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2004-08-23note existance of DISK index block found in f4-demoJonathan Gray
svn-id: r14702
2004-08-23add md5 based windows targets for HE titles that also have DOS targets and ↵Jonathan Gray
make the description appear in the title bar svn-id: r14701
2004-08-23CorrectionTravis Howell
svn-id: r14700
2004-08-23add readMAXS debug statementJonathan Gray
svn-id: r14699
2004-08-23fix compilation by removing what was presumably a typoJonathan Gray
svn-id: r14697
2004-08-23Add opcodeTravis Howell
svn-id: r14695
2004-08-23Fix bug, actually a typo introduced with last cursors improvements. It crashedEugene Sandulenko
all HE7.0+ games with custom cursors. svn-id: r14694
2004-08-23A few changes for freddemoTravis Howell
svn-id: r14693
2004-08-22Cursor code cleanupMax Horn
svn-id: r14690
2004-08-22Basic start on freddemo (old version)Travis Howell
svn-id: r14685
2004-08-22If bug still occurs, the problem is elsewhere.Travis Howell
Since case doesn't exist in zak256. svn-id: r14682
2004-08-22Quick & dirty HACK to allow building the SCUMM plugin again; this will break ↵Max Horn
building plugins on systems w/o zlib for now, but currrently it's broken on all other systems, and plugins aren't enabled by default anyway (better solution can be implemented later) svn-id: r14681
2004-08-22Change to invalid, should never be calledTravis Howell
svn-id: r14680
2004-08-22Make function protected againTravis Howell
svn-id: r14679
2004-08-22Switch to debug channelTravis Howell
svn-id: r14678
2004-08-22No longer requiredTravis Howell
svn-id: r14677
2004-08-22Switch smush debug to channelTravis Howell
svn-id: r14676
2004-08-22Removed obsolete TODOMax Horn
svn-id: r14675
2004-08-22Oops, I didn't mean to check in those actor.cpp changes (thangs Kirben!)Max Horn
svn-id: r14674
2004-08-22Original games used blastTextQueue size of 50.Travis Howell
Hack no longer required. svn-id: r14673
2004-08-22OoopsTravis Howell
svn-id: r14672
2004-08-22Mac. version of indy3 uses VAR_VIDEOMODE value of 50Travis Howell
Add initial support for loading EGA resource svn-id: r14671
2004-08-21HACK to work around bug #1009344 (Doesn't distinguish monkey and monkey1)Max Horn
svn-id: r14670
2004-08-21Removed some obsolete TODO commentsMax Horn
svn-id: r14669
2004-08-21Also used in Atari ST versions.Travis Howell
svn-id: r14668
2004-08-21Used in Amiga versionsTravis Howell
svn-id: r14667
2004-08-21Skip copy protection screen in indy3ega.Travis Howell
svn-id: r14663
2004-08-21Comment no longer validTravis Howell
svn-id: r14662
2004-08-21All FM Towns versions set VAR_VIDEOMODE to 42.Travis Howell
svn-id: r14661
2004-08-21Missed a spotTravis Howell
svn-id: r14660
2004-08-21Missed one spotTravis Howell
svn-id: r14659
2004-08-21Change to allow FM Towns platform to be used with later gamesTravis Howell
svn-id: r14658
2004-08-21FM Towns version of MI2 seems to use different value too.Travis Howell
svn-id: r14657
2004-08-20Enable original method of skipping copy protectionTravis Howell
svn-id: r14645
2004-08-19Enable functionTravis Howell
svn-id: r14642
2004-08-18Correction from disasm.Travis Howell
svn-id: r14641
2004-08-18Causes name to be lost in the Dig too.Travis Howell
Only scumm6 games originally used this method. svn-id: r14640
2004-08-17TypoTravis Howell
svn-id: r14637
2004-08-17This check is Sam & Max specific, doesn't exist in other games.Travis Howell
svn-id: r14636
2004-08-16Added another sanity assert (I got one crash in this sport while using a ↵Max Horn
memory debugger -- likely a thread race condition svn-id: r14635
2004-08-16Yet another charset fix (should help bug #1008621)Max Horn
svn-id: r14634
2004-08-16Fix regression in HE gamesTravis Howell
svn-id: r14633
2004-08-16Init arrayTravis Howell
svn-id: r14631
2004-08-15Fix potential OOB accessMax Horn
svn-id: r14630
2004-08-15cleanupMax Horn
svn-id: r14629
2004-08-15Show a bit less info so that the output of the 'actors' command fits into ↵Max Horn
the console svn-id: r14628
2004-08-15Correct valueTravis Howell
svn-id: r14622
2004-08-15Add missing codeTravis Howell
Not sure where they are used though. svn-id: r14621
2004-08-15Add patch for:Travis Howell
#1009417 - scummvm crashes in first dialogue at sophia's flat Verified via disasm. of original games. svn-id: r14619
2004-08-15Fix Dig regression, small part of code was lost.Travis Howell
svn-id: r14617