Age | Commit message (Expand) | Author |
2002-11-13 | more initialisation fixes | Max Horn |
2002-11-13 | more initialisation fixes | Max Horn |
2002-11-11 | append missing heads hack so actor in indy3 intro is always visible | Jonathan Gray |
2002-11-11 | confine dodgy hack in indy3 that should probably be removed | Jonathan Gray |
2002-11-10 | in Zak256, flash light now follows the mouse cursor instead of the actor; als... | Max Horn |
2002-11-10 | Fixed race condition check in midi_driver_thread. | Jamieson Christian |
2002-11-10 | Hack to prevent animation hangs during Conroy's song in Sam & Max. | Jamieson Christian |
2002-11-10 | Game-specific a likely incorrect fix for Indy3 (Class 22 is the "Don't mask" ... | James Brown |
2002-11-10 | revert costume palette table to 32 and fix actor.cpp compilation | Paweł Kołodziejski |
2002-11-10 | completly decoupled engine.h/.cpp from simon.h and scumm.h; removed some stat... | Max Horn |
2002-11-10 | increasing actor palette to 256 | Paweł Kołodziejski |
2002-11-10 | fix for the flashlight crash in Indy3; I am not 100% sure that this is the ri... | Max Horn |
2002-11-10 | fixed stupid mistake | Max Horn |
2002-11-10 | added Scumm::displayError() method; make use of that to display errors if sav... | Max Horn |
2002-11-10 | fixed two race conditions | Max Horn |
2002-11-10 | Fixed IMuseGM device state trackers to prevent inappropriate dropped messages. | Jamieson Christian |
2002-11-10 | Hack to prevent decapitation :) | James Brown |
2002-11-10 | Let's try this without the blatent stupidity | James Brown |
2002-11-10 | Fix a stupid mistake in my implementation of Indy3's alternate wait_for_message. | James Brown |
2002-11-10 | Implement Indy3 opcode - this fixes the 'walking to car' portion of the first... | James Brown |
2002-11-10 | properly translate class, read (i want my trains back), I'm told this will re... | Jonathan Gray |
2002-11-10 | Remove hack. It's not even the CORRECT hack for this problem. | James Brown |
2002-11-10 | add back code that was removed in rev 1.16 with a room specific check, so tra... | Jonathan Gray |
2002-11-09 | Apart from broke actor costumes, and the random catacomb crashes - | James Brown |
2002-11-09 | New IMuseMonitor front-end provides thread-safe access into IMuse from script... | Jamieson Christian |
2002-11-09 | Patch 635873: Loom Masking Hack - update | James Brown |
2002-11-09 | Evil Geniuses arn't, otherwise the world would be far more intrested. | James Brown |
2002-11-09 | This should fix the DOTT white-background bug. Someone please confirm this fo... | James Brown |
2002-11-09 | fix for bomp scalling, missing duplicate table | Paweł Kołodziejski |
2002-11-08 | Masking patch | James Brown |
2002-11-08 | Fix Indy3 "Guard-Fighting" crash and properly fix the empty exits problem | James Brown |
2002-11-07 | Add newline to end of file | Travis Howell |
2002-11-07 | class -> struct to make Visual C++ happy | Max Horn |
2002-11-06 | Initial upgrades to support MT-32 emulation | Jamieson Christian |
2002-11-06 | applied patch: #634326, and changed strip ranges for after and before scumm v7, | Paweł Kołodziejski |
2002-11-06 | fix options dialog | Max Horn |
2002-11-06 | why keep a seperate opcode entry & opcode description table if we can have it... | Max Horn |
2002-11-06 | moved some constants from scumm.h to gameDetector.h; this way, we don't have ... | Max Horn |
2002-11-06 | make it possible to #include imuse.h on its own | Max Horn |
2002-11-06 | removed more unused variables; cleaned up some spaces | Max Horn |
2002-11-06 | added a FIXME | Max Horn |
2002-11-06 | removed unused parameters from drawBomp | Max Horn |
2002-11-06 | compile fix | Max Horn |
2002-11-06 | removed more typecasts | Max Horn |
2002-11-06 | removed some useless typecasts | Max Horn |
2002-11-06 | removed obsolete code; properly init variables (aquadran, can you maybe turn ... | Max Horn |
2002-11-06 | removed hardcoded value | Paweł Kołodziejski |
2002-11-06 | Apply restore-bg part of patch 629043 | James Brown |
2002-11-06 | rewrote akos5 and bomp, corrected pitch in akos16, increased range of gfxbits | Paweł Kołodziejski |
2002-11-06 | Don't attempt to play sound in simon 1 dos. | Travis Howell |