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AgeCommit message (Expand)Author
2003-08-13Made Player::decode_sysex_bytes const-correct.Bertrand Augereau
2003-08-13Explicitly stated a bit masking to please VC.NET2003 runtime small types conv...Bertrand Augereau
2003-08-13Explicitly stated a bit masking to please VC.NET2003 runtime small types conv...Bertrand Augereau
2003-08-13More monkeyvga credits fix for -epcspk/pcjrJamieson Christian
2003-08-13Fix monkeyvga hang when using -epcspk/pcjrJamieson Christian
2003-08-13Fix for bug #787841 ("SAM: Crash when using retriever on Max"). ForTorbjörn Andersson
2003-08-13Add 'name' lookup ability to debuggers "actor" and "object" commandsJames Brown
2003-08-13Add fixme commentTravis Howell
2003-08-13OoopsTravis Howell
2003-08-13Remove warning that shouldn't have been committedTravis Howell
2003-08-13Adds finals changes for choice of sound formats in older games.Travis Howell
2003-08-13Added PC Speaker and PCjr command line options,Jamieson Christian
2003-08-13Give pass its own idTravis Howell
2003-08-13Remove unused var.Travis Howell
2003-08-13temp. fixme for music in monkeyega/vgaTravis Howell
2003-08-12Allowed derefActor() and derefActorSafe() to treat actor 0 as a valid actorTorbjörn Andersson
2003-08-12Add adlib music for indy3ega/loom and adlib sfx, patch #770862Travis Howell
2003-08-12Fixed the freqency of one note. This bug is also in the original LucasJochen Hoenicke
2003-08-12Removed unused stuff.Jamieson Christian
2003-08-12Added GM-to-MT32 program mapping. AllowsJamieson Christian
2003-08-12this makes more sense in hexJonathan Gray
2003-08-12mention what format a costume is using (ie why it is invalid)Jonathan Gray
2003-08-11Expanded iMuse debugger commands. All iMuseJamieson Christian
2003-08-11Ooops that should only be for Amiga scumm 5 games.Travis Howell
2003-08-11Fix for Bug [770364] MI2: Amiga - Segfault when entering barJamieson Christian
2003-08-11Fix a regression, this code is required for Amiga versions!Travis Howell
2003-08-11this fixme doesn't apply to old bundle games using GID_INDY3 targetJonathan Gray
2003-08-11A nuke wasn't required after allTravis Howell
2003-08-11Fix regressionTravis Howell
2003-08-10Replaced use of File with use of SaveFileManager where appropriate.Marcus Comstedt
2003-08-10Harmonized SaveFile API with File API a bit.Marcus Comstedt
2003-08-10Fix for Bug [785373] SAM: Overlapping music at Bigfoot conventionJamieson Christian
2003-08-10Added imuse_panic to turn off all music playersJamieson Christian
2003-08-10remap F1 to F5 for comi so people don't get the broken in game menuJonathan Gray
2003-08-08remove GF_LOOMJonathan Gray
2003-08-08remove debug printfJonathan Gray
2003-08-08Fixed type mismatch warningJamieson Christian
2003-08-08Added missing break after caseJamieson Christian
2003-08-07work around odd cases with odd lens for 16 bit audio dataMax Horn
2003-08-07Fix for Bug [780924] IMUSE: Pitchbend isn't reset when changing tracksJamieson Christian
2003-08-07This seems to be no more usedChris Apers
2003-08-07In fact, Nicolas, this is no more needed :)Chris Apers
2003-08-06Remove old tweak that can break the music when restoring now ... Chris, you s...Nicolas Bacca
2003-08-06Upgraded IMuse::doCommand() to support more than 8 parameters.Jamieson Christian
2003-08-06Tweaked debugger output to avoid wrapping, esp.Jamieson Christian
2003-08-06Fix for Bug [780918] SAM: Music stops at BumpusvilleJamieson Christian
2003-08-06remove obsolete warning for non-22050 Vorbis filesMax Horn
2003-08-06get rid of GF_INDY3 again, and also remove GID_INDY3_256 and GID_INDY3_TOWNSMax Horn
2003-08-06Remove unneeded double bracketsTravis Howell
2003-08-06Add GF_LOOM feature flag for loom games to reduce checks.Travis Howell