Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-10-07 | Set up MDT_TOWNS on remainder of FM-TOWNS targets | Jamieson Christian | |
svn-id: r10665 | |||
2003-10-07 | Remove comment, which is no longer needed too. | Travis Howell | |
svn-id: r10655 | |||
2003-10-07 | Ooops, used wrong one. | Travis Howell | |
svn-id: r10653 | |||
2003-10-07 | FM TOWNS sfx fix, correct sample rate. | Travis Howell | |
svn-id: r10652 | |||
2003-10-06 | *** empty log message *** | Travis Howell | |
svn-id: r10650 | |||
2003-10-06 | Fix text when room scrolls in game versions < 3. | Travis Howell | |
Manual redraw of verbs areas isn't require after reload of game in loom/loomcd, causes glitches in some locations. svn-id: r10648 | |||
2003-10-06 | removed obsolete | Max Horn | |
svn-id: r10645 | |||
2003-10-06 | Should not apply to loom/loomcd, they only use room scrolling at one point ↵ | Travis Howell | |
and this causes glitches. svn-id: r10635 | |||
2003-10-05 | Fixed crash with Euphony looping. (Not that we actually | Jamieson Christian | |
do looping right now, but I hit this during a test.) svn-id: r10623 | |||
2003-10-05 | cleanup | Max Horn | |
svn-id: r10620 | |||
2003-10-05 | fix compilation | Max Horn | |
svn-id: r10616 | |||
2003-10-05 | Preliminary preparation for new YM2612 FM emulator. | Jamieson Christian | |
All the hooks are in, but actual implementation needs to be checked for portability. svn-id: r10615 | |||
2003-10-05 | factor out common gfx_mode/fullscreen setup code from the game engines into ↵ | Max Horn | |
the main code (maybe putting this into the Engine constructor would be better, though?) svn-id: r10611 | |||
2003-10-05 | correct for towns version | Jonathan Gray | |
svn-id: r10602 | |||
2003-10-05 | This should fix distaff display after reload in loom/loomcd. | Travis Howell | |
svn-id: r10601 | |||
2003-10-05 | Use _roomPalette for 256 color 'SMALL_HEADER' games too, since it seems to ↵ | Travis Howell | |
help some. svn-id: r10599 | |||
2003-10-04 | use namespace Common a bit more; don't zero the RNG in scumm (else the seed ↵ | Max Horn | |
gets reset); remove obsolete 256 color blending code svn-id: r10592 | |||
2003-10-04 | fix target name | Jonathan Gray | |
svn-id: r10585 | |||
2003-10-04 | add indy4 towns target, untested but if the demo is any indication I don't ↵ | Jonathan Gray | |
see why it wouldn't work svn-id: r10584 | |||
2003-10-04 | let adlib/native music for indydemo work | Jonathan Gray | |
svn-id: r10580 | |||
2003-10-03 | cleanup / doxygenification | Max Horn | |
svn-id: r10578 | |||
2003-10-03 | Fix for Bug [817242] ALL: MT-32 to GM key velocity conversion | Jamieson Christian | |
Implemented dynamic range matching for MT-32 tracks routed to GM output devices. svn-id: r10573 | |||
2003-10-03 | introduced namespace Scumm; made #include statements use scumm/ prefix ↵ | Max Horn | |
explicitly svn-id: r10571 | |||
2003-10-03 | fix another doxygen warning | Max Horn | |
svn-id: r10568 | |||
2003-10-03 | make doxygen happy | Max Horn | |
svn-id: r10567 | |||
2003-10-03 | Potential fix for bug #816086 | Max Horn | |
svn-id: r10566 | |||
2003-10-03 | Adjust timer for Amiga version of Monkey Island 1. | Travis Howell | |
svn-id: r10559 | |||
2003-10-03 | This is used in Amiga version of Monkey Island 1. | Travis Howell | |
svn-id: r10558 | |||
2003-10-03 | some doxygen | Max Horn | |
svn-id: r10557 | |||
