Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-01-30 | Various changes to the build system which allow building ScummVM in an ↵ | Max Horn | |
external directory (and as such, allow you to have a debug, a profiling, and a release build from the same set of source files in parallel). Work in progress svn-id: r12680 | |||
2004-01-30 | improved debug message; code simplification | Max Horn | |
svn-id: r12677 | |||
2004-01-30 | Fix for bug #887167 (FT: Sound/Music/speech (almost) mute) | Max Horn | |
svn-id: r12675 | |||
2004-01-30 | DOTT should save sound state if _saveLoadSlot is true when doing a temporary ↵ | Travis Howell | |
save. It doesn't set flag via get/setkernal like later games. svn-id: r12674 | |||
2004-01-30 | oops | Eugene Sandulenko | |
svn-id: r12672 | |||
2004-01-30 | o Fix crash in FT intro | Eugene Sandulenko | |
svn-id: r12671 | |||
2004-01-30 | o Renamed more variables/structures to reflect their functionality | Eugene Sandulenko | |
o Fixed bug with only caveman approaching o Extended smush player to process FT-specific overlays in videos. They're used to draw broken truck & car approaching and opponents on the mineroad svn-id: r12670 | |||
2004-01-29 | fix for bug 886201 or rather revert back to hack | Paweł Kołodziejski | |
svn-id: r12668 | |||
2004-01-29 | Renamed the 'pan' effect of the mixer to 'balance', since that is what we ↵ | Max Horn | |
actually do; applied patch #886786 which corrects a bug in the balance code svn-id: r12665 | |||
2004-01-29 | corrected MD5 table entry | Max Horn | |
svn-id: r12660 | |||
2004-01-28 | Partial fix for bug #885488 (Some INSANE trouble) | Eugene Sandulenko | |
o Finally fixed seek error. Now I never encounter it, though there are weird SAUD errors in some cases. o Started to hunt cave-dude-only bug svn-id: r12653 | |||
2004-01-27 | Fix compile on Embedded Visual Csomething | Nicolas Bacca | |
svn-id: r12639 | |||
2004-01-27 | const'ness fixes | Max Horn | |
svn-id: r12631 | |||
2004-01-26 | o Implemented TRS handling | Eugene Sandulenko | |
o Now you can succesfully reach the cave so FT is completable, but it crashes now in some particularly situations, so you should avoid them. svn-id: r12630 | |||
2004-01-26 | updated MD5 data | Max Horn | |
svn-id: r12628 | |||
2004-01-26 | updated MD5 data (from Forum thread; not all data included yet) | Max Horn | |
svn-id: r12625 | |||
2004-01-26 | o Fixed bug with lost inventory | Eugene Sandulenko | |
o Gave meaningful names to many variables o Eliminated some slipped debug output o Fixed vista-ranch scenes transition o Now it is possible to equip goggles svn-id: r12623 | |||
2004-01-26 | Not needed | Travis Howell | |
svn-id: r12622 | |||
2004-01-26 | Ooops | Travis Howell | |
svn-id: r12621 | |||
2004-01-26 | Come back of your favorite stupid EVC fix | Nicolas Bacca | |
svn-id: r12608 | |||
2004-01-26 | CE Keys dialog moved to new backend | Nicolas Bacca | |
svn-id: r12607 | |||
2004-01-25 | Updated comment | Torbjörn Andersson | |
svn-id: r12594 | |||
2004-01-25 | get rid of ScummEngine::_insaneState (I think we should eventually stop ↵ | Max Horn | |
calling processKbd() from inside smush and replace it with special code there) svn-id: r12589 | |||
2004-01-25 | Fixed plenty of bugs: | Eugene Sandulenko | |
o Seek error. Now it seems to cover all cases o Shadows in tunnels on mineroad o Renamed some function to match functionality o bug #867555 (Problems between Mink Farm and Poyhoga) o Ben disappearing in car chase svn-id: r12586 | |||
2004-01-24 | fix OSX COMI cd changing hack | Max Horn | |
svn-id: r12583 | |||
2004-01-22 | Fix for bug #882081 | Max Horn | |
svn-id: r12574 | |||
2004-01-22 | Not needed for puttdemo. | Travis Howell | |
svn-id: r12573 | |||
2004-01-22 | actor ignoreTurns is complete for scumm6 | Travis Howell | |
svn-id: r12571 | |||
2004-01-22 | Remove a few old warnings. | Travis Howell | |
svn-id: r12570 | |||
2004-01-22 | fixed bug #881141 | Paweł Kołodziejski | |
svn-id: r12569 | |||
2004-01-20 | Hack a bit MD5 to make it work on PalmOS | Chris Apers | |
svn-id: r12539 | |||
2004-01-20 | Update comment | Travis Howell | |
svn-id: r12534 | |||
2004-01-20 | _blitAlso is also used by the DOTT intro. Updated comment to reflect that. | Torbjörn Andersson | |
svn-id: r12532 | |||
2004-01-20 | Add newline | Travis Howell | |
Prevent overlapping speech in dig. svn-id: r12530 | |||
2004-01-19 | cleanup | Max Horn | |
svn-id: r12528 | |||
2004-01-19 | fix endian bug when dealing with ArrayHeader's; added a hack to permit save ↵ | Max Horn | |
games broken due to this to still work; moved the whole 'Array' stuff into ScummEngine_v6 svn-id: r12521 | |||
2004-01-19 | moved the sam&max inventory hack into o6_setOwner | Max Horn | |
svn-id: r12520 | |||
2004-01-19 | forgot to remove this :-) | Max Horn | |
svn-id: r12519 | |||
2004-01-19 | updated MD5 data | Max Horn | |
svn-id: r12518 | |||
2004-01-19 | moved some V6-only scumm vars to ScummEngine_v6 | Max Horn | |
svn-id: r12517 | |||
2004-01-19 | smush and insane only work with V6 (this will allow moving some stuff from ↵ | Max Horn | |
ScummEngine to ScummEngine_v6) svn-id: r12516 | |||
2004-01-19 | fix build system / dep checking | Max Horn | |
svn-id: r12515 | |||
2004-01-19 | improved fade param for dig demo | Paweł Kołodziejski | |
svn-id: r12514 | |||
2004-01-19 | found a place where _blitAlso is used in Sam&Max | Max Horn | |
svn-id: r12513 | |||
2004-01-19 | this is not necessary anymore | Max Horn | |
svn-id: r12512 | |||
2004-01-19 | added continue play state song after sequence song finished | Paweł Kołodziejski | |
svn-id: r12508 | |||
2004-01-18 | undo this change (proper warning fix was applied to gameDetector.h) | Max Horn | |
svn-id: r12502 | |||
2004-01-18 | fix warning | Paweł Kołodziejski | |
svn-id: r12499 | |||
2004-01-18 | Add newline to the last line to shut up GCC warning. | Torbjörn Andersson | |
svn-id: r12496 | |||
2004-01-18 | right it should be signed :) | Paweł Kołodziejski | |
svn-id: r12495 |