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AgeCommit message (Expand)Author
2005-05-08o Fixed detection of Dutch Freddi1Eugene Sandulenko
2005-05-08Comply to our coding conventionsMax Horn
2005-05-08Comply with our coding conventionsMax Horn
2005-05-08The default platform should be PC (Windows for HE70+)Travis Howell
2005-05-08Should be an error now.Travis Howell
2005-05-08HE games queue speech as sound resource 1.Travis Howell
2005-05-08Ooops, out of sync.Travis Howell
2005-05-08Add more dutch versions.Travis Howell
2005-05-08One last case for funshop titles.Travis Howell
2005-05-08Range checks off by 1.Travis Howell
2005-05-08Add case stub for funshop titlesTravis Howell
2005-05-08Initial support for intensive floating point compuitations used inEugene Sandulenko
2005-05-08Add dutch Spy Fox 1/2.Travis Howell
2005-05-07Filter out a few more paths.Travis Howell
2005-05-07Additions for funshop titles.Travis Howell
2005-05-07HE games need larger bufferTravis Howell
2005-05-07More localized HE games.Travis Howell
2005-05-07Missed one section.Travis Howell
2005-05-07Add missing opcode detailsTravis Howell
2005-05-07Add eriktorbjorn's patch for:Travis Howell
2005-05-06Fix regression in demos (Failed to find correct file to md5 checksum).Travis Howell
2005-05-06Check if stream exists first.Travis Howell
2005-05-05do not invoke a method on a non-existant streamMax Horn
2005-05-05Fixed some doxygen warningsMax Horn
2005-05-05Get XMAP from correct resource.Travis Howell
2005-05-05HE90+ games set heap size in index.Travis Howell
2005-05-05Move to HE80Travis Howell
2005-05-05Return 0 in Engine_SCUMM_create if the game isn't found (instead of computing...Max Horn
2005-05-03Skip wiz compression type 2 used by baseball2003Eugene Sandulenko
2005-05-03Add a few more HE demos.Travis Howell
2005-05-02Add temporary hack for wizImages using compression type 2 for now.Travis Howell
2005-05-02Add work around for script bug in the first version of pajama.Travis Howell
2005-05-02Add missing case for pajama.Travis Howell
2005-05-01Missed two.Travis Howell
2005-05-01Add feature flag for HE games with 16bit color.Travis Howell
2005-05-01HE80+ games store current charset numberin VAR80.Travis Howell
2005-05-01Correction to copyHEPaletteColor()Travis Howell
2005-05-01Add extra cases for bb2demo.Travis Howell
2005-05-01VAR 78 controls platform in HE80+ games.Travis Howell
2005-05-01VAR_NUM_SOUND_CHANNELS is 88 in HE80+ games.Travis Howell
2005-05-01Add extra cases for readdemo.Travis Howell
2005-05-01Use correct safety check.Travis Howell
2005-05-01Add missing safety checks.Travis Howell
2005-04-30cleanup closestPtOnLineMax Horn
2005-04-30Only allocate the actor sorting array onceMax Horn
2005-04-30Convert windows path separators before opening wiz files.Eugene Sandulenko
2005-04-30cleanupMax Horn
2005-04-30Reset additional fieldsTravis Howell
2005-04-30Set sprite id & group number for wizImages.Travis Howell
2005-04-30Add expanded _wizParams used by HE100 games.Travis Howell