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AgeCommit message (Expand)Author
2003-03-08hacked in some crude clipping code for drawChar; let's see if that helps Valg...Max Horn
2003-03-08cleanup (should cause no behavior change)Max Horn
2003-03-08removed valgrind hack againMax Horn
2003-03-08new constant MF_FROZEN; fixed actor unfreeze codeMax Horn
2003-03-08added yet another sanity check (assert); fixed long standing evil bug in getO...Max Horn
2003-03-08some more dummy code for valgrind debuggingMax Horn
2003-03-08clean up / some more sanity checksMax Horn
2003-03-07possible fix for a valgrind issueMax Horn
2003-03-07added some code to get better valgrind resultsMax Horn
2003-03-07ah yeah, I did that on purpose. Really. Just wanted to check if everybody is ...Max Horn
2003-03-07fixed some more valgrind warningsMax Horn
2003-03-07cleanup toSimpleDir: should be easier to understand this way, and hopefully f...Max Horn
2003-03-07typoMax Horn
2003-03-07tiny cleanupMax Horn
2003-03-07replaced shuffleArray with a meaningful implementation, even if it differes f...Max Horn
2003-03-07refactored some stuff (and made readMAXS virtual, with V2/V3 code having own ...Max Horn
2003-03-07implemented formating string error for each enginePaweł Kołodziejski
2003-03-07changed voice buffer allocation to needed sizePaweł Kołodziejski
2003-03-07decreased a little more sound bufferPaweł Kołodziejski
2003-03-07decreased sound buffer for imuse digital, bundle music, and cmi smush audioPaweł Kołodziejski
2003-03-07properly init Actor objects instead of one big evil hackish memset...Max Horn
2003-03-07ouch - fixed OOB access on _baseFLObject; also added various sanity checks (t...Max Horn
2003-03-07fixed OOB acces (thx valgrind)Max Horn
2003-03-07overlooked oneMax Horn
2003-03-07uhh - code did modify ptr, then free() it (even before my change, which expos...Max Horn
2003-03-07fixed memory leak (1 MB each time a bundle sound was plyed... ouch)Max Horn
2003-03-06updated copyrights headersPaweł Kołodziejski
2003-03-06and more cleanupPaweł Kołodziejski
2003-03-06and more pedantic cleanupPaweł Kołodziejski
2003-03-05Patch #697846: Fix for graphics glitches after savingMax Horn
2003-03-05Patch #697848: Small removeObjectFromRoom() cleanupMax Horn
2003-03-04add bundle file names for comi demo, and only add .IMX when playing the full ...Jonathan Gray
2003-03-04if a script triggers a load, immediatly perform it (this also covers the case...Max Horn
2003-03-04disable some smush code -> this allows the COMI demo to get into the canon sc...Max Horn
2003-03-04load NUT fonts even if they do not specify full 256 chars (e.g. the COMI demo...Max Horn
2003-03-04added some asserts; added a hack that helps the COMI demoMax Horn
2003-03-03fix double free bugMax Horn
2003-03-03don't error out if a font is missing -> this fixes the COMI demoMax Horn
2003-03-03enable newgui f5 dialog for comi as per erik's patchJonathan Gray
2003-03-03fix shadowed variable problemsJonathan Gray
2003-03-03Made the code a bit more maintainable...Marcus Comstedt
2003-03-03add stub for opcode 0xE4Jonathan Gray
2003-03-03add hack that attempts to workaround the offset hotspot problem in humongous ...Jonathan Gray
2003-03-03fixes to akos opcodesPaweł Kołodziejski
2003-03-02opcode 0xA7 is just o6_popJonathan Gray
2003-03-02Handle architectures which need alignment for 32bit memory access...Marcus Comstedt
2003-03-02patch #696030: CMI: More actor direction fixesMax Horn
2003-03-02increased range of palette to 255Paweł Kołodziejski
2003-03-02added AKC_StartVarAnim opcode for akos_increaseAnimsPaweł Kołodziejski
2003-03-02fixed warningsPaweł Kołodziejski