Age | Commit message (Expand) | Author |
2003-03-08 | hacked in some crude clipping code for drawChar; let's see if that helps Valg... | Max Horn |
2003-03-08 | cleanup (should cause no behavior change) | Max Horn |
2003-03-08 | removed valgrind hack again | Max Horn |
2003-03-08 | new constant MF_FROZEN; fixed actor unfreeze code | Max Horn |
2003-03-08 | added yet another sanity check (assert); fixed long standing evil bug in getO... | Max Horn |
2003-03-08 | some more dummy code for valgrind debugging | Max Horn |
2003-03-08 | clean up / some more sanity checks | Max Horn |
2003-03-07 | possible fix for a valgrind issue | Max Horn |
2003-03-07 | added some code to get better valgrind results | Max Horn |
2003-03-07 | ah yeah, I did that on purpose. Really. Just wanted to check if everybody is ... | Max Horn |
2003-03-07 | fixed some more valgrind warnings | Max Horn |
2003-03-07 | cleanup toSimpleDir: should be easier to understand this way, and hopefully f... | Max Horn |
2003-03-07 | typo | Max Horn |
2003-03-07 | tiny cleanup | Max Horn |
2003-03-07 | replaced shuffleArray with a meaningful implementation, even if it differes f... | Max Horn |
2003-03-07 | refactored some stuff (and made readMAXS virtual, with V2/V3 code having own ... | Max Horn |
2003-03-07 | implemented formating string error for each engine | Paweł Kołodziejski |
2003-03-07 | changed voice buffer allocation to needed size | Paweł Kołodziejski |
2003-03-07 | decreased a little more sound buffer | Paweł Kołodziejski |
2003-03-07 | decreased sound buffer for imuse digital, bundle music, and cmi smush audio | Paweł Kołodziejski |
2003-03-07 | properly init Actor objects instead of one big evil hackish memset... | Max Horn |
2003-03-07 | ouch - fixed OOB access on _baseFLObject; also added various sanity checks (t... | Max Horn |
2003-03-07 | fixed OOB acces (thx valgrind) | Max Horn |
2003-03-07 | overlooked one | Max Horn |
2003-03-07 | uhh - code did modify ptr, then free() it (even before my change, which expos... | Max Horn |
2003-03-07 | fixed memory leak (1 MB each time a bundle sound was plyed... ouch) | Max Horn |
2003-03-06 | updated copyrights headers | Paweł Kołodziejski |
2003-03-06 | and more cleanup | Paweł Kołodziejski |
2003-03-06 | and more pedantic cleanup | Paweł Kołodziejski |
2003-03-05 | Patch #697846: Fix for graphics glitches after saving | Max Horn |
2003-03-05 | Patch #697848: Small removeObjectFromRoom() cleanup | Max Horn |
2003-03-04 | add bundle file names for comi demo, and only add .IMX when playing the full ... | Jonathan Gray |
2003-03-04 | if a script triggers a load, immediatly perform it (this also covers the case... | Max Horn |
2003-03-04 | disable some smush code -> this allows the COMI demo to get into the canon sc... | Max Horn |
2003-03-04 | load NUT fonts even if they do not specify full 256 chars (e.g. the COMI demo... | Max Horn |
2003-03-04 | added some asserts; added a hack that helps the COMI demo | Max Horn |
2003-03-03 | fix double free bug | Max Horn |
2003-03-03 | don't error out if a font is missing -> this fixes the COMI demo | Max Horn |
2003-03-03 | enable newgui f5 dialog for comi as per erik's patch | Jonathan Gray |
2003-03-03 | fix shadowed variable problems | Jonathan Gray |
2003-03-03 | Made the code a bit more maintainable... | Marcus Comstedt |
2003-03-03 | add stub for opcode 0xE4 | Jonathan Gray |
2003-03-03 | add hack that attempts to workaround the offset hotspot problem in humongous ... | Jonathan Gray |
2003-03-03 | fixes to akos opcodes | Paweł Kołodziejski |
2003-03-02 | opcode 0xA7 is just o6_pop | Jonathan Gray |
2003-03-02 | Handle architectures which need alignment for 32bit memory access... | Marcus Comstedt |
2003-03-02 | patch #696030: CMI: More actor direction fixes | Max Horn |
2003-03-02 | increased range of palette to 255 | Paweł Kołodziejski |
2003-03-02 | added AKC_StartVarAnim opcode for akos_increaseAnims | Paweł Kołodziejski |
2003-03-02 | fixed warnings | Paweł Kołodziejski |