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AgeCommit message (Expand)Author
2003-04-13fixed my box size hackMax Horn
2003-04-12oops, copy&paste, I should avoid 'em or check better :-(Max Horn
2003-04-12just in case...Max Horn
2003-04-12loadCharset(0) for GF_OLD_BUNDLE - 'fixes' indydemo to an extentMax Horn
2003-04-12oopsMax Horn
2003-04-12fixed costume code for OLD_BUNDLE (but boy, this is hackish... we rather shou...Max Horn
2003-04-12hacked in some verb object support for OLD_BUNDLE (drawVerbBitmap part not ye...Max Horn
2003-04-12ignore sound resource in OLD_BUNDLE games for nowMax Horn
2003-04-12fixed OLD_BUNDLE object image offsetMax Horn
2003-04-12fixed (?) local script offests for OLD_BUNDLE gamesMax Horn
2003-04-12center close buttonMax Horn
2003-04-12hack around wrong costume in indy3 until a proper solution is foundJonathan Gray
2003-04-12added GF_OLD_BUNDLE to findObjectInRoomMax Horn
2003-04-12fixed OLD_BUNDLE entry script (d'oh!) and dump entry/exit script for OLD_BUND...Max Horn
2003-04-12cleanupMax Horn
2003-04-12added adlib default for loom and enabled zakPaweł Kołodziejski
2003-04-12fixed stupid bugPaweł Kołodziejski
2003-04-12fixes zplanes for nonblocked gamesPaweł Kołodziejski
2003-04-12fixed setting local scripts for unblocked gamesPaweł Kołodziejski
2003-04-12oops, forgot debug outputMax Horn
2003-04-12doh... best way to check for 16 color games is to check for 16 color games, i...Max Horn
2003-04-12lots of unblocked aka GF_OLD_BUNDLE support code (still no load, but gets fur...Max Horn
2003-04-11fixed resource loading in GF_OLD_BUNDLE games (res header = 2 bytes length, p...Max Horn
2003-04-11fix for cursor image in the loom egaPaweł Kołodziejski
2003-04-11factored out some common codeMax Horn
2003-04-11added loading object flags for loom egaPaweł Kołodziejski
2003-04-11stop loom pass demo from erroring outJonathan Gray
2003-04-11fixes V3/OLD_BUNDLE res readingMax Horn
2003-04-11cleanupMax Horn
2003-04-11made unblocked games get a little farther before crashingMax Horn
2003-04-11make monkeyega intro work :)Jonathan Gray
2003-04-11fix for ega palette, morePaweł Kołodziejski
2003-04-11fix for ega palettePaweł Kołodziejski
2003-04-11spellingJonathan Gray
2003-04-11Auto detect monkeyega and passTravis Howell
2003-04-10fixed o5_actorSet (scale only one param), and added handle for actor soundPaweł Kołodziejski
2003-04-10turn on scaled actors in ega blocked gamesPaweł Kołodziejski
2003-04-10fixed zplanes and a little palette changes for ega blocked gamesPaweł Kołodziejski
2003-04-10use shadowPalette for ega stuffJonathan Gray
2003-04-10update 16 colour paletteJonathan Gray
2003-04-10blocked ega games now look like they should thanks to aquadranJonathan Gray
2003-04-10palette changes from aquadran who can't use cvs atmJonathan Gray
2003-04-10add target for passport to adventureJonathan Gray
2003-04-10unmask indy3egaJonathan Gray
2003-04-10hard to look at dial a pirate when you don't have graphicsJonathan Gray
2003-04-09It's correct this time. Really. Trust me.Nicolas Bacca
2003-04-09make gcc happyJonathan Gray
2003-04-09fix ega codec againPaweł Kołodziejski
2003-04-09fix ega codecPaweł Kołodziejski
2003-04-09a little improved ega supportPaweł Kołodziejski