Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-05-07 | fixed warning | Max Horn | |
svn-id: r7383 | |||
2003-05-07 | ..\..\msg.txt | Jamieson Christian | |
svn-id: r7382 | |||
2003-05-06 | Fix a bug with PalmOS | Chris Apers | |
svn-id: r7368 | |||
2003-05-06 | can get up to zak sleeping bit now... | Jonathan Gray | |
svn-id: r7363 | |||
2003-05-06 | remove uneeded fixme | Jonathan Gray | |
svn-id: r7362 | |||
2003-05-05 | Interim fix for Bug [712042] FOA: Lockup. | Jamieson Christian | |
Final fix will require a savegame format mod. svn-id: r7358 | |||
2003-05-05 | Add more ScummVM globals to PDB | Chris Apers | |
svn-id: r7346 | |||
2003-05-05 | renamed XYFactor/YXFactor to XYFactor, YXFactor/deltaYFactor (they denote ↵ | Max Horn | |
how much to move each step in the x/y direction); added several FIXME comments (after 0.4.0 we really shold revise this code) svn-id: r7344 | |||
2003-05-05 | patch #732518 loom learn drafts debugger command by erik | Jonathan Gray | |
svn-id: r7342 | |||
2003-05-05 | unified o?_isEqual, too (but not as nice due to hack) | Max Horn | |
svn-id: r7340 | |||
2003-05-05 | cleanup / reduced code duplication | Max Horn | |
svn-id: r7339 | |||
2003-05-05 | fix bug pointed out by segra | Jonathan Gray | |
svn-id: r7330 | |||
2003-05-04 | V2 verbop fix (read verb name from script) | Max Horn | |
svn-id: r7327 | |||
2003-05-04 | oops, forget to remove hack I used to test this ;-) | Max Horn | |
svn-id: r7325 | |||
2003-05-04 | simplified code | Max Horn | |
svn-id: r7324 | |||
2003-05-04 | cleanup / fixes | Max Horn | |
svn-id: r7323 | |||
2003-05-04 | GCC believes that if we cast a pointer to <type *>, then we are guaranteeing | Marcus Comstedt | |
that the pointer has proper alignment for <type>, and that it can replace the memcpy() with a direct assignment. This totally defies the purpose of the memcpy(), which is there precisely because the memory is unaligned. Avoid problems by not making the cast. svn-id: r7322 | |||
2003-05-04 | remove hack that should not have been there in the first place... | Jonathan Gray | |
svn-id: r7321 | |||
2003-05-04 | Even more heap needed by later games... | Marcus Comstedt | |
svn-id: r7320 | |||
2003-05-04 | erik's fix for the airplane bug in Indy3 | Max Horn | |
svn-id: r7318 | |||
2003-05-04 | fixed roomobj dumping | Max Horn | |
svn-id: r7316 | |||
2003-05-04 | cleanup | Max Horn | |
svn-id: r7314 | |||
2003-05-04 | cleanup | Max Horn | |
svn-id: r7313 | |||
2003-05-04 | correction | Jonathan Gray | |
svn-id: r7312 | |||
2003-05-04 | don't know why this was removed but it breaks several games making it for ↵ | Jonathan Gray | |
all non v2 games svn-id: r7311 | |||
2003-05-04 | ... right revision this time... | James Brown | |
svn-id: r7310 | |||
2003-05-04 | Some V2 stuff | James Brown | |
svn-id: r7309 | |||
2003-05-04 | fixed drawing code for height != 128, but added a (temporary) hack to ignore ↵ | Max Horn | |
any such drawing anyway, for demo purposes svn-id: r7308 | |||
2003-05-04 | there ya go | Max Horn | |
svn-id: r7307 | |||
2003-05-04 | much better, but still buggy | Max Horn | |
svn-id: r7306 | |||
2003-05-04 | cleanup | Max Horn | |
svn-id: r7305 | |||
2003-05-04 | make readVar debug output slightly more useful | Max Horn | |
svn-id: r7304 | |||
2003-05-04 | and it's 24 after all! script 1 inits actors 1 till 23. If this causes ↵ | Max Horn | |
segfaults somewhere, we need to fix those, not hack around ithe problem svn-id: r7303 | |||
2003-05-04 | yet more v2 fixes & cleanup | Max Horn | |
svn-id: r7302 | |||
2003-05-04 | more v2 fixes; cleanup | Max Horn | |
svn-id: r7301 | |||
2003-05-04 | cleanup; got rid of o2_printEgo | Max Horn | |
svn-id: r7300 | |||
2003-05-04 | don't segfault when starting maniac | Jonathan Gray | |
svn-id: r7299 | |||
2003-05-04 | fixed o2_delay | Max Horn | |
svn-id: r7298 | |||
2003-05-04 | o5_dummy -> o2_dummy (it's not used by the V5 code at all...) | Max Horn | |
svn-id: r7297 | |||
2003-05-04 | decode string properly in o2_printEgo | Max Horn | |
svn-id: r7296 | |||
2003-05-04 | typo; added comment | Max Horn | |
svn-id: r7295 | |||
2003-05-03 | Patch #731613: debugger tab-completion (thanks, Willem!) | Max Horn | |
svn-id: r7293 | |||
2003-05-03 | temporary (?) hack for Maniac Mansion, to get to the first screen (thanks to ↵ | Max Horn | |
segra) svn-id: r7291 | |||
2003-05-03 | Patch #730800: EGA LOOM: Hack to fix palette problem (also helps MonkeyEGA) | Max Horn | |
svn-id: r7290 | |||
2003-05-03 | reordered iMuseDigital stuff to be next to each other | Max Horn | |
svn-id: r7289 | |||
2003-05-03 | only moved stuff (to group sound related stuff) | Max Horn | |
svn-id: r7288 | |||
2003-05-03 | seems to be the right thing to do... | Jonathan Gray | |
svn-id: r7287 | |||
2003-05-03 | Patch #731760: LOOM: "Bobbin walks backwards" hack | Max Horn | |
svn-id: r7285 | |||
2003-05-03 | hack around v2 o2_delay problem | James Brown | |
svn-id: r7284 | |||
2003-05-03 | added music looping for MonkeyVGA/EGA and Indy3 | Max Horn | |
svn-id: r7283 |