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2004-04-24c&p bug, it should not break loop but continuePaweł Kołodziejski
svn-id: r13614
2004-04-24fixed bug related to regions. sound of status for remove should not ↵Paweł Kołodziejski
processed anymore svn-id: r13613
2004-04-24free slot and return NULL when it can't open bundle filePaweł Kołodziejski
svn-id: r13612
2004-04-24Increased _numNewNames to 150. Judging by bug #941275 it wasn't enough toTorbjörn Andersson
increase it to 100, like we did recently. svn-id: r13611
2004-04-23remove old zak256 target, if you're still using this its time to start using ↵Jonathan Gray
the zakTowns target svn-id: r13604
2004-04-20Added note that the previous commit probably fixed bug #933610 as well.Torbjörn Andersson
svn-id: r13599
2004-04-20Increased _numNewNames from 50 to 100 to prevent overflow in MI2 endgame.Torbjörn Andersson
This should fix bug #936323. (There are still some game versions that use 50, but that can be fixed later, if the need arises.) svn-id: r13598
2004-04-17Removed XOR encoding stuff from File class; instead the new Scumm::XORFile ↵Max Horn
class provides this functionality now svn-id: r13597
2004-04-17Amiga Monkey Island 1 sound update from Quietust:Travis Howell
Allows MP3 music support in demo and full game. svn-id: r13593
2004-04-16Revert debug levelsMax Horn
svn-id: r13590
2004-04-16Unify some codeMax Horn
svn-id: r13589
2004-04-16Fixed illegal access to protected/private member on PalmOS (??)Chris Apers
svn-id: r13588
2004-04-16Fix regression introduced with the mac loom copy protection changes in rev ↵Jonathan Gray
1.155, afaik all non mac versions of loom should be using that check not just pc. Fixes bug #934913 svn-id: r13581
2004-04-15Changed the type of value from char to int8. Otherwise, if char happens toTorbjörn Andersson
be unsigned, the test for if value == -31 will always fail. svn-id: r13580
2004-04-14forgot thatPaweł Kołodziejski
svn-id: r13578
2004-04-13added support for compressed FOBJ chunks in smush movie files.Paweł Kołodziejski
the *.san files from 'data' dir in FT can NOT be compressed ! svn-id: r13577
2004-04-13added experimental and buggy pull method to imuse, it's disabled by default, ↵Paweł Kołodziejski
to enable uncoment in dimuse.h define #ENABLE_PULLMETHOD svn-id: r13571
2004-04-12disabled wait in stopAllSounds in imuse digital, it can cause deadlockPaweł Kołodziejski
svn-id: r13562
2004-04-11Workaround for bug #847827 (FOA: Wrong sprite z-order at specific place)Max Horn
svn-id: r13553
2004-04-11Fixing up the mess I made out of the branches <sigh>Max Horn
svn-id: r13551
2004-04-11oopsMax Horn
svn-id: r13550
2004-04-11Oops! Accidentally copied the HEAD sound.cpp into the 0.6.0 branchMax Horn
svn-id: r13548
2004-04-11pull not poolPaweł Kołodziejski
svn-id: r13547
2004-04-11pull not poolPaweł Kołodziejski
svn-id: r13546
2004-04-11add initial code for pull procedurePaweł Kołodziejski
svn-id: r13545
2004-04-11forgot thatPaweł Kołodziejski
svn-id: r13544
2004-04-11exclude for FT sound loopsPaweł Kołodziejski
svn-id: r13543
2004-04-11implemented 'fade buffers' stuffPaweł Kołodziejski
svn-id: r13542
2004-04-11Fix for bug #907266 (MI Mac Music Bug)Max Horn
svn-id: r13540
2004-04-11Allow copy protection in FOA (Disk) to be enabled.Travis Howell
svn-id: r13536
2004-04-10special case for 384x242 smush resolution for ft pc demo, it use additional ↵Paweł Kołodziejski
buffer svn-id: r13532
2004-04-10oopsMax Horn
svn-id: r13530
2004-04-10cleanupMax Horn
svn-id: r13529
2004-04-10cleanupMax Horn
svn-id: r13528
2004-04-10Cleanup Sound constructor; change search order of SFX filesMax Horn
svn-id: r13527
2004-04-09fixed 'region' codePaweł Kołodziejski
svn-id: r13526
2004-04-09it seems to be needed for comi too, hmmPaweł Kołodziejski
svn-id: r13525
2004-04-09revertPaweł Kołodziejski
svn-id: r13523
2004-04-09refreshScripts only for full game dig, and cmi demoPaweł Kołodziejski
svn-id: r13522
2004-04-09-fix for dig demoPaweł Kołodziejski
-handle some music opcodes without filename svn-id: r13514
2004-04-09back refreshScript only for DIG, add stopping music while changing bundlePaweł Kołodziejski
svn-id: r13513
2004-04-09refreshScript was wrong usedPaweł Kołodziejski
svn-id: r13512
2004-04-09correction for stoping sequencePaweł Kołodziejski
svn-id: r13511
2004-04-09rename to _nextSeqToPlayPaweł Kołodziejski
svn-id: r13510
2004-04-08Fix for bugs #929722 (MI2: Difficulty selection screen regression) and ↵Max Horn
#930385 (Subtitles are not shown correctly) by changing restoreCharsetBg() to only restore the screen area which is actually masked by text svn-id: r13508
2004-04-08Record on which virtual screen we last drew masked textMax Horn
svn-id: r13507
2004-04-08cleanupMax Horn
svn-id: r13506
2004-04-08seems it is 'endianness' and not 'endianess'Max Horn
svn-id: r13504
2004-04-08another fixPaweł Kołodziejski
svn-id: r13503
2004-04-08fix for music codePaweł Kołodziejski
svn-id: r13502