aboutsummaryrefslogtreecommitdiff
path: root/scumm
AgeCommit message (Expand)Author
2003-05-07fixed warningMax Horn
2003-05-07..\..\msg.txtJamieson Christian
2003-05-06Fix a bug with PalmOSChris Apers
2003-05-06can get up to zak sleeping bit now...Jonathan Gray
2003-05-06remove uneeded fixmeJonathan Gray
2003-05-05Interim fix for Bug [712042] FOA: Lockup.Jamieson Christian
2003-05-05Add more ScummVM globals to PDBChris Apers
2003-05-05renamed XYFactor/YXFactor to XYFactor, YXFactor/deltaYFactor (they denote how...Max Horn
2003-05-05patch #732518 loom learn drafts debugger command by erikJonathan Gray
2003-05-05unified o?_isEqual, too (but not as nice due to hack)Max Horn
2003-05-05cleanup / reduced code duplicationMax Horn
2003-05-05fix bug pointed out by segraJonathan Gray
2003-05-04V2 verbop fix (read verb name from script)Max Horn
2003-05-04oops, forget to remove hack I used to test this ;-)Max Horn
2003-05-04simplified codeMax Horn
2003-05-04cleanup / fixesMax Horn
2003-05-04GCC believes that if we cast a pointer to <type *>, then we are guaranteeingMarcus Comstedt
2003-05-04remove hack that should not have been there in the first place...Jonathan Gray
2003-05-04Even more heap needed by later games...Marcus Comstedt
2003-05-04erik's fix for the airplane bug in Indy3Max Horn
2003-05-04fixed roomobj dumpingMax Horn
2003-05-04cleanupMax Horn
2003-05-04cleanupMax Horn
2003-05-04correctionJonathan Gray
2003-05-04don't know why this was removed but it breaks several games making it for all...Jonathan Gray
2003-05-04... right revision this time...James Brown
2003-05-04Some V2 stuffJames Brown
2003-05-04fixed drawing code for height != 128, but added a (temporary) hack to ignore ...Max Horn
2003-05-04there ya goMax Horn
2003-05-04much better, but still buggyMax Horn
2003-05-04cleanupMax Horn
2003-05-04make readVar debug output slightly more usefulMax Horn
2003-05-04and it's 24 after all! script 1 inits actors 1 till 23. If this causes segfau...Max Horn
2003-05-04yet more v2 fixes & cleanupMax Horn
2003-05-04more v2 fixes; cleanupMax Horn
2003-05-04cleanup; got rid of o2_printEgoMax Horn
2003-05-04don't segfault when starting maniacJonathan Gray
2003-05-04fixed o2_delayMax Horn
2003-05-04o5_dummy -> o2_dummy (it's not used by the V5 code at all...)Max Horn
2003-05-04decode string properly in o2_printEgoMax Horn
2003-05-04typo; added commentMax Horn
2003-05-03Patch #731613: debugger tab-completion (thanks, Willem!)Max Horn
2003-05-03temporary (?) hack for Maniac Mansion, to get to the first screen (thanks to ...Max Horn
2003-05-03Patch #730800: EGA LOOM: Hack to fix palette problem (also helps MonkeyEGA)Max Horn
2003-05-03reordered iMuseDigital stuff to be next to each otherMax Horn
2003-05-03only moved stuff (to group sound related stuff)Max Horn
2003-05-03seems to be the right thing to do...Jonathan Gray
2003-05-03Patch #731760: LOOM: "Bobbin walks backwards" hackMax Horn
2003-05-03hack around v2 o2_delay problemJames Brown
2003-05-03added music looping for MonkeyVGA/EGA and Indy3Max Horn