Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-10-26 | workaround for bug #820357 (FOA: Talk to Sophia -> Atlantis/Great Machine = ↵ | Max Horn | |
crash) svn-id: r10974 | |||
2003-10-20 | Restrict Maniac demo mode to V1 Maniac. | Travis Howell | |
svn-id: r10913 | |||
2003-10-20 | cumm V1-2 doesn't use textslots, checked against V1 Maniac, V2 Zak disasm. | Travis Howell | |
svn-id: r10912 | |||
2003-10-18 | We proudly present the latest installment of our hit series 'Untangle the ↵ | Max Horn | |
mess': 'Help! Space Invaders refactored the music detector'... in other news, I obviously need to sleep now svn-id: r10883 | |||
2003-10-17 | moved game detection code out to the plugins | Max Horn | |
svn-id: r10882 | |||
2003-10-17 | patch #823031: Support Russian Full Throttle | Max Horn | |
svn-id: r10879 | |||
2003-10-17 | Another fix for Bug [817871] re hanging notes on | Jamieson Christian | |
pause with MT-32. Apparently the first fix doesn't work. svn-id: r10876 | |||
2003-10-17 | cleanup | Max Horn | |
svn-id: r10874 | |||
2003-10-17 | Added trace output for IMuse doCommand codes that we're not sure | Jamieson Christian | |
are even used by the game scripts. This is in preparation for a restructuring of the volume model. Also removed unused get_music_volume() member. svn-id: r10872 | |||
2003-10-17 | renamed some Timer methods | Max Horn | |
svn-id: r10868 | |||
2003-10-17 | proper fix for COMI timer issue: don't let a Timer remove itself | Max Horn | |
svn-id: r10867 | |||
2003-10-17 | added tag2str helper function | Max Horn | |
svn-id: r10866 | |||
2003-10-17 | oops, forgot to remove the old Platform enum | Max Horn | |
svn-id: r10863 | |||
2003-10-17 | moved platform/language constants to common/util.* | Max Horn | |
svn-id: r10862 | |||
2003-10-17 | wait_for_actor -> waitForActor | Max Horn | |
svn-id: r10848 | |||
2003-10-17 | Player_V2A now compile with PalmOS port | Chris Apers | |
svn-id: r10844 | |||
2003-10-17 | Disable maniacnes for now. | Travis Howell | |
svn-id: r10840 | |||
2003-10-16 | Update error message | Travis Howell | |
Remove outdated fixme svn-id: r10821 | |||
2003-10-16 | Add hack from Jamieson, to prevent palette darkening when it shouldn't in ↵ | Travis Howell | |
Amiga versions of Mi2/FOA. svn-id: r10820 | |||
2003-10-16 | Fix spacing | Travis Howell | |
svn-id: r10818 | |||
2003-10-15 | removed the kDefault*Volume constants | Max Horn | |
svn-id: r10816 | |||
2003-10-15 | Disable code which seems to be real cause of lock up in title screen of MI1 ↵ | Travis Howell | |
demos svn-id: r10811 | |||
2003-10-15 | Version 4 games should use older code style too, checked against ↵ | Travis Howell | |
loomcd/monkeyvga disasm. svn-id: r10805 | |||
2003-10-14 | init RNG for everybody using time() | Max Horn | |
svn-id: r10796 | |||
2003-10-14 | Fixed warning | Torbjörn Andersson | |
svn-id: r10793 | |||
2003-10-14 | fix debug mode 0 | Max Horn | |
svn-id: r10791 | |||
2003-10-13 | This should only apply to 32 color Amiga versions. | Travis Howell | |
svn-id: r10785 | |||
2003-10-13 | init random seed with time | Max Horn | |
svn-id: r10784 | |||
2003-10-13 | init random seed with time | Max Horn | |
svn-id: r10783 | |||
2003-10-13 | cleanup; got rid of Gdi::_palette_mod in favor of Gdi::_roomPalette | Max Horn | |
svn-id: r10778 | |||
2003-10-13 | sufficient to set _roomPalette at the start for V6+ games, since they don't ↵ | Max Horn | |
modify the _roomPalette, ever svn-id: r10777 | |||
2003-10-13 | Whitespace change | Torbjörn Andersson | |
svn-id: r10776 | |||
2003-10-13 | _roomPalette needs to be reset for all scumm games now. | Travis Howell | |
Otherwise get blank screen in dig/ft/comi. svn-id: r10775 | |||
2003-10-13 | samdemo doesn't set VAR_SAVELOADDIALOG_KEY | Travis Howell | |
svn-id: r10774 | |||
2003-10-12 | some more target<->game cleanup | Max Horn | |
svn-id: r10769 | |||
2003-10-12 | some renaming for more consistent terminology (although we might want to ↵ | Max Horn | |
reevaluate this): 'target' is what is in your config file; 'game' is what a frontend provide. E.g. the scumm frontend provides the game 'monkeyvga', and my config file has target 'monkeyvga-ger' configured to use that game svn-id: r10766 | |||
2003-10-12 | cleanup | Max Horn | |
svn-id: r10764 | |||
2003-10-12 | code simplification | Max Horn | |
svn-id: r10762 | |||
2003-10-12 | sfx_volume and music_volume were swapped | Max Horn | |
svn-id: r10761 | |||
2003-10-12 | workaround for bug #820507 (INDY3TOWNS: Biplane controls are haywire) | Max Horn | |
svn-id: r10760 | |||
2003-10-12 | Fix for Bug [817871]: Added MT-32 master volume adjustment to pause(). | Jamieson Christian | |
svn-id: r10759 | |||
2003-10-12 | mac loom uses different var. | Travis Howell | |
svn-id: r10749 | |||
2003-10-12 | Missed two spots | Travis Howell | |
svn-id: r10740 | |||
2003-10-11 | Some Mac0 conversion tweaks | Jamieson Christian | |
svn-id: r10737 | |||
2003-10-10 | Feature Request [781797] Support music in the Mac version of MI1 | Jamieson Christian | |
Finished the Mac0 -> SMF (GMD) conversion code. Sounds good (albeit thin, with only 3 instruments), except that the looping songs are not looping with the right timing. svn-id: r10730 | |||
2003-10-10 | fix by hibernatus | Max Horn | |
svn-id: r10725 | |||
2003-10-10 | some cleanup | Max Horn | |
svn-id: r10720 | |||
2003-10-09 | get rid of the copy method again, instead create the sound object on the fly ↵ | Max Horn | |
in findSound(): this should avoid a compiler problem with gcc 2.95.2 (see bug #820641) and also reduce the number of unnecessary global objects for everybody svn-id: r10705 | |||
2003-10-09 | Disable unused Scumm version (8) in PalmOS port. | Chris Apers | |
svn-id: r10704 | |||
2003-10-09 | Moved PalmOS initializations out of namespaces. | Chris Apers | |
svn-id: r10703 |