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2005-03-05Remove invalid sprite checkTravis Howell
svn-id: r16990
2005-03-04Add missing checkTravis Howell
svn-id: r16989
2005-03-04Add more details to WizImageOpsTravis Howell
svn-id: r16988
2005-03-03Correct classId value.Travis Howell
svn-id: r16985
2005-03-03Need to adjust HE7 filename for mustard too.Travis Howell
svn-id: r16982
2005-03-03Fix compare string.Travis Howell
svn-id: r16981
2005-03-03Add missing actor redrawsTravis Howell
svn-id: r16980
2005-03-03Correct palSlot rangeTravis Howell
svn-id: r16979
2005-03-02Sync paletteOps in HE90Travis Howell
svn-id: r16978
2005-03-02Add two more VARs for HE89+Travis Howell
Minor cleanup svn-id: r16977
2005-03-02Distinguish between green and amber hercules. Now specify it via hercGreenEugene Sandulenko
and hercAmber. Updated documentation accordingly. svn-id: r16975
2005-03-02Make detection of v1 SCUMM games at detection stage, not resourceEugene Sandulenko
loading. This lets me disable hercules dithering for these games. svn-id: r16974
2005-03-02Commit o100_paletteOps WIP based on cyx's patch. Original patch justEugene Sandulenko
tends to be unappliable anymore, so that's why I decided to commit it when it required not so much work of manual patching. I've checked validness of it against IDB but we still have main question open: How to plug it in properly into our palette code? svn-id: r16973
2005-03-02Fix room resource loading in Buzzy games.Travis Howell
svn-id: r16972
2005-03-02Add dummy case used in airportTravis Howell
svn-id: r16971
2005-03-02Fix array read from files in HE72+Travis Howell
svn-id: r16970
2005-03-02When restoring older savegames, fill the script slot 'cycle' fields withTorbjörn Andersson
what I hope is a sensible value. This fixes a regression with a MonkeyVGA savegame I had where none of the scripts that should have been running were since all 'cycle' fields were 0. svn-id: r16969
2005-03-02Fix string display in Buzzy games.Travis Howell
svn-id: r16968
2005-03-02Fix COMI part III regression, I lost a line.Travis Howell
svn-id: r16967
2005-03-01Fixed warning.Torbjörn Andersson
svn-id: r16966
2005-02-28Perform some validation before using GFX strip offset (see also bug #795214)Max Horn
svn-id: r16964
2005-02-28preliminar work on processWizImage 9 and updated wiz flagsGregory Montoir
svn-id: r16963
2005-02-28Missed a change.Travis Howell
svn-id: r16960
2005-02-28Add support for script cycles used by HE90+ games.Travis Howell
svn-id: r16958
2005-02-28*** empty log message ***Travis Howell
svn-id: r16956
2005-02-28CleanupTravis Howell
svn-id: r16955
2005-02-28Rename sprite functionsTravis Howell
svn-id: r16954
2005-02-27Revert the spriteGroupId checks.change.Travis Howell
svn-id: r16951
2005-02-27Correct spriteGroupId checks.Travis Howell
Remove duplicate/pointess code. svn-id: r16950
2005-02-27Correction, only redraw if flags changed.Travis Howell
svn-id: r16949
2005-02-27correction, WIZH tag is LEGregory Montoir
svn-id: r16948
2005-02-27moved some variables to ScummEngine_v90he and renamed some SpriteInfo fieldsGregory Montoir
svn-id: r16947
2005-02-27fixed footdemo startup wizimageGregory Montoir
svn-id: r16946
2005-02-27added processWizImage mode 8 ; this breaks footdemo, feel free to disableGregory Montoir
svn-id: r16945
2005-02-27Rename varsTravis Howell
svn-id: r16944
2005-02-27OoopsTravis Howell
svn-id: r16943
2005-02-27Add floodState struct and rename opcode.Travis Howell
svn-id: r16942
2005-02-27Update debug msg.Travis Howell
svn-id: r16940
2005-02-27Add more safety checks.Travis Howell
svn-id: r16939
2005-02-26typoGregory Montoir
svn-id: r16934
2005-02-26Correction to findSprite()Travis Howell
svn-id: r16932
2005-02-26Lots of other sprite-related renames as suggested by cyx.Eugene Sandulenko
svn-id: r16930
2005-02-26Rename HE sprite flag kSF31 -> kSFImageless and corresponding functions.Eugene Sandulenko
svn-id: r16929
2005-02-26Disable ditrherers for v1 games. Algorithm there is different and alsoEugene Sandulenko
palette settings seem to be different too. So to not let people get confused it is disabled until proper implementation. svn-id: r16928
2005-02-26added a missing line to findSpriteWithClassOf and updated ↵Gregory Montoir
_varNumSpriteGroups computing svn-id: r16927
2005-02-26TypoTravis Howell
svn-id: r16926
2005-02-26fix issue in spritesBlitToScreen and added some suggestions for fields/flags ↵Gregory Montoir
renaming svn-id: r16925
2005-02-26Catch all invalid image resource readsTravis Howell
svn-id: r16924
2005-02-26Revert that last change, mixed functions.Travis Howell
svn-id: r16923
2005-02-26Rename sprite functionTravis Howell
Correct spritesResetSpriteGroup svn-id: r16922