Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-07-21 | Fix for bug #770690 and bug #774783 | Max Horn | |
svn-id: r9110 | |||
2003-07-21 | added getResourceSize method | Max Horn | |
svn-id: r9109 | |||
2003-07-20 | improved stampObject opcode for FT mine field, still layers? problem | Paweł Kołodziejski | |
svn-id: r9099 | |||
2003-07-20 | some changes for stampObject opcode to be more similiar dissassembly | Paweł Kołodziejski | |
svn-id: r9098 | |||
2003-07-20 | fixed regression caused by me | Paweł Kołodziejski | |
svn-id: r9097 | |||
2003-07-20 | fixed warnings | Paweł Kołodziejski | |
svn-id: r9096 | |||
2003-07-20 | Revert my bad code | Travis Howell | |
svn-id: r9094 | |||
2003-07-20 | fix for bug #758542 | Max Horn | |
svn-id: r9088 | |||
2003-07-20 | typo | Max Horn | |
svn-id: r9086 | |||
2003-07-20 | merged checkKeyHit/convertKeysToClicks/getKeyInput into processKbd - their ↵ | Max Horn | |
separation served no purpose but made it much harder to understand the code. Also, this opens up possibilities to cleanup the code svn-id: r9085 | |||
2003-07-19 | moved up code for v1 setActorPalette func | Paweł Kołodziejski | |
svn-id: r9084 | |||
2003-07-19 | moved some functions out of scummvm.cpp into more appropriate files; ↵ | Max Horn | |
rearranged stuff inside scummvm.cpp to be grouped a bit more logical svn-id: r9083 | |||
2003-07-19 | updated opcode "Actor Set Color" in o2_ActorSet func, it's based on ↵ | Paweł Kołodziejski | |
dissassembly, why it was "i = 3" ? svn-id: r9082 | |||
2003-07-19 | Small update to Amogs sfx support for indy3/loom, patch #771355 | Travis Howell | |
svn-id: r9081 | |||
2003-07-19 | added vc7 files and fixed warnings. vc6 is no longer supported by me | Paweł Kołodziejski | |
svn-id: r9077 | |||
2003-07-19 | typo | Max Horn | |
svn-id: r9075 | |||
2003-07-19 | Ignore me, I'm a carrot. | James Brown | |
svn-id: r9073 | |||
2003-07-19 | Restore size hack properly | James Brown | |
svn-id: r9072 | |||
2003-07-19 | Change back to warning | Travis Howell | |
svn-id: r9071 | |||
2003-07-19 | Another fix from Hibernatus | Travis Howell | |
svn-id: r9070 | |||
2003-07-19 | More fix from Hibernatus | Travis Howell | |
svn-id: r9069 | |||
2003-07-18 | Fix recursive calls of object scripts. In V2 for each object two script | Jochen Hoenicke | |
can be active at the same time: One 253 script and one normal script. We misuse the recursive flag to mark 253 scripts. When starting a 253 script we stop a script that has recursive flag set and when starting a normal script we stop the script that doesn't. svn-id: r9068 | |||
2003-07-18 | Another fix from Hibernatus | Travis Howell | |
svn-id: r9066 | |||
2003-07-18 | Add 22KHz sounds effect support for fm towns games, patch #773434 | Travis Howell | |
svn-id: r9063 | |||
2003-07-18 | Add Indy3 FM Towns support, patch #773434 | Travis Howell | |
svn-id: r9062 | |||
2003-07-17 | Fix from Hibernatus | Travis Howell | |
svn-id: r9060 | |||
2003-07-17 | Revert part of last changes. | Travis Howell | |
Caused indy3ega/loom to try to use amiga sound sometimes, when Amiga option was enabled. svn-id: r9059 | |||
2003-07-17 | Ooops | Travis Howell | |
svn-id: r9058 | |||
2003-07-17 | Make the Amiga option costumes/palette only again. | Travis Howell | |
svn-id: r9057 | |||
2003-07-17 | Fix Amiga palette | Travis Howell | |
svn-id: r9055 | |||
2003-07-16 | some comments | Max Horn | |
svn-id: r9052 | |||
2003-07-15 | proper fix for the small regression caused by my COMI fix last night; this ↵ | Max Horn | |
also fixes bug #766382 svn-id: r9047 | |||
2003-07-15 | oops, this was a serious bug: message referred to buf_output (and was used ↵ | Max Horn | |
by buf_output[300],) even after buf_output was out of scope svn-id: r9046 | |||
2003-07-15 | factored out some duplicate code into a new method ↵ | Max Horn | |
translateTextAndPlaySpeech; removed some completely useless code (why compute 'pointer' when we then throw away the result?) svn-id: r9045 | |||
2003-07-15 | temporary fix for bug #771562, I am working on a proper one now | Max Horn | |
svn-id: r9044 | |||
2003-07-15 | fix for bug #771803 | Max Horn | |
svn-id: r9043 | |||
2003-07-15 | Workaround for bug #770724 | Max Horn | |
svn-id: r9042 | |||
2003-07-15 | fix for bug #771734 | Max Horn | |
svn-id: r9041 | |||
2003-07-15 | Fix for Bug [766851] ALL: MIDI fragment repeats after close ups | Jamieson Christian | |
Adjusted default _saveSound value used by S&M (whose value is assumed by pre-S&M games). Corrected save/load music behavior for non-temporary saves. (Until this default value change, the incorrect behavior would almost never manifest itself, so existing savegames should be fine.) svn-id: r9035 | |||
2003-07-15 | start of some segacd specific help | Jonathan Gray | |
svn-id: r9034 | |||
2003-07-15 | Remove warning in simon | Travis Howell | |
Add INDY3EGA Amiga - experimental support for sound effects, patch #771355 svn-id: r9033 | |||
2003-07-15 | replaced SCUMMVM_VERSION/SCUMMVM_CVS by ↵ | Max Horn | |
gScummVMVersion/gScummVMBuildDate/gScummVMFullVersion; made engine.o depend on all other .o files, so that the build date in it is always up-to-date svn-id: r9032 | |||
2003-07-15 | put GID_MONKEY_SEGA in the correct place (has a micd/mi2 style interface) | Jonathan Gray | |
svn-id: r9031 | |||
2003-07-15 | Patch #771154 (ZAK: yet another doSentence fix); this should fix bug #752293 | Max Horn | |
svn-id: r9030 | |||
2003-07-15 | Patch #768260: Help Dialog Update (with some tweaks by me to make the dialog ↵ | Max Horn | |
a little smaller -> looks much better, IMO) svn-id: r9029 | |||
2003-07-14 | temporarily changed this to an error to help track down what is causing the ↵ | Max Horn | |
sound queue overflows(in particular, to figure out the room/script/offset where the bug occurs). Please report your findings to Fingolfin svn-id: r9028 | |||
2003-07-14 | reduced duplicate code | Max Horn | |
svn-id: r9027 | |||
2003-07-14 | fix for bug #769744 (COMI: Trying to append to a nonexistant stream) | Max Horn | |
svn-id: r9025 | |||
2003-07-14 | Compares in V2 are unsigned (at least in Zak). | Jochen Hoenicke | |
This fixes a problem with the parachute scene in Zak. svn-id: r9020 | |||
2003-07-14 | fixed up c64_ignorePakCols (it's still a hack and not working properly, but ↵ | Max Horn | |
at least it doesn't crash anymore; we probably should just remove it, and then handle the skiping inside proc64); determin which costume codec to use based on the costume format, not the scumm version svn-id: r9019 |