo/soccer2004) allow 1024 local scripts.Travis Howell
2005-04-29Add comment to NES-specifix gfx hack with virtual screensEugene Sandulenko
2005-04-29OoopsTravis Howell
2005-04-29Add HE90 version of processActors().Travis Howell
2005-04-29Remove extra whitespace.Travis Howell
2005-04-29pajama3 requires GF_HE_LOCALIZEDTravis Howell
2005-04-28Moved blast text/object code to ScummEngine_v6Max Horn
2005-04-28Moved bundle based localization code to ScummEngine_v7Max Horn
2005-04-28Extract code works will any WriteStream, not just MemoryWriteStreamMax Horn
2005-04-28Add Macintosh version of putttime.Travis Howell
2005-04-28Added new handleMouseOver to allow further refactoring of the V2 specific ver...Max Horn
2005-04-28Refactor HE actor post/pre-processing code a bit (some more cleanup for HE90 ...Max Horn
2005-04-28Comment on some MM NES oddity, I hope somebody can explain this :-)Max Horn
2005-04-27Minor cleanup.Travis Howell
2005-04-27Rename function.Travis Howell
2005-04-27Minor clean up, HE games should always copy strings directly.Travis Howell
2005-04-27Fix glitch when skipping AUX sequence in freddi.Travis Howell