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AgeCommit message (Expand)Author
2004-09-06Add HE 80/90 classes, will be filled up over time.Travis Howell
2004-09-05Implement roomOp 234Eugene Sandulenko
2004-09-05fixed awiz displayGregory Montoir
2004-09-05Added BMAP support in objects.Eugene Sandulenko
2004-09-05The old 'sound' array was introduced in savegame version 8, so surely theTorbjörn Andersson
2004-09-05Fