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AgeCommit message (Expand)Author
2004-06-24Not required for WIN32Travis Howell
2004-06-24Add missing codeTravis Howell
2004-06-24Fix mouse cursors hotspot in HE games.Travis Howell
2004-06-24Fix comi regressionTravis Howell
2004-06-24Revert change, caused regression (Mini game in Cosmic Diner of puttmoon no lo...Travis Howell
2004-06-24Phase #1 of HE v7.0+ cursors. Basically it's Win32 resource extractorEugene Sandulenko
2004-06-23OoopsTravis Howell
2004-06-23Remove duplicate codeTravis Howell
2004-06-23Checked opcodedTravis Howell
2004-06-23for whatever reason hev7 gives us a 244 for quit instead of 160Jonathan Gray
2004-06-23TypoTravis Howell
2004-06-23this still needs to be sorted out properly but it seems the majority of cases...Jonathan Gray
2004-06-23fbear always uses a transparency colour of 5 in codec 16Jonathan Gray
2004-06-23Positive values are only used in DOS version of fbear.Travis Howell
2004-06-23Fix room changing in HE7 games.Travis Howell
2004-06-23Remove HE7 check that wasn't needed and caused resource load failures.Travis Howell
2004-06-23use the correct transparency colour for akos codec 16 with hev7Jonathan Gray
2004-06-23Fixed FT, so battles are not so ridiculously easy as before. Now match originalEugene Sandulenko
2004-06-23Enable some sound support in HE7 games.Travis Howell
2004-06-23oops. Forgot to remove debug output and rename resource type.Eugene Sandulenko
2004-06-23HE 7.0 fixesEugene Sandulenko
2004-06-22HE v7.0+ resources finally fixedEugene Sandulenko
2004-06-22Add FBEAR: Partial fix for the piano, patch #977249Travis Howell
2004-06-21dont wait for end of stream while playing insanePaweł Kołodziejski
2004-06-21call imuse directlyPaweł Kołodziejski
2004-06-21More HE v7.0+ resource fixes.Eugene Sandulenko
2004-06-21increased audio buffer to solve scuttering problemsPaweł Kołodziejski
2004-06-21Leave as warning for nowTravis Howell
2004-06-21fixed status of sounds for stream2Paweł Kołodziejski
2004-06-21Add some missing codeTravis Howell
2004-06-20changed check to _insaneRunningPaweł Kołodziejski
2004-06-20Rewrote 3DO graphics decoders to more C-like syntax.Eugene Sandulenko
2004-06-20missed changesPaweł Kołodziejski
2004-06-20added exception for insane sounds to prevent deadlockPaweł Kołodziejski
2004-06-20Fix compilationEugene Sandulenko
2004-06-20what was that ?Paweł Kołodziejski
2004-06-20stop track after stream is reach endPaweł Kołodziejski
2004-06-20moved sound calls to the same smush thread with others soundsPaweł Kołodziejski
2004-06-20better check if track is usedPaweł Kołodziejski
2004-06-20i wanted 16 not 24Paweł Kołodziejski
2004-06-20trackOffset is obsolote, added few debugs, added flush sounds while smush ply...Paweł Kołodziejski
2004-06-20Didn't need to split it after all.Travis Howell
2004-06-20fix for not finding samplePaweł Kołodziejski
2004-06-19some optimisationsPaweł Kołodziejski
2004-06-19moved a bitPaweł Kołodziejski
2004-06-19chnaged fps in imuse digi to dynamic paramPaweł Kołodziejski
2004-06-19that was very badPaweł Kołodziejski
2004-06-19correct for last commit, changed dummy reads to seekPaweł Kołodziejski
2004-06-19removed unused codePaweł Kołodziejski
2004-06-19experimental fix for expired soundsPaweł Kołodziejski