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AgeCommit message (Expand)Author
2004-10-02Turned some methods into static functionsMax Horn
2004-10-02Increase Actor animVariable for HE80+ games.Travis Howell
2004-10-02Array correctionsTravis Howell
2004-10-02Add/correct opcodeTravis Howell
2004-10-02Add a few opcodes for pajama3Travis Howell
2004-10-02That was duplicateTravis Howell
2004-10-01Add/correct opcodeTravis Howell
2004-10-01Remove Blue's HE games again. Smacker is used there.Eugene Sandulenko
2004-10-01Add couple other HE games and make Blue's birthday demo show intro. It diesEugene Sandulenko
2004-10-01Fix for bug #902360 (MANIAC: Plant has no head if he has Pepsi before growing)Max Horn
2004-10-01Workaround for bug #1035739 (SMUSH: Ugly palette change when video finishes)Max Horn
2004-10-01Smooth scrolling seems to work very well, so I am promoting it now from hack-...Max Horn
2004-10-01Definately Palettes.Travis Howell
2004-10-01OoopsTravis Howell
2004-10-01Fixed text rendering in vertical scrolling rooms in COMI (I hope), fixes bug ...Max Horn
2004-10-01cleanupMax Horn
2004-09-30constnessGregory Montoir
2004-09-30rewrote drawStripHE ; although it's less efficient than the previous version,...Gregory Montoir
2004-09-30WhitespaceMax Horn
2004-09-30Not quite right.Travis Howell
2004-09-30Add missing case code.Travis Howell
2004-09-30Add extra cases/stubsTravis Howell
2004-09-30Add stubTravis Howell
2004-09-30OooopsTravis Howell
2004-09-30Add some extra cases/opcodes for lost/smaller.Travis Howell
2004-09-30Actually always stored in indexTravis Howell
2004-09-30Change to warnings for now.Travis Howell
2004-09-30roomVars rises to 256 is some HE games.Travis Howell
2004-09-30Number of local scripts is no longer constantTravis Howell
2004-09-29cleanupMax Horn
2004-09-29cleanupMax Horn
2004-09-29Hack to work around bug #1037052Max Horn
2004-09-29Add caserTravis Howell
2004-09-29Correct string for temp save/load, original load/save screens now displays in...Travis Howell
2004-09-29Use FM-TOWNS consistentlyMax Horn
2004-09-29FM-TOWNS is the 'official' spelling, we should try to use it everywhere (see ...Max Horn
2004-09-29Should only copy data, not tag/size.Travis Howell
2004-09-29Leave disabledTravis Howell
2004-09-29Check for negative width/heightMax Horn
2004-09-28Argh, didn't mean to commit thisMax Horn
2004-09-28Removed some unneeded #includesMax Horn
2004-09-28One further cleanup -- make use of Common::Point assignment operatorMax Horn
2004-09-28Cleanup, add some comments to ScummEngine::areBoxesNeighboursMax Horn
2004-09-28Fix (I hope) for bug #1032964 (INDY3-VGA: actors walking in wrong places)Max Horn
2004-09-28cleanupGregory Montoir
2004-09-28use the return value of getZPlanes rather that directly accessing _numZBufferGregory Montoir
2004-09-28Rename remaining OSystem methods to match our coding guidelinesMax Horn
2004-09-28Changed more of the actor class members to match our coding guidelines (in th...Max Horn
2004-09-28Seems the difference between o6_kernelSetFunctions case 16 and 17 is whether ...Max Horn
2004-09-28Adjust transitionEffect to work properly for vertically scrolled roomsMax Horn