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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2005-05-20
REmove now unneeded assert as MM NES may pass zero ptr to box which
Eugene Sandulenko
2005-05-20
Add more opcode differences in C64 maniac.
Travis Howell
2005-05-20
Ooops
Travis Howell
2005-05-20
Add more opcode differences in C64 maniac.
Travis Howell
2005-05-19
Improve MM NES & C64 games autodetection.
Eugene Sandulenko
2005-05-19
More opcode changes for C64 maniac
Travis Howell
2005-05-19
o Implement direct disk reading for C64.
Eugene Sandulenko
2005-05-19
Only a single line for subtitles in C64 maniac.
Travis Howell
2005-05-19
Correct subtitle colors in C64 maniac.
Travis Howell
2005-05-18
Fix yet another actor masking issue
Eugene Sandulenko
2005-05-18
Patch from Quietust for MM NES:
Eugene Sandulenko
2005-05-18
MM NES masking fixes from Quietust.
Eugene Sandulenko
2005-05-18
Correct input script in C64 maniac.
Travis Howell
2005-05-18
Combine Win32 and Mac resource extractors (used for cursors in latter HE) as
Eugene Sandulenko
2005-05-18
Remove newline from debug.
Travis Howell
2005-05-18
Another difference in C64 maniac.
Travis Howell
2005-05-18
Add some differences in C64 maniac.
Travis Howell
2005-05-18
Some more scaling work. Parts of the options dialogs scale themselves. Some
Torbjörn Andersson
2005-05-18
The SCUMM options dialog mostly scales itself. Mostly.
Torbjörn Andersson
2005-05-18
No need to declare a full method if all you need is a tiny local function
Max Horn
2005-05-18
Add missing else.
Travis Howell
2005-05-18
round() is not portable.
Eugene Sandulenko
2005-05-18
Limit to C64 maniac.
Travis Howell
2005-05-18
Update comment
Travis Howell
2005-05-18
Add scripts file for C64 verisons, ready for future changes.
Travis Howell
2005-05-18
Add missing palette slot, used in verbs/inventory.
Travis Howell
2005-05-18
There is no music engine for C64 versions yet.
Travis Howell
2005-05-18
Add C64 palette.
Eugene Sandulenko
2005-05-18
Some cleanup (note: for some (negative value) corner cases, round does not 10...
Max Horn
2005-05-17
Initial support of C64 MM & Zak
Eugene Sandulenko
2005-05-17
Remove debug output. Some more PI fixes
Eugene Sandulenko
2005-05-17
Update with our own PI and atan2().
Eugene Sandulenko
2005-05-17
Another funshop opcode. Does anyone knows ehrer to get proper x87 FPU fpatan
Eugene Sandulenko
2005-05-17
Made the help dialog scale itself. There's one place where it ought to use
Torbjörn Andersson
2005-05-16
Fix from Quiteust for boxes in MM NES.
Eugene Sandulenko
2005-05-16
Arrow keys no longer emulate mouse movement.
Torbjörn Andersson
2005-05-16
Made InfoDialog scale itself.
Torbjörn Andersson
2005-05-16
Enlarge the option dialogs; note that the widgets should be rearranged / enla...
Max Horn
2005-05-15
Restore --disable-he functionality. :(
Eugene Sandulenko
2005-05-15
Use a 'big' ListWidget in SaveLoadChooserEx
Max Horn
2005-05-15
Unified rules that determine when a dialog shall use its 'big' mode and when ...
Max Horn
2005-05-15
Replaced global revBitMask array with a macro
Max Horn
2005-05-15
Renamed costume scale tables; merged the old costume renderer's scale table w...
Max Horn
2005-05-15
Added AuxBlock::reset() method; moved aux related code to ScummEngine_v71he c...
Max Horn
2005-05-15
Disabling SCUMM7/8 games should disable HE61 games.
Travis Howell
2005-05-14
Improvements to --disable-* stuff. Now less ugly #ifdefs with #includes.
Eugene Sandulenko
2005-05-14
Added --disable-hq and --disable-scumm-7-8 options. Also improved
Eugene Sandulenko
2005-05-14
Merge loop limits into one)
Max Horn
2005-05-14
Made the SCUMM main dialog scale itself
Max Horn
2005-05-14
Applies to HE70 too.
Travis Howell
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