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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2003-04-24
correction
Jonathan Gray
2003-04-24
disable masks in OLD_BUNDLE games for now
Jonathan Gray
2003-04-24
VAR_KEYPRESS is 118 in v7 this makes Shift-W in ft work
Jonathan Gray
2003-04-24
disable ingame save/load screen for OLD_BUNDLE games
Jonathan Gray
2003-04-24
bypass copy prot for indy3ega
Jonathan Gray
2003-04-23
fixed verb scripts for old bundle games
Max Horn
2003-04-23
fix loading GF_OLD_BUNDLE games
Jonathan Gray
2003-04-23
update costume hack for indy3ega
Jonathan Gray
2003-04-23
fixed actor positions in Indy3EGA
Max Horn
2003-04-23
renamed unk19 to startScaleIndexX
Max Horn
2003-04-23
Some more V2 fixes for Zak
James Brown
2003-04-23
hmm
Jonathan Gray
2003-04-23
add script command to debugger and convert old printscripts function to new d...
Jonathan Gray
2003-04-23
revert back a line to fix a nasty regression
Jonathan Gray
2003-04-22
huh? anyway, now it works much better already in indy3ega
Max Horn
2003-04-22
added FIXME comment (aquadran, comments?)
Max Horn
2003-04-22
some fixes for the indy3ega (and other OLD_BUNDLE?) costumes; still don't dis...
Max Horn
2003-04-22
corrections for setting actor palette
Paweł Kołodziejski
2003-04-22
cleanup; small fix for GF_OLD256 games; also the head hack for indy3 is not n...
Max Horn
2003-04-22
script debug messages not just for comi
Jonathan Gray
2003-04-22
opcode E0 DE is sound volume change
Jonathan Gray
2003-04-22
add preliminary bits for making xmi music in humongous games work, just need ...
Jonathan Gray
2003-04-22
Add somewhat hacky 'restart' command to debugger. Still needs work :)
James Brown
2003-04-22
fix setState for humongous games
Jonathan Gray
2003-04-21
added two next v2 opcodes
Paweł Kołodziejski
2003-04-21
ops
Paweł Kołodziejski
2003-04-21
added o2_ifClassOfIs opcode
Paweł Kołodziejski
2003-04-21
added partialy o2_doSentence opcode
Paweł Kołodziejski
2003-04-21
Another half-assed stub, this time for o2_printEgo
James Brown
2003-04-21
added o2_resourceRoutines opcode
Paweł Kołodziejski
2003-04-21
More V2 opcode work
Paweł Kołodziejski
2003-04-21
arrgh (revert)
Paweł Kołodziejski
2003-04-21
fixes for v3 broken by v2
Paweł Kołodziejski
2003-04-21
some next changes
Paweł Kołodziejski
2003-04-21
added o2_drawObject opcode
Paweł Kołodziejski
2003-04-21
added some v2 vars
Paweł Kołodziejski
2003-04-21
changes for v2 resources
Paweł Kołodziejski
2003-04-21
some changes in v2 variables
Paweł Kołodziejski
2003-04-21
Fix option dialogs for WinCE
Nicolas Bacca
2003-04-21
added opcode for setting actor color palette in o2_actorSet()
Paweł Kołodziejski
2003-04-21
fixed object flags, it's right shifted half byte
Paweł Kołodziejski
2003-04-21
add readFile stub
Jonathan Gray
2003-04-21
opcode bd is stopObjectCode in the humongous games
Jonathan Gray
2003-04-20
fixed building object tables (now I understand)
Paweł Kołodziejski
2003-04-20
added loading global objects states for v2
Paweł Kołodziejski
2003-04-20
Oops, missed a variable read in o2_actorSet
James Brown
2003-04-20
Pedantic stats-boosting typo fix :)
James Brown
2003-04-20
Better o2_actorSet stuff
James Brown
2003-04-20
o2_actorSet stubs
James Brown
2003-04-20
V2 only reads one byte for variable number
James Brown
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