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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2004-08-13
Ooos
Travis Howell
2004-08-12
Fix FOA regression I caused.
Travis Howell
2004-08-11
Fix for bug #1007093 (GUI: removing game configuration from Launcher buggy); ...
Max Horn
2004-08-11
A few corrections
Travis Howell
2004-08-11
Add part of suggested cleanup to remove extra variable.
Travis Howell
2004-08-10
Added a FIXME, maybe Kirben (or whoever add this stuff) can comment on this :-)
Max Horn
2004-08-10
Perform proper clipping (this fixes some graphic regressions in The Dig)
Max Horn
2004-08-10
Fix by erik for bug #1006098 (FBDEMO: Subtitle regression in intro)
Max Horn
2004-08-10
Correct verb order
Travis Howell
2004-08-10
Limit to old saved game only.
Travis Howell
2004-08-10
Remove old unused and unneeded function.
Travis Howell
2004-08-10
Should be 8 pixels for V1 games.
Travis Howell
2004-08-10
Fix a few remaining graphic gliches in V1 games
Travis Howell
2004-08-09
Fix for bug #902387 (MANIAC64: Graphical glitch when Space Police arrives)
Max Horn
2004-08-09
Better method, shouldn't be used in PC FT demo.
Travis Howell
2004-08-09
A few more correction for INSANE in PC FT demo
Travis Howell
2004-08-09
Add patch #999887 - Possible fix for bug #998276
Travis Howell
2004-08-09
Fix bug #780922 - SAM: Conroy doesn't stop singing when escaping cutscene
Travis Howell
2004-08-08
Fixed variable access in the debugger
Max Horn
2004-08-08
Remove these warnings -- no reports came in all the time anyway, and things s...
Max Horn
2004-08-08
Patch #1003866 (SCUMM: New text rendering code (fixes various bugs))
Max Horn
2004-08-08
Moved some code out into a separate function
Max Horn
2004-08-08
Removing annoying debug messages
Max Horn
2004-08-08
No longer required
Travis Howell
2004-08-08
Update comment
Travis Howell
2004-08-08
Added suggested hack for bug #556558, which was bug in original game.
Travis Howell
2004-08-08
Correction from FT disasm.
Travis Howell
2004-08-08
Non-interactive INSANE sequence in PC FT demo works now.
Travis Howell
2004-08-08
insane skip tag is different in PC FT demo
Travis Howell
2004-08-07
Init _compInput (prevents bad free)
Max Horn
2004-08-07
Re-arrange code to allow second INSANE in PC FT demo to work
Travis Howell
2004-08-07
Always clear weapons in INSANE of PC FT demo
Travis Howell
2004-08-07
Correction my earlier mistake
Travis Howell
2004-08-07
Update
Travis Howell
2004-08-07
Wrong value
Travis Howell
2004-08-07
Ooops
Travis Howell
2004-08-07
PC FT demo INSANE actually used a combined actor02Reaction/actor03Reaction
Travis Howell
2004-08-07
More PC FT demo INSANE differences (Sounds)
Travis Howell
2004-08-07
More PC FT demo INSANE differences (Sounds)
Travis Howell
2004-08-06
Cleanup; added ugly workaround for bug #901462
Max Horn
2004-08-06
WORKAROUND bug #903223 (COMI: Guybrush reads church clock incorrectly (German))
Max Horn
2004-08-06
More PC FT demo INSANE differences (Costumes)
Travis Howell
2004-08-06
Minor correction for actor rooms.
Travis Howell
2004-08-06
More PC FT demo INSANE differences (Weapons)
Travis Howell
2004-08-06
More PC FT demo INSANE differences
Travis Howell
2004-08-06
COMI/DIG always redraws verbs too
Travis Howell
2004-08-06
Set cemera default values for scumm7 games.
Travis Howell
2004-08-05
Fix a small overpainting issue, visible in some of the COMI dialogs
Max Horn
2004-08-05
Disable this workaround for COMI, as it causes a regression there. Actually, ...
Max Horn
2004-08-05
Fix for bug #908434 (COMI: Using the ventriloquism book on Blondebeard acts w...
Max Horn
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