Age | Commit message (Expand) | Author |
2004-10-01 | Workaround for bug #1035739 (SMUSH: Ugly palette change when video finishes) | Max Horn |
2004-10-01 | Smooth scrolling seems to work very well, so I am promoting it now from hack-... | Max Horn |
2004-10-01 | Definately Palettes. | Travis Howell |
2004-10-01 | Ooops | Travis Howell |
2004-10-01 | Fixed text rendering in vertical scrolling rooms in COMI (I hope), fixes bug ... | Max Horn |
2004-10-01 | cleanup | Max Horn |
2004-09-30 | constness | Gregory Montoir |
2004-09-30 | rewrote drawStripHE ; although it's less efficient than the previous version,... | Gregory Montoir |
2004-09-30 | Whitespace | Max Horn |
2004-09-30 | Not quite right. | Travis Howell |
2004-09-30 | Add missing case code. | Travis Howell |
2004-09-30 | Add extra cases/stubs | Travis Howell |
2004-09-30 | Add stub | Travis Howell |
2004-09-30 | Oooops | Travis Howell |
2004-09-30 | Add some extra cases/opcodes for lost/smaller. | Travis Howell |
2004-09-30 | Actually always stored in index | Travis Howell |
2004-09-30 | Change to warnings for now. | Travis Howell |
2004-09-30 | roomVars rises to 256 is some HE games. | Travis Howell |
2004-09-30 | Number of local scripts is no longer constant | Travis Howell |
2004-09-29 | cleanup | Max Horn |
2004-09-29 | cleanup | Max Horn |
2004-09-29 | Hack to work around bug #1037052 | Max Horn |
2004-09-29 | Add caser | Travis Howell |
2004-09-29 | Correct string for temp save/load, original load/save screens now displays in... | Travis Howell |
2004-09-29 | Use FM-TOWNS consistently | Max Horn |
2004-09-29 | FM-TOWNS is the 'official' spelling, we should try to use it everywhere (see ... | Max Horn |
2004-09-29 | Should only copy data, not tag/size. | Travis Howell |
2004-09-29 | Leave disabled | Travis Howell |
2004-09-29 | Check for negative width/height | Max Horn |
2004-09-28 | Argh, didn't mean to commit this | Max Horn |
2004-09-28 | Removed some unneeded #includes | Max Horn |
2004-09-28 | One further cleanup -- make use of Common::Point assignment operator | Max Horn |
2004-09-28 | Cleanup, add some comments to ScummEngine::areBoxesNeighbours | Max Horn |
2004-09-28 | Fix (I hope) for bug #1032964 (INDY3-VGA: actors walking in wrong places) | Max Horn |
2004-09-28 | cleanup | Gregory Montoir |
2004-09-28 | use the return value of getZPlanes rather that directly accessing _numZBuffer | Gregory Montoir |
2004-09-28 | Rename remaining OSystem methods to match our coding guidelines | Max Horn |
2004-09-28 | Changed more of the actor class members to match our coding guidelines (in th... | Max Horn |
2004-09-28 | Seems the difference between o6_kernelSetFunctions case 16 and 17 is whether ... | Max Horn |
2004-09-28 | Adjust transitionEffect to work properly for vertically scrolled rooms | Max Horn |
2004-09-28 | Add puttcircus target. Game is not completable and has major glitches. | Eugene Sandulenko |
2004-09-28 | NEWS/TODO update; update smooth scrolling comment | Max Horn |
2004-09-28 | talkQueue should be actor specific | Travis Howell |
2004-09-27 | This one doesn't make sense either... | Max Horn |
2004-09-27 | Hm, there seems to be no point in subtractig 1 from height/width of these rec... | Max Horn |
2004-09-27 | Fix endian problems with some HE sound code; also: better code to determine t... | Max Horn |
2004-09-27 | Revert small part, actor backgrounds were no longer reset. | Travis Howell |
2004-09-27 | Well, it *looks* as if that clipping code could be simplified. We'll see if s... | Max Horn |
2004-09-27 | Fix for bug #1035184 (ALL: Transition FX not working anymore) | Max Horn |
2004-09-27 | Temporary fix for akos codec32 (this should re-use the existing code in Gdi).... | Gregory Montoir |