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AgeCommit message (Expand)Author
2005-05-23Must use ScummEngine::openFile(), else you get into troubles with the mac ver...Max Horn
2005-05-23Fix for bugs #775097 and #1093867 (Actor draw order problems). Thanks to cyx ...Max Horn
2005-05-23Rename sprite functions.Travis Howell
2005-05-23Add Sprite class and move over related functions.Travis Howell
2005-05-23Save the "Sam & Max" iMUSE triggers, otherwise we won't always be able toTorbjörn Andersson
2005-05-23Don't expire roomImage of current room.Travis Howell
2005-05-23Lock altered or file loaded wizImages, to make sure they aren't expired while...Travis Howell
2005-05-23Move wizImage functions to Wiz class.Travis Howell
2005-05-23Turn Wiz struct into class as requested.Eugene Sandulenko
2005-05-23Add heverison check, as requested by cyx.Travis Howell
2005-05-22correctionGregory Montoir
2005-05-22'len' is not initialized at this point, but if the purpose is to reset tmp3Torbjörn Andersson
2005-05-22Minor correction.Travis Howell
2005-05-22HE70+ games use flags in drawBox().Travis Howell
2005-05-22Sync HE100.Travis Howell
2005-05-22Correct array sizes.Travis Howell
2005-05-22Add Norwegian Bokm�l version of Freddi Fish 1.Travis Howell
2005-05-21Add patch from cyx for:Travis Howell
2005-05-21Correct tmsk offset.Travis Howell
2005-05-21Adjust for HE73.Travis Howell
2005-05-21Add HE73 version for opcode difference.Travis Howell
2005-05-21Beautify decompressTMSK().Eugene Sandulenko
2005-05-21fixed MS VC warnAndrew Kurushin
2005-05-21Fix regression with GF_MULTIPLE_VERSIONSEugene Sandulenko
2005-05-21Switch to errors, music/sound file is required in many games.Travis Howell
2005-05-21Trigger error if bundle file is missing.Travis Howell
2005-05-21Initial support for TMSK masking in HE72+ games.Travis Howell
2005-05-21Missed a few changes.Travis Howell
2005-05-21Only needed for C64 maniac.Travis Howell
2005-05-21Stubs for C64 MM costume code. Content will follow. Fixes crash in introEugene Sandulenko
2005-05-21Fix samnmax-alt target. Actually now it is obsolete.Eugene Sandulenko
2005-05-20Fix charsets in MM NES after gameload.Eugene Sandulenko
2005-05-20Added big editable text widget, and removed some cruft. I think this meansTorbjörn Andersson
2005-05-20REmove now unneeded assert as MM NES may pass zero ptr to box whichEugene Sandulenko
2005-05-20Add more opcode differences in C64 maniac.Travis Howell
2005-05-20OoopsTravis Howell
2005-05-20Add more opcode differences in C64 maniac.Travis Howell
2005-05-19Improve MM NES & C64 games autodetection.Eugene Sandulenko
2005-05-19More opcode changes for C64 maniacTravis Howell
2005-05-19o Implement direct disk reading for C64.Eugene Sandulenko
2005-05-19Only a single line for subtitles in C64 maniac.Travis Howell
2005-05-19Correct subtitle colors in C64 maniac.Travis Howell
2005-05-18Fix yet another actor masking issueEugene Sandulenko
2005-05-18Patch from Quietust for MM NES:Eugene Sandulenko
2005-05-18MM NES masking fixes from Quietust.Eugene Sandulenko
2005-05-18Correct input script in C64 maniac.Travis Howell
2005-05-18Combine Win32 and Mac resource extractors (used for cursors in latter HE) asEugene Sandulenko
2005-05-18Remove newline from debug.Travis Howell
2005-05-18Another difference in C64 maniac.Travis Howell
2005-05-18Add some differences in C64 maniac.Travis Howell