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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2002-10-15
Patch 623391: Verb shadow fix (MI2)
James Brown
2002-10-15
cleanup sfx and music in imuse, changed talkdelay description(disable) in the...
Paweł Kołodziejski
2002-10-14
Various Sam & Max iMuse upgrades
Jamieson Christian
2002-10-14
Add a scaling hack for The Dig - we really need to fix the scaling tables for...
James Brown
2002-10-13
fix nexus scrolling in the dig, but partialy, there is also memory coruption ...
Paweł Kołodziejski
2002-10-13
Patch 622632: FT fuel-tower scale hack improvement
James Brown
2002-10-13
Patch 32990: Options fix for Amiga Palette checkbox
James Brown
2002-10-13
Fix oversight - GID_'s are stored as a constant assigned to Scumm::_gameId, N...
James Brown
2002-10-13
fixed crash after load some savegames - proper height initialisation
Paweł Kołodziejski
2002-10-13
Fixed GM part allocation conflicts, default Sam & Max pitch bend range
Jamieson Christian
2002-10-13
Patch 614005(b) - Pitchblend updates
James Brown
2002-10-13
Patch 622386: do_command(256) implementation, Sam and Max
James Brown
2002-10-12
Fixed warning on VC++ 6.0
Jamieson Christian
2002-10-12
Revised do_command(15) to finalize cleanup of Sam & Max opening cutscene/credits
Jamieson Christian
2002-10-12
Patch something: imTrigger implementation
James Brown
2002-10-12
revised options dialog
Max Horn
2002-10-11
Patch 621733: drawBomp() masking
James Brown
2002-10-11
added FT imuse music
Paweł Kołodziejski
2002-10-10
update imuse tables
Paweł Kołodziejski
2002-10-10
added the dig imuse seq music
Paweł Kołodziejski
2002-10-10
Work around crash in The Dig, which occurs when the music reaches the
James Brown
2002-10-10
Fix compilation
James Brown
2002-10-10
Update some comments
James Brown
2002-10-10
Patch 620944 Rev B, plus cleaning up warning/debug messages for iMUSE
James Brown
2002-10-09
in error() use g_system instead of g_scumm->_system in order to support Simon...
Max Horn
2002-10-09
update map table (imuse)
Paweł Kołodziejski
2002-10-09
Revised GM-to-FM instrument table.
Jamieson Christian
2002-10-08
corrections to music map table
Paweł Kołodziejski
2002-10-08
ops
Paweł Kołodziejski
2002-10-08
synced with local sources (imuse)
Paweł Kołodziejski
2002-10-08
added delay before start playing sample to get chance for doComand
Paweł Kołodziejski
2002-10-08
synced with local sources (imuse)
Paweł Kołodziejski
2002-10-08
allow user to load savegames while Smush movies are playing; cleanup
Max Horn
2002-10-07
patch #619276: Don't hog CD-ROM for non-CD games
Max Horn
2002-10-07
eriktorbjorn's Akos Codec 5 rewrite (Patch 618888 V2)
James Brown
2002-10-06
Patch 614005b - mi2-carnival.diff fix by eriktorbjorn
James Brown
2002-10-06
Fix text drawing for pre-v7 games
James Brown
2002-10-06
applied patch: #619275
Paweł Kołodziejski
2002-10-06
hack: enabled exit from loop on bad opcode.
Paweł Kołodziejski
2002-10-06
full redraw after smush movie
Paweł Kołodziejski
2002-10-06
full redraw after smush movie and changes in debug
Paweł Kołodziejski
2002-10-06
fixed looping in FT and changed debug level
Paweł Kołodziejski
2002-10-06
Fix drawDescString - still needs centering corrections
James Brown
2002-10-06
Improve INSANE start-of-hack :P
James Brown
2002-10-06
fixed warnings :)
Paweł Kołodziejski
2002-10-06
Reverse experimental AKOS codec 5 rewrite.
James Brown
2002-10-06
Full Throttle / The Dig fixes.
James Brown
2002-10-05
imuse: ahh, fixing previous patch
Paweł Kołodziejski
2002-10-05
imuse: cleanup doCommand
Paweł Kołodziejski
2002-10-04
added looping voc samples in imuse(not tested)
Paweł Kołodziejski
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