2003-10-03 | added getMusicTimer() to class MusicEngine; this allows some nice code ↵ | Max Horn | |
cleanup; also added an error() invocation to find out if certain code is still needed svn-id: r10556 | |||
2003-10-03 | const as const can | Max Horn | |
svn-id: r10555 | |||
2003-10-02 | renamed class Scumm to ScummEngine (consisten with other engine names; also ↵ | Max Horn | |
makes room for a potential 'Scumm' namespace) svn-id: r10549 | |||
2003-10-02 | renamed namespace ScummVM to Common | Max Horn | |
svn-id: r10544 | |||
2003-10-02 | Fix for Bug [815851] DOTT: MT-32 MIDI priority | Jamieson Christian | |
Favor 'ROL ' resources over 'GMD ' if --native-mt32 is selected. svn-id: r10537 | |||
2003-10-01 | A few FmTowns games don't fall under the GF_FMTOWNS flag. | Jamieson Christian | |
Must not filter them out in stopSound(). svn-id: r10527 | |||
2003-10-01 | Fix for Bug [812737] ALL: pitchbend range with MT32 | Jamieson Christian | |
Manual scaling of pitchbends to account for the fact that the MT32 doesn't respond to RPN-based pitchbend range adjustments. Also tweaked the MT32 partial reserve settings per Bug [812740]. svn-id: r10521 | |||
2003-09-30 | patch #815478: fix object leak in V5 opcode | Max Horn | |
svn-id: r10513 | |||
2003-09-30 | Support for FMTowns versions of MI1/2, | Jamieson Christian | |
submitted by Hibernatus. svn-id: r10511 | |||
2003-09-30 | Generated signed sound samples (cf. feature request #812913). | Jochen Hoenicke | |
svn-id: r10510 | |||
2003-09-30 | Fix GCC warning. | Torbjörn Andersson | |
svn-id: r10509 | |||
2003-09-30 | This may be an issue in legit gameplay, but GF_FMTOWNS | Jamieson Christian | |
games do use _musicEngine for the FM synth stuff, so don't exclude it in stopSound(). (Is this assumption made elsewhere also?) svn-id: r10506 | |||
2003-09-30 | MDT_ADLIB for Indy3Towns (for YM2612 kludge) | Jamieson Christian | |
svn-id: r10505 | |||
2003-09-30 | More tweaks to the note durations | Jamieson Christian | |
svn-id: r10504 | |||
2003-09-30 | Fixed MT-32 init not getting called | Jamieson Christian | |
svn-id: r10501 | |||
2003-09-30 | Fix for Bug [812740] ALL: MT32: some notes cut off early | Jamieson Christian | |
logicdeluxe's patch to set MT-32 partial reserves equally for all channels, to ensure that entire notes don't get cut off. The patch as committed is slightly modified to reorder the MT-32 initialization sequence. The mods (1) ensure a brief delay between SysEx transmissions to give the MT-32 time to process each request, and (2) hopefully sequence the delays such that the ScummVM welcome message is actually readable and doesn't just flash for a split-second (as was the reported behavior in the past). svn-id: r10498 | |||
2003-09-30 | Refined Euphony parser behavior, specifically, | Jamieson Christian | |
added proper handling for F2 events, and experimental handling for malformed 9x/00 events. svn-id: r10497 | |||
2003-09-30 | Add two more HE targets | Travis Howell | |
svn-id: r10495 | |||
2003-09-29 | Cleanup, mostly related to matching up semantics | Jamieson Christian | |
between Part and MidiChannel (which Part may derive from eventually). svn-id: r10480 | |||
2003-09-29 | Fixed iMuse termination sequence to avoid deadlock. | Jamieson Christian | |
Fixes Bug [813920]. svn-id: r10477 | |||
2003-09-28 | added two HE games | Paweł Kołodziejski | |
svn-id: r10466 |