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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Age
Commit message (
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Author
2003-04-29
change/comment to cursorCommond sub/op everyone is talking about
Jonathan Gray
2003-04-29
removed obsolete FIXMEs
Max Horn
2003-04-29
added some thoughts to Erik's (very nice!) patch
Max Horn
2003-04-29
unified Zak256 charset code with the rest; this *might* cause a regression sh...
Max Horn
2003-04-29
patch #729365 indy3 intro fix by erik
Jonathan Gray
2003-04-29
add target for towns indy4 demo
Jonathan Gray
2003-04-29
make all known file extensions of resource files work
Jonathan Gray
2003-04-29
fixed LoomEGA distaff (you'll need to start a new game); added FIXME comment
Max Horn
2003-04-28
fix loom mouse position quirks (even simplified the code :-)
Max Horn
2003-04-28
ooops, seems the 1 -> 16 changed caused a regression in Zak256 (and I bet in ...
Max Horn
2003-04-28
fixed two offsets for V2 and two warnings
Paweł Kołodziejski
2003-04-28
Patch #728754: EGA LOOM: Text masking
Max Horn
2003-04-28
hack to get Indydemo to work
Max Horn
2003-04-28
added two missing opcodes (well one is just a stub, but anyway :-)
Max Horn
2003-04-28
dump local resources in OLD_BUNDLE games, too (requires some hackery)
Max Horn
2003-04-28
hack to fix entry script dumping in GF_OLD_BUNDLE (post V2) games
Max Horn
2003-04-28
pedantic checks
Max Horn
2003-04-28
make it possible to override dump length in Scumm::dumpResource; fix V2 entry...
Max Horn
2003-04-28
cleanup (yes, the parentstate was changed from 1 to 16 for V3/V4 games - but...
Max Horn
2003-04-28
typo/cleanup
Max Horn
2003-04-28
add some he v7 blocks
Jonathan Gray
2003-04-28
get rid of one of the obscure variable names
Jonathan Gray
2003-04-27
clarified hack
Max Horn
2003-04-27
drop shadow cleanup
Max Horn
2003-04-27
Patch #728483: EGA LOOM: More text-drawing hackery
Max Horn
2003-04-27
raied _maxHeapThreshold per suggestion by Marcus Comstedt (this means we use ...
Max Horn
2003-04-27
cleanup
Max Horn
2003-04-27
this indy3 hack is needed for the ega version, too; restricted zeppelin hack ...
Max Horn
2003-04-27
some fixes to v2 opcodes
Paweł Kołodziejski
2003-04-27
this seems to be needed for indy3ega as well, note that the text is largely t...
Jonathan Gray
2003-04-27
more share code, and fixes
Paweł Kołodziejski
2003-04-27
and more share code
Paweł Kołodziejski
2003-04-27
V2 syntax fix
James Brown
2003-04-27
put some v2 code into share code
Paweł Kołodziejski
2003-04-27
small fix for v2 opcodes
Paweł Kołodziejski
2003-04-26
added more v2 opcodes
Paweł Kołodziejski
2003-04-26
fixed verb objects for GF_OLD_BUNDLE games
Max Horn
2003-04-26
fixed offsets for object names for scumm v2
Paweł Kołodziejski
2003-04-26
also fix o5_setObjectName for Indy/Loom
Max Horn
2003-04-26
Erik's fix for text output in Loom (and Indy3?)
Max Horn
2003-04-26
fixed object names in Indy3EGA and Loom
Max Horn
2003-04-26
fix warning
Max Horn
2003-04-26
update for scumm v2
Paweł Kołodziejski
2003-04-26
temporary work around for 16 color games
Max Horn
2003-04-26
fixed issue in Loom (and other OLD_BUNDLE games?) in decodeParseString
Max Horn
2003-04-26
renamed setCursorHotspot2 to setCursorHotspot; fixed (with a hack) cursor in ...
Max Horn
2003-04-26
fixed endian regression (introduced by the alignment changes)
Max Horn
2003-04-26
proper fix for COMI regression
Max Horn
2003-04-26
stop assertion from triggering to make ft finishable again
Jonathan Gray
2003-04-26
make comi work again, can we branch for 0.4.0 already so all the testing actu...
Jonathan Gray
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