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AgeCommit message (Expand)Author
2005-04-18Adjust again, for sound header differences.Travis Howell
2005-04-18Sound size should only include sound data.Travis Howell
2005-04-18OoopsTravis Howell
2005-04-18OoopsTravis Howell
2005-04-18Add work around for inveotry background/items in putttime/puttzoo not always ...Travis Howell
2005-04-18Use correct music offsets for HE games, only a few demos use wrong tunes now.Travis Howell
2005-04-17Move stuff aroundMax Horn
2005-04-17New virtual method getObjectIdFromOBIMMax Horn
2005-04-17Split out some index reading code into a new method readIndexBlock()Max Horn
2005-04-17Move _numActors to a more sensible place, and make it protected; fix confirmF...Max Horn
2005-04-17cleanupMax Horn
2005-04-17Doesn't exist in HE72Travis Howell
2005-04-17Debug no longer needed.Travis Howell
2005-04-17Fix buffer overflow regression.Travis Howell
2005-04-17Add separate function for loading palette from choosen room.Travis Howell
2005-04-17oops, againMax Horn
2005-04-17oopsMax Horn
2005-04-17wizImage compression type 2 uses different decode method, so disable for now.Travis Howell
2005-04-17Revert + 1 to width/height, caused invalid write.Travis Howell
2005-04-17Missing brackets.Travis Howell
2005-04-16OoopsTravis Howell
2005-04-16VAR78 needs to be set in HE80+ gamesTravis Howell
2005-04-16Add mouse state VAR for HE 72+ games.Travis Howell
2005-04-16Filter out extra path setting and useless setting when writing INIs details i...Travis Howell
2005-04-16'unstubbed' o90_getLinesIntersectionPointGregory Montoir
2005-04-16Small correction.Travis Howell
2005-04-16cleanupMax Horn
2005-04-16Improved auto-detection if MD5 is not known / MD5 support is disabledMax Horn
2005-04-16Disable again, some sounds loop forever.Travis Howell
2005-04-16Error on all unknown compression types.Travis Howell
2005-04-16CleanupTravis Howell
2005-04-16CleanupTravis Howell
2005-04-16puttmoon GID no longer used.Travis Howell
2005-04-16Add missing check for palette remap in drawWizImage.Travis Howell
2005-04-16Adjust for footdemo, which triggers assert.Travis Howell
2005-04-16DstResNum state is always zero.Travis Howell
2005-04-16use dstResNum for destination, if set.Travis Howell
2005-04-15MIN/MAX were in reverse.Travis Howell
2005-04-15Got rid of scaleX and scaleY, previous code was relying on overflow and to ge...Gregory Montoir
2005-04-15Checks actor costume frame.Travis Howell
2005-04-14Removing this casting operator. I changed the only place it was used to an 'e...Max Horn
2005-04-14Set remap flagTravis Howell
2005-04-14Add missing safety check, needed when called directly.Travis Howell
2005-04-14Add missing safety check, should only clip if rect is valid.Travis Howell
2005-04-14Add HE7.2 difference in o_getResourceSize().Travis Howell
2005-04-14Set result back to 1 for now, otherwise chase locks up.Travis Howell
2005-04-13Updated commentGregory Montoir
2005-04-13Fix bug #1182206 "Maniac Mansion (NES) doesn't run anymore after Apr 10 commit"Eugene Sandulenko
2005-04-13Off by one.Travis Howell
2005-04-13Ooops, was not used.Travis Howell