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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2003-08-13
Made Player::decode_sysex_bytes const-correct.
Bertrand Augereau
2003-08-13
Explicitly stated a bit masking to please VC.NET2003 runtime small types conv...
Bertrand Augereau
2003-08-13
Explicitly stated a bit masking to please VC.NET2003 runtime small types conv...
Bertrand Augereau
2003-08-13
More monkeyvga credits fix for -epcspk/pcjr
Jamieson Christian
2003-08-13
Fix monkeyvga hang when using -epcspk/pcjr
Jamieson Christian
2003-08-13
Fix for bug #787841 ("SAM: Crash when using retriever on Max"). For
Torbjörn Andersson
2003-08-13
Add 'name' lookup ability to debuggers "actor" and "object" commands
James Brown
2003-08-13
Add fixme comment
Travis Howell
2003-08-13
Ooops
Travis Howell
2003-08-13
Remove warning that shouldn't have been committed
Travis Howell
2003-08-13
Adds finals changes for choice of sound formats in older games.
Travis Howell
2003-08-13
Added PC Speaker and PCjr command line options,
Jamieson Christian
2003-08-13
Give pass its own id
Travis Howell
2003-08-13
Remove unused var.
Travis Howell
2003-08-13
temp. fixme for music in monkeyega/vga
Travis Howell
2003-08-12
Allowed derefActor() and derefActorSafe() to treat actor 0 as a valid actor
Torbjörn Andersson
2003-08-12
Add adlib music for indy3ega/loom and adlib sfx, patch #770862
Travis Howell
2003-08-12
Fixed the freqency of one note. This bug is also in the original Lucas
Jochen Hoenicke
2003-08-12
Removed unused stuff.
Jamieson Christian
2003-08-12
Added GM-to-MT32 program mapping. Allows
Jamieson Christian
2003-08-12
this makes more sense in hex
Jonathan Gray
2003-08-12
mention what format a costume is using (ie why it is invalid)
Jonathan Gray
2003-08-11
Expanded iMuse debugger commands. All iMuse
Jamieson Christian
2003-08-11
Ooops that should only be for Amiga scumm 5 games.
Travis Howell
2003-08-11
Fix for Bug [770364] MI2: Amiga - Segfault when entering bar
Jamieson Christian
2003-08-11
Fix a regression, this code is required for Amiga versions!
Travis Howell
2003-08-11
this fixme doesn't apply to old bundle games using GID_INDY3 target
Jonathan Gray
2003-08-11
A nuke wasn't required after all
Travis Howell
2003-08-11
Fix regression
Travis Howell
2003-08-10
Replaced use of File with use of SaveFileManager where appropriate.
Marcus Comstedt
2003-08-10
Harmonized SaveFile API with File API a bit.
Marcus Comstedt
2003-08-10
Fix for Bug [785373] SAM: Overlapping music at Bigfoot convention
Jamieson Christian
2003-08-10
Added imuse_panic to turn off all music players
Jamieson Christian
2003-08-10
remap F1 to F5 for comi so people don't get the broken in game menu
Jonathan Gray
2003-08-08
remove GF_LOOM
Jonathan Gray
2003-08-08
remove debug printf
Jonathan Gray
2003-08-08
Fixed type mismatch warning
Jamieson Christian
2003-08-08
Added missing break after case
Jamieson Christian
2003-08-07
work around odd cases with odd lens for 16 bit audio data
Max Horn
2003-08-07
Fix for Bug [780924] IMUSE: Pitchbend isn't reset when changing tracks
Jamieson Christian
2003-08-07
This seems to be no more used
Chris Apers
2003-08-07
In fact, Nicolas, this is no more needed :)
Chris Apers
2003-08-06
Remove old tweak that can break the music when restoring now ... Chris, you s...
Nicolas Bacca
2003-08-06
Upgraded IMuse::doCommand() to support more than 8 parameters.
Jamieson Christian
2003-08-06
Tweaked debugger output to avoid wrapping, esp.
Jamieson Christian
2003-08-06
Fix for Bug [780918] SAM: Music stops at Bumpusville
Jamieson Christian
2003-08-06
remove obsolete warning for non-22050 Vorbis files
Max Horn
2003-08-06
get rid of GF_INDY3 again, and also remove GID_INDY3_256 and GID_INDY3_TOWNS
Max Horn
2003-08-06
Remove unneeded double brackets
Travis Howell
2003-08-06
Add GF_LOOM feature flag for loom games to reduce checks.
Travis Howell
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