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AgeCommit message (Expand)Author
2003-01-07fixed regression caused by changes to akos codeMax Horn
2003-01-07more akos/costume mergingMax Horn
2003-01-07Skeleton for actor debugger commands - current command is useful for states w...James Brown
2003-01-07CMI cannon hackJames Brown
2003-01-06scaling bug fixMax Horn
2003-01-06some chore/limb related codeMax Horn
2003-01-06cleanup; added a hack to avoid crash in the canon scene (at least it works th...Max Horn
2003-01-06oopsMax Horn
2003-01-06fix talking in The DigMax Horn
2003-01-06unified function names (compared to V8); added some FIXME commentsMax Horn
2003-01-05started unifying code in akos.cpp and costume.cppMax Horn
2003-01-05fix redraw bug in the Dig (when Cmdr Low stands in front of the sparks in the...Max Horn
2003-01-05changed 'default case' warning output to hex (as we use that for the case lab...Max Horn
2003-01-05added TODOMax Horn
2003-01-05fix for the cannon sceneMax Horn
2003-01-05cleaned up & documented the transitionEffect() code a bitMax Horn
2003-01-04Small junkJames Brown
2003-01-02Plop in some better disk switching code for CMI - I have no idea how well thi...James Brown
2003-01-02implement temporary state saving for CMIJames Brown
2003-01-01oops... wrong fix in the wrong spotMax Horn
2003-01-01fixed VAR_TALKSTOP_KEYMax Horn
2003-01-01endian fixMax Horn
2003-01-01moved Scumm::faceActorToObj to Actor::faceToObject; moved various functions i...Max Horn
2003-01-01fixed cutscene override in V8; cleanupMax Horn
2003-01-01added an assert against the z plane count; resolved an ambigious statement (t...Max Horn
2003-01-01implement roomops case (CMI crypt)James Brown
2003-01-01Clean up the code a little.James Brown
2003-01-01Fix CMI room segfaults (too few zbuffers defined)James Brown
2003-01-01change the zero key to mean slot 10 instead of 0 (autosave) when using save/l...Jonathan Gray
2003-01-01added yet another variable (for mouse-button-hold flags). Now the 'verb widge...Max Horn
2002-12-31cleaned up soundKludgeMax Horn
2002-12-31there are 5 fonts in CMIPaweł Kołodziejski
2002-12-31hacked in font shadow. font shadows are very important for readability. Howev...Max Horn
2002-12-31added masking to nut charset rendererMax Horn
2002-12-31hack to get actor text color rightMax Horn
2002-12-31added some commentMax Horn
2002-12-31fixed NUT text render when screen is scrolledMax Horn
2002-12-31setBoxSlot = setBoxScale apparently was right after allMax Horn
2002-12-31implemented o8_getDateTimeMax Horn
2002-12-31cleanup; fixed z masking in COMIMax Horn
2002-12-31fix opcode that sets actor z cliping. Yeah I know that Guybrush now is drawn ...Max Horn
2002-12-31more cleanupMax Horn
2002-12-31another round of cleanup on the first 6 decoders: only moved around code to w...Max Horn
2002-12-31getting rid of _currentXMax Horn
2002-12-31more cleanupMax Horn
2002-12-31cleanupMax Horn
2002-12-31fix COMI transparency color (but maybe there is a replacement for TRNS in V8?)Max Horn
2002-12-31added V8 support to drawVerbBitmap - not even sure if that is used in COMI, t...Max Horn
2002-12-31implemented object drawing (still somewhat broken, we get a 'green screen' ef...Max Horn
2002-12-31get rid of DUMP_SCRIPTS; in its place, added run time option '-u' to enabled ...Max Horn