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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2005-05-18
Some cleanup (note: for some (negative value) corner cases, round does not 10...
Max Horn
2005-05-17
Initial support of C64 MM & Zak
Eugene Sandulenko
2005-05-17
Remove debug output. Some more PI fixes
Eugene Sandulenko
2005-05-17
Update with our own PI and atan2().
Eugene Sandulenko
2005-05-17
Another funshop opcode. Does anyone knows ehrer to get proper x87 FPU fpatan
Eugene Sandulenko
2005-05-17
Made the help dialog scale itself. There's one place where it ought to use
Torbjörn Andersson
2005-05-16
Fix from Quiteust for boxes in MM NES.
Eugene Sandulenko
2005-05-16
Arrow keys no longer emulate mouse movement.
Torbjörn Andersson
2005-05-16
Made InfoDialog scale itself.
Torbjörn Andersson
2005-05-16
Enlarge the option dialogs; note that the widgets should be rearranged / enla...
Max Horn
2005-05-15
Restore --disable-he functionality. :(
Eugene Sandulenko
2005-05-15
Use a 'big' ListWidget in SaveLoadChooserEx
Max Horn
2005-05-15
Unified rules that determine when a dialog shall use its 'big' mode and when ...
Max Horn
2005-05-15
Replaced global revBitMask array with a macro
Max Horn
2005-05-15
Renamed costume scale tables; merged the old costume renderer's scale table w...
Max Horn
2005-05-15
Added AuxBlock::reset() method; moved aux related code to ScummEngine_v71he c...
Max Horn
2005-05-15
Disabling SCUMM7/8 games should disable HE61 games.
Travis Howell
2005-05-14
Improvements to --disable-* stuff. Now less ugly #ifdefs with #includes.
Eugene Sandulenko
2005-05-14
Added --disable-hq and --disable-scumm-7-8 options. Also improved
Eugene Sandulenko
2005-05-14
Merge loop limits into one)
Max Horn
2005-05-14
Made the SCUMM main dialog scale itself
Max Horn
2005-05-14
Applies to HE70 too.
Travis Howell
2005-05-14
Add configure option to disable HE 70+ games.
Travis Howell
2005-05-14
Opcode number correction
Eugene Sandulenko
2005-05-14
Yet another LogicHE opcode.
Eugene Sandulenko
2005-05-14
Ooops
Travis Howell
2005-05-14
Implemented last football logic opcode.
Eugene Sandulenko
2005-05-14
Handle default case.
Travis Howell
2005-05-14
More football logic opcodes.
Eugene Sandulenko
2005-05-13
Check if charset is been used, before expiring the resource.
Travis Howell
2005-05-13
HE demos sometimes call music tracks that don't exist.
Travis Howell
2005-05-13
Didn't need to break HE70 saved games after all.
Travis Howell
2005-05-13
Comment typo.
Torbjörn Andersson
2005-05-13
Changed back _numActors to 30 for Sam & Max to avoid breaking savegame
Torbjörn Andersson
2005-05-13
Cases apply to rtRoomImage in He70+ too.
Travis Howell
2005-05-12
Remove debug leftover comments.
Eugene Sandulenko
2005-05-12
Removed unused variables to prevent warnings.
Torbjörn Andersson
2005-05-12
Avoid HE regressions.
Travis Howell
2005-05-12
Support for football/footdemo logic
Eugene Sandulenko
2005-05-11
Implement now spotted Logic opcode in funshops. Now need to find a place
Eugene Sandulenko
2005-05-11
Fix crash in puttsfunshop when trying to edit new shape.
Eugene Sandulenko
2005-05-11
Simple and crude demo of the 'big' buttons -- the infrastructure for this isn...
Max Horn
2005-05-11
Merge loop index variables
Max Horn
2005-05-11
Reduce header dependencies
Max Horn
2005-05-11
Unify check in initBGBuffers and in getZPlanes
Max Horn
2005-05-11
Corect _numActors in HE games.
Travis Howell
2005-05-11
Broke HE70 saved games too, due to activity.
Travis Howell
2005-05-11
Remove fixmes
Travis Howell
2005-05-11
Set number of actors by version again.
Travis Howell
2005-05-11
Made Gdi::_transparentColor protected
Max Horn
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