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authorMax Horn2005-04-28 00:22:05 +0000
committerMax Horn2005-04-28 00:22:05 +0000
commit18bf7c7900b8b9acd6ebf4daa83c611b623ceddb (patch)
tree6605790b43e98e12d520d6495cdedbf5133729fc /scumm
parent925c69797dd0f4a76e91ed2903abee02d6e311b7 (diff)
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Comment on some MM NES oddity, I hope somebody can explain this :-)
svn-id: r17845
Diffstat (limited to 'scumm')
-rw-r--r--scumm/gfx.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/scumm/gfx.cpp b/scumm/gfx.cpp
index f954595f13..7be3e3bbd1 100644
--- a/scumm/gfx.cpp
+++ b/scumm/gfx.cpp
@@ -273,6 +273,10 @@ void ScummEngine::initScreens(int b, int h) {
}
if ((_platform == Common::kPlatformNES) && (h != _screenHeight)) {
+ // FIXME: Why is the kUnkVirtScreen used for the MM NES port? This seems very
+ // strange, and at the very least, a comment should be added here that
+ // explains why this is done. Maybe it is some kind of hack to shift the
+ // other virtual screens downwards?
adj = 16;
initVirtScreen(kUnkVirtScreen, 0, _screenWidth, adj, false, false);
}