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AgeCommit message (Expand)Author
2005-03-06Use sprite groups number, not sprite id.Travis Howell
2005-03-06Rename sprite fieldsTravis Howell
2005-03-06Ooops, reversed that.Travis Howell
2005-03-06c & p typeTravis Howell
2005-03-06Correct class_flag checks for spritesTravis Howell
2005-03-06Checks were in reverse.Travis Howell
2005-03-06*** empty log message ***Travis Howell
2005-03-06Add extra safety checks from original games, to copyVirtScreenBuffers()Travis Howell
2005-03-05Fix spriteAddImageToList() according to disassembly. (sbb-related)Eugene Sandulenko
2005-03-05Update commentsTravis Howell
2005-03-05Remove invalid sprite checkTravis Howell
2005-03-04Add missing checkTravis Howell
2005-03-04Add more details to WizImageOpsTravis Howell
2005-03-03Correct classId value.Travis Howell
2005-03-03Need to adjust HE7 filename for mustard too.Travis Howell
2005-03-03Fix compare string.Travis Howell
2005-03-03Add missing actor redrawsTravis Howell
2005-03-03Correct palSlot rangeTravis Howell
2005-03-02Sync paletteOps in HE90Travis Howell
2005-03-02Add two more VARs for HE89+Travis Howell
2005-03-02Distinguish between green and amber hercules. Now specify it via hercGreenEugene Sandulenko
2005-03-02Make detection of v1 SCUMM games at detection stage, not resourceEugene Sandulenko
2005-03-02Commit o100_paletteOps WIP based on cyx's patch. Original patch justEugene Sandulenko
2005-03-02Fix room resource loading in Buzzy games.Travis Howell
2005-03-02Add dummy case used in airportTravis Howell
2005-03-02Fix array read from files in HE72+Travis Howell
2005-03-02When restoring older savegames, fill the script slot 'cycle' fields withTorbjörn Andersson
2005-03-02Fix string display in Buzzy games.Travis Howell
2005-03-02Fix COMI part III regression, I lost a line.Travis Howell
2005-03-01Fixed warning.Torbjörn Andersson
2005-02-28Perform some validation before using GFX strip offset (see also bug #795214)Max Horn
2005-02-28preliminar work on processWizImage 9 and updated wiz flagsGregory Montoir
2005-02-28Missed a change.Travis Howell
2005-02-28Add support for script cycles used by HE90+ games.Travis Howell
2005-02-28*** empty log message ***Travis Howell
2005-02-28CleanupTravis Howell
2005-02-28Rename sprite functionsTravis Howell
2005-02-27Revert the spriteGroupId checks.change.Travis Howell
2005-02-27Correct spriteGroupId checks.Travis Howell
2005-02-27Correction, only redraw if flags changed.Travis Howell
2005-02-27correction, WIZH tag is LEGregory Montoir
2005-02-27moved some variables to ScummEngine_v90he and renamed some SpriteInfo fieldsGregory Montoir
2005-02-27fixed footdemo startup wizimageGregory Montoir
2005-02-27added processWizImage mode 8 ; this breaks footdemo, feel free to disableGregory Montoir
2005-02-27Rename varsTravis Howell
2005-02-27OoopsTravis Howell
2005-02-27Add floodState struct and rename opcode.Travis Howell
2005-02-27Update debug msg.Travis Howell
2005-02-27Add more safety checks.Travis Howell
2005-02-26typoGregory Montoir