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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2003-06-02
seems this breaks in FT; not yet sure why, but disabling this in FT till some...
Max Horn
2003-06-02
experimental change: replaced drawDescString with enqueueText. fixes text-lef...
Max Horn
2003-06-02
more v1 load directory ...
Paweł Kołodziejski
2003-06-02
added load directory support for v1 games
Paweł Kołodziejski
2003-06-02
make V2 games use transition effects
Max Horn
2003-06-02
wtf is this doing here?!
Max Horn
2003-06-02
Clean up debugger Restart function and move to SCUMM restart function
James Brown
2003-06-02
cleaned up the restart/pause/shutdown situation a bit; added comment that exp...
Max Horn
2003-06-02
fix for indy3 VGA script bug (bug #743314)
Max Horn
2003-06-02
cleanup color cyclcing code; also perform color cycling on 'indirect' palette...
Max Horn
2003-06-01
Hack to fix odd usage of the ParameterFader
Jamieson Christian
2003-06-01
Enabled walk sounds in Indy3EGA/ZakEGA; cleanup (bug #747068)
Max Horn
2003-06-01
charset masking fixes, mostly for The Dig (hey I think I finally almost under...
Max Horn
2003-06-01
I forgot one note_length entry.
Jochen Hoenicke
2003-06-01
Added VAR_MUSIC_TIMER support to playerV2. Now Zak intro is synchronized.
Jochen Hoenicke
2003-06-01
Also call playerV2->set_master_volume when playerV2 exists.
Jochen Hoenicke
2003-06-01
Reverted the recent o5_getClosestObjActor() change and fixed it by
Torbjörn Andersson
2003-06-01
Added new note-lengths of indy3ega/loom. Fixed internote spacing.
Jochen Hoenicke
2003-06-01
added a getMaskBuffer method (makes it easier to read some of the code); merg...
Max Horn
2003-06-01
This didn't look logical, and could (in theory) lead to mask being drawn but ...
Max Horn
2003-06-01
cleanup
Max Horn
2003-06-01
cleanup / added comments / code unification
Max Horn
2003-06-01
fix gcc compile
Oliver Kiehl
2003-06-01
Reversing for the time being
Nicolas Bacca
2003-06-01
Bypass Sam & Max floppy copy protection
Nicolas Bacca
2003-06-01
Fixed MT-32 welcome message
Jamieson Christian
2003-06-01
Some last SysEx cleanup.
Jamieson Christian
2003-06-01
Enable loom sound patch, works in both loomega and indy3ega
Travis Howell
2003-06-01
More MT-32 SysEx tweaks
Jamieson Christian
2003-06-01
Fixed checksum error
Jamieson Christian
2003-06-01
More MT-32 SysEx tweaking
Jamieson Christian
2003-06-01
Removed debug output
Jamieson Christian
2003-06-01
Fixed potentially structure alignment problem
Jamieson Christian
2003-06-01
cleanup
Max Horn
2003-06-01
Teaking the MT-32 welcome message.
Jamieson Christian
2003-06-01
clearUpperMask -> clearCharsetMask
Max Horn
2003-06-01
same change as in the old costume code: just always mask
Max Horn
2003-06-01
cleanup
Max Horn
2003-06-01
Welcome message for MT-32 panels.
Jamieson Christian
2003-05-31
cleanup
Max Horn
2003-05-31
cleanup
Max Horn
2003-05-31
begone, evil typo!
Max Horn
2003-05-31
added hack to make The Dig work again, tbus might break all sorts of other th...
Max Horn
2003-05-31
fixed warning
Max Horn
2003-05-31
apply V6 elevation change to V8, too
Max Horn
2003-05-31
Made thread-safe.
Jochen Hoenicke
2003-05-31
fix for part of bug #630570
Max Horn
2003-05-31
some box debugging code
Max Horn
2003-05-31
ah well. just get rid of this again. this fixes some actor freezes in The Dig...
Max Horn
2003-05-31
don't be so verbose on low debug levels
Max Horn
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