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AgeCommit message (Expand)Author
2003-12-25start sound call directly digital imuse, only script part handled by mainloop...Paweł Kołodziejski
2003-12-25Fix compileTravis Howell
2003-12-25Spelling. Yes, I'm a hypocrite :)James Brown
2003-12-25added support for start play ft smush audio from middle of san filePaweł Kołodziejski
2003-12-25Fix pause mode during video/smush playbackMax Horn
2003-12-25cleanupMax Horn
2003-12-25Fixed bug when Ben disappeared after some battles.Eugene Sandulenko
2003-12-24removed usage auto free flag, and fixed stupid bug related with sample sizePaweł Kołodziejski
2003-12-24cleanupMax Horn
2003-12-24fix memory leakMax Horn
2003-12-24o Added SoundMixer::isReady()Max Horn
2003-12-24fixed ft sounds channels initializationPaweł Kołodziejski
2003-12-24fixed compilationPaweł Kołodziejski
2003-12-24muse use even size when pushing data into a mixerstreamMax Horn
2003-12-24cleanup (code should be 100% equivalent)Max Horn
2003-12-24turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, ma...Max Horn
2003-12-23Replace the DOTT/SAM hack (which ensures that only one SFX is being played at...Max Horn
2003-12-23cleanupMax Horn
2003-12-23must use pauseHandle, not pauseIDMax Horn
2003-12-22some changes in imuse digital (synced with local sources)Paweł Kołodziejski
2003-12-22actually, converting a sound handle to a sound index is an evil hack, too... :-)Max Horn
2003-12-22Subtitles in the FT/Dig intros should be working again. At least untilTorbjörn Andersson
2003-12-22fix for bug #864478 (Smush audio streaming); cleanupMax Horn
2003-12-22Moved bundle music code from class Sound to IMuseDigital (seems more natural;...Max Horn
2003-12-22changed some stuff with track_flags param in IACT handle smush codePaweł Kołodziejski
2003-12-21tiny cleanupMax Horn
2003-12-21The rewritten Timer class actually allows us to get rid of several evil hacks...Max Horn
2003-12-21cleanupMax Horn
2003-12-21added convenience SoundMixer::playVorbis variant which calls through to playS...Max Horn
2003-12-21Make it possible for game detection functions to detect language/platform (no...Max Horn
2003-12-21yet another place were 'nosubtitles' wasn't properly changed to 'subtitles'Max Horn
2003-12-21Fix for bug #847805 (FOA: Assertion failed crash at lava pit)Max Horn
2003-12-21Cleaned up SoundMixer::newStream() a bit (I plan to replace all usages of thi...Max Horn
2003-12-21Incorrect use of stopChannel (must be stopHandle); replaced single remaining ...Max Horn
2003-12-20Added last chunk of code. Now here are just the bugs to kill.Eugene Sandulenko
2003-12-18o Fix warningsEugene Sandulenko
2003-12-18o Merged some variables into array, so simplifying the codeEugene Sandulenko
2003-12-18PalmOS sound API cannot access globals or functions out of the first segmentChris Apers
2003-12-18Adjust load/key for FM Towns games, since values have changed.Travis Howell
2003-12-18Missed one spot when switching subtitle options.Travis Howell
2003-12-18cleanupMax Horn
2003-12-17cleanupMax Horn
2003-12-17Fix for bug #860823 (ZAK: Actors not updating)Max Horn
2003-12-17Patch #861716: palManipulateInit for V6 games (I modified the patch a bit)Max Horn
2003-12-17Fix compile for now, I hope this is right.Travis Howell
2003-12-17Fix restart key in fm towns gamesTravis Howell
2003-12-16 o Another batch of proper variables namingEugene Sandulenko
2003-12-16Fix for bug #856624, "FT: '.' key wipes out conversation responses".Torbjörn Andersson
2003-12-15indentionMax Horn
2003-12-15Fix for bug #751670, thanks to MadMoose (I am not quite happy with the situat...Max Horn