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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2003-05-22
Separated IMuse Player into its own file
Jamieson Christian
2003-05-22
not needed anymore since we read the preposition flag directly from the obcd ...
Max Horn
2003-05-22
restricted getObjectIndex to only search thru _objs, not _inventory(to avoid ...
Max Horn
2003-05-22
endian fix
Max Horn
2003-05-22
from the MM/Zak scripts, the code etc. it's clear that unk2 is the sentence p...
Max Horn
2003-05-22
fixed o2_ifClassOfIs
Max Horn
2003-05-22
small V2 doSentence tweak
Max Horn
2003-05-22
Fix sentence building
James Brown
2003-05-22
make drawSentence not crash on us
Jonathan Gray
2003-05-22
fixed meteor animation in MM (and probably others in MM and Zak)
Max Horn
2003-05-22
renamed talkFrame1/talkFrame2 to talkStartFrame/talkStopFrame
Max Horn
2003-05-22
fix V2 actor initial mouth's (they were missing)
Max Horn
2003-05-22
V2 Inventory scrolling, etc
James Brown
2003-05-22
Fix V2 userface stuff in savestate
James Brown
2003-05-22
freeze scripts & hide mouse during cutscenes; addde Actor::isPlayer method th...
Max Horn
2003-05-22
fix o2_getObjUnknown -> fixes 'use' verb
Max Horn
2003-05-21
cleaned up V2 input code
Max Horn
2003-05-21
add in preposition to dual verbs (e.g. 'give'); put in hard coded key codes f...
Max Horn
2003-05-21
cutscene override fix for V3 games (bug #731985)
Max Horn
2003-05-21
Added ParameterFader into savegame format.
Jamieson Christian
2003-05-21
turn off lots of silly debug output ;-)
Max Horn
2003-05-21
Replaced VolumeFader with more generic ParameterFader
Jamieson Christian
2003-05-21
Integrated VolumeFader into each Player
Jamieson Christian
2003-05-21
fix verb 250 is mapped to 253 in V2, with the 'recursive' flag set
Max Horn
2003-05-21
fixed V2 entry script dumping
Max Horn
2003-05-21
yet more pedantic warning fixes
Max Horn
2003-05-21
many pedantic warning fixes (and some actual potential buglets fixed, too)
Max Horn
2003-05-21
Fixed VC++ warning
Jamieson Christian
2003-05-21
constness fixes
Max Horn
2003-05-21
uhm... less noisy, please :-)
Max Horn
2003-05-21
evil bug in V2 bitvar code fixed -> no more MM cutscene skip crash
Max Horn
2003-05-21
added v2 cutscene support (not quite complete; and crashes at some point in m...
Max Horn
2003-05-21
fix warnings
Max Horn
2003-05-21
make fingolfin happy :)
Jonathan Gray
2003-05-21
Work on V2 inventory hack a little more
James Brown
2003-05-21
Move stuff around
James Brown
2003-05-21
Fix this damn userface stuff properly :)
James Brown
2003-05-21
don't error out here to prevent a crash, is the check in softUserputon actual...
Jonathan Gray
2003-05-21
Hack more stuff in :P
James Brown
2003-05-21
Attempt to fix some stuff
James Brown
2003-05-21
Hacky zak sentence/inventory drawing (rewrite later on)
James Brown
2003-05-21
Add Zak v2 doSentence fix, patch #740878
Travis Howell
2003-05-20
cleanup
Max Horn
2003-05-20
renamed various things for clarity
Max Horn
2003-05-20
added enum's for the known actor/object claasses; extended putClass/getClass ...
Max Horn
2003-05-20
got rid of the evil locked-box hack in adjustXYToBeInBox; instead check for l...
Max Horn
2003-05-20
this is 100% equivalent to the old walkActorOld() code - I just made an equiv...
Max Horn
2003-05-20
remove this obsolete FIXME (code is fine as it is)
Max Horn
2003-05-20
renamed o2_matrixOps -> o2_setBoxFlags; V2 'objY' fixes; cleanup
Max Horn
2003-05-20
cleanup
Max Horn
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