Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-10-22 | Add French Pajama Sam demo. | Travis Howell | |
svn-id: r19228 | |||
2005-10-21 | COMI delays use minutes too, so remove hack. | Travis Howell | |
Confirmed with COMI disasm. svn-id: r19226 | |||
2005-10-21 | Turn class Sound into a Serializable | Max Horn | |
svn-id: r19225 | |||
2005-10-21 | Started to make the save/load system slightly more object oriented | Max Horn | |
svn-id: r19224 | |||
2005-10-21 | Useless | Max Horn | |
svn-id: r19223 | |||
2005-10-21 | Added a warning (this is a very tempting way to break savegames :-) | Max Horn | |
svn-id: r19222 | |||
2005-10-21 | Gdi::dbDrawMaskOnAll shouldn't be set in COMI, this fixes bug #1329220. | Gregory Montoir | |
svn-id: r19220 | |||
2005-10-21 | fix compilation warn | Andrew Kurushin | |
svn-id: r19219 | |||
2005-10-21 | Enable XMAP support in akos codec 32. | Travis Howell | |
svn-id: r19214 | |||
2005-10-21 | Actor layer in HE games uses an int32. | Travis Howell | |
svn-id: r19212 | |||
2005-10-21 | Disambiguate code semantics (fixing a compiler warning) | Max Horn | |
svn-id: r19211 | |||
2005-10-21 | Add safety check for XMAP support, from original HE games. | Travis Howell | |
svn-id: r19209 | |||
2005-10-21 | -Add three French HE demos | Travis Howell | |
-Update titles of HE games svn-id: r19207 | |||
2005-10-21 | Add XMAP support for actors. | Travis Howell | |
svn-id: r19205 | |||
2005-10-21 | Fix MS IMA ADPCM decoder. I like Microsoft so much for reinventing another | Eugene Sandulenko | |
standard. svn-id: r19203 | |||
2005-10-21 | Add XMAP support for wizImages. | Travis Howell | |
svn-id: r19201 | |||
2005-10-20 | Forget to set puttdemo GID | Travis Howell | |
svn-id: r19198 | |||
2005-10-20 | Correct version of early puttputt | Travis Howell | |
svn-id: r19195 | |||
2005-10-20 | -Allow no speech in HE games. | Travis Howell | |
-Added extra XMIDI control change cases for HE61 games. svn-id: r19193 | |||
2005-10-20 | Correct version of early puttputt | Travis Howell | |
svn-id: r19190 | |||
2005-10-19 | There are almost 2 dozens of HE games provided as time limited full games. | Eugene Sandulenko | |
Their data is encrypted by strong encryption technology ActiveMark. Now we detect these games and refuse to run them. User is warned accordingly. svn-id: r19187 | |||
2005-10-19 | Correct adress | Travis Howell | |
svn-id: r19182 | |||
2005-10-19 | HE games require _arraysSlots and sound resource 1 to be saved. | Travis Howell | |
Breaks all old saved games for HE games only. svn-id: r19179 | |||
2005-10-19 | Add missing opcode in HE100 table. | Travis Howell | |
Rename opcode. svn-id: r19174 | |||
2005-10-19 | Ooops | Travis Howell | |
svn-id: r19173 | |||
2005-10-19 | Add HE100 version of floodFill. | Travis Howell | |
svn-id: r19172 | |||
2005-10-19 | Fix TMSK in HE games. | Travis Howell | |
svn-id: r19168 | |||
2005-10-19 | Fix crash in ADPCM decoder. | Eugene Sandulenko | |
svn-id: r19167 | |||
2005-10-19 | Improved IMA ADPCM decoder. It appeared that MS violated yet another standard | Eugene Sandulenko | |
and nibbles order in samples appeared to be swapped. Had to untemplate whole thing over again because I have no idea how to speicalize one of two parameters in templates. Now voices are clean but have some ticks, looks like overload. ITE wasn't broken ;) svn-id: r19166 | |||
2005-10-19 | Attempt to play IMA ADPCM speech in later HE games. For some reason | Eugene Sandulenko | |
sound is noisy and all samples are cut in half. mplayer plays it with same format without any noise but still half sample. It may happen that original just played 2 consecutive samples or we read them wrong from resources. svn-id: r19165 | |||
2005-10-18 | Added flood fill support. Pajama2 puzzle seems to be ok now | Gregory Montoir | |
svn-id: r19158 | |||
2005-10-18 | Fixed wiz TRLE encoding | Gregory Montoir | |
svn-id: r19157 | |||
2005-10-18 | Fixed invalid memory reads, this helps thinker1 demo | Gregory Montoir | |
svn-id: r19156 | |||
2005-10-18 | Remove old debug output | Travis Howell | |
svn-id: r19153 | |||
2005-10-18 | HE games use overlow to get correct color value. | Travis Howell | |
Fixes regressions in activity and puttmoon. svn-id: r19150 | |||
2005-10-18 | Minor error message fix: isLocked() isn't trying to unlock the resource. | Torbjörn Andersson | |
svn-id: r19149 | |||
2005-10-18 | Update FSF address. Eek. Actually that took place on May 1, 2005 | Eugene Sandulenko | |
svn-id: r19142 | |||
2005-10-17 | Fix HE version for Russian freddi3 | Eugene Sandulenko | |
svn-id: r19140 | |||
2005-10-17 | Commit missing part of my last commit (sorry for any temporary breakage) | Max Horn | |
svn-id: r19138 | |||
2005-10-17 | Added ResourceManager::isLocked; made ResourceManager::flags protected; ↵ | Max Horn | |
moved some stuff around svn-id: r19137 | |||
2005-10-16 | Put correct order of MM NES verbs in help. Will try to make them work | Eugene Sandulenko | |
later. Currently mapping is all wrong. svn-id: r19114 | |||
2005-10-16 | Add missing function for getWizData. | Travis Howell | |
svn-id: r19106 | |||
2005-10-16 | Correct heversion for updated dog-on-a-stick. | Eugene Sandulenko | |
svn-id: r19105 | |||
2005-10-15 | Correct MD5 | Eugene Sandulenko | |
svn-id: r19103 | |||
2005-10-15 | Try do display the virtual keyboard only when a string input widget has focus. | Marcus Comstedt | |
svn-id: r19102 | |||
2005-10-15 | Several later HE games use sprites for subtitles. | Travis Howell | |
svn-id: r19098 | |||
2005-10-15 | Unified mouse pos update code | Max Horn | |
svn-id: r19097 | |||
2005-10-15 | Use delay, not value in setSpriteGeneralProperty. | Travis Howell | |
svn-id: r19096 | |||
2005-10-15 | Avoid conflicting VARS. | Travis Howell | |
svn-id: r19095 | |||
2005-10-15 | Reset inventory offset when restarting V1/V2 games. | Travis Howell | |
svn-id: r19094 |