Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-07-22 | so it's not the endFrame, but the duration (in frames), after all! grmbl, ↵ | Max Horn | |
took me long enough to figure this out, now I can fix up system.h, and then decide whom I can blame for this mess (yeah I know I renamed everything to endFrame in here, but it was named incorrectly in many other places already... ah well, at least now we know :-) svn-id: r9130 | |||
2003-07-22 | fix for bug #775420; also properly implemented the 'box matrix truncated' ↵ | Max Horn | |
workaround svn-id: r9129 | |||
2003-07-22 | fix for bug #775640 | Max Horn | |
svn-id: r9128 | |||
2003-07-22 | made about dialog global (so that it can be used from the launcher and from ↵ | Max Horn | |
sky/simon; also added our copyright to it svn-id: r9122 | |||
2003-07-22 | added a FIXME | Max Horn | |
svn-id: r9121 | |||
2003-07-22 | fix spanish prepositions, see bug #772277. And BTW, does anybody know when ↵ | Max Horn | |
and where the 'on/mit/sur/su/en' preposition is actually used? svn-id: r9116 | |||
2003-07-22 | fix for bug #770704 | Max Horn | |
svn-id: r9115 | |||
2003-07-21 | Fix for #775275 : debugger support on WinCE | Nicolas Bacca | |
svn-id: r9114 | |||
2003-07-21 | fixing bug #774783 for the VGA version, too - and I bet the FmTowns version ↵ | Max Horn | |
will need this fix, too svn-id: r9112 | |||
2003-07-21 | really fix #774783 in IndyEGA (while the value '1' is not strictly correct, ↵ | Max Horn | |
and in IndyVGA it is 0, and 0 is the logical value - this *has* to be 1 (and 1 is what the original returns, too, due to a bug) svn-id: r9111 | |||
2003-07-21 | Fix for bug #770690 and bug #774783 | Max Horn | |
svn-id: r9110 | |||
2003-07-21 | added getResourceSize method | Max Horn | |
svn-id: r9109 | |||
2003-07-20 | improved stampObject opcode for FT mine field, still layers? problem | Paweł Kołodziejski | |
svn-id: r9099 | |||
2003-07-20 | some changes for stampObject opcode to be more similiar dissassembly | Paweł Kołodziejski | |
svn-id: r9098 | |||
2003-07-20 | fixed regression caused by me | Paweł Kołodziejski | |
svn-id: r9097 | |||
2003-07-20 | fixed warnings | Paweł Kołodziejski | |
svn-id: r9096 | |||
2003-07-20 | Revert my bad code | Travis Howell | |
svn-id: r9094 | |||
2003-07-20 | fix for bug #758542 | Max Horn | |
svn-id: r9088 | |||
2003-07-20 | typo | Max Horn | |
svn-id: r9086 | |||
2003-07-20 | merged checkKeyHit/convertKeysToClicks/getKeyInput into processKbd - their ↵ | Max Horn | |
separation served no purpose but made it much harder to understand the code. Also, this opens up possibilities to cleanup the code svn-id: r9085 | |||
2003-07-19 | moved up code for v1 setActorPalette func | Paweł Kołodziejski | |
svn-id: r9084 | |||
2003-07-19 | moved some functions out of scummvm.cpp into more appropriate files; ↵ | Max Horn | |
rearranged stuff inside scummvm.cpp to be grouped a bit more logical svn-id: r9083 | |||
2003-07-19 | updated opcode "Actor Set Color" in o2_ActorSet func, it's based on ↵ | Paweł Kołodziejski | |
dissassembly, why it was "i = 3" ? svn-id: r9082 | |||
2003-07-19 | Small update to Amogs sfx support for indy3/loom, patch #771355 | Travis Howell | |
svn-id: r9081 | |||
2003-07-19 | added vc7 files and fixed warnings. vc6 is no longer supported by me | Paweł Kołodziejski | |
svn-id: r9077 | |||
2003-07-19 | typo | Max Horn | |
svn-id: r9075 | |||
2003-07-19 | Ignore me, I'm a carrot. | James Brown | |
svn-id: r9073 | |||
2003-07-19 | Restore size hack properly | James Brown | |
svn-id: r9072 | |||
2003-07-19 | Change back to warning | Travis Howell | |
svn-id: r9071 | |||
2003-07-19 | Another fix from Hibernatus | Travis Howell | |
svn-id: r9070 | |||
2003-07-19 | More fix from Hibernatus | Travis Howell | |
svn-id: r9069 | |||
2003-07-18 | Fix recursive calls of object scripts. In V2 for each object two script | Jochen Hoenicke | |
can be active at the same time: One 253 script and one normal script. We misuse the recursive flag to mark 253 scripts. When starting a 253 script we stop a script that has recursive flag set and when starting a normal script we stop the script that doesn't. svn-id: r9068 | |||
2003-07-18 | Another fix from Hibernatus | Travis Howell | |
svn-id: r9066 | |||
2003-07-18 | Add 22KHz sounds effect support for fm towns games, patch #773434 | Travis Howell | |
svn-id: r9063 | |||
2003-07-18 | Add Indy3 FM Towns support, patch #773434 | Travis Howell | |
svn-id: r9062 | |||
2003-07-17 | Fix from Hibernatus | Travis Howell | |
svn-id: r9060 | |||
2003-07-17 | Revert part of last changes. | Travis Howell | |
Caused indy3ega/loom to try to use amiga sound sometimes, when Amiga option was enabled. svn-id: r9059 | |||
2003-07-17 | Ooops | Travis Howell | |
svn-id: r9058 | |||
2003-07-17 | Make the Amiga option costumes/palette only again. | Travis Howell | |
svn-id: r9057 | |||
2003-07-17 | Fix Amiga palette | Travis Howell | |
svn-id: r9055 | |||
2003-07-16 | some comments | Max Horn | |
svn-id: r9052 | |||
2003-07-15 | proper fix for the small regression caused by my COMI fix last night; this ↵ | Max Horn | |
also fixes bug #766382 svn-id: r9047 | |||
2003-07-15 | oops, this was a serious bug: message referred to buf_output (and was used ↵ | Max Horn | |
by buf_output[300],) even after buf_output was out of scope svn-id: r9046 | |||
2003-07-15 | factored out some duplicate code into a new method ↵ | Max Horn | |
translateTextAndPlaySpeech; removed some completely useless code (why compute 'pointer' when we then throw away the result?) svn-id: r9045 | |||
2003-07-15 | temporary fix for bug #771562, I am working on a proper one now | Max Horn | |
svn-id: r9044 | |||
2003-07-15 | fix for bug #771803 | Max Horn | |
svn-id: r9043 | |||
2003-07-15 | Workaround for bug #770724 | Max Horn | |
svn-id: r9042 | |||
2003-07-15 | fix for bug #771734 | Max Horn | |
svn-id: r9041 | |||
2003-07-15 | Fix for Bug [766851] ALL: MIDI fragment repeats after close ups | Jamieson Christian | |
Adjusted default _saveSound value used by S&M (whose value is assumed by pre-S&M games). Corrected save/load music behavior for non-temporary saves. (Until this default value change, the incorrect behavior would almost never manifest itself, so existing savegames should be fine.) svn-id: r9035 | |||
2003-07-15 | start of some segacd specific help | Jonathan Gray | |
svn-id: r9034 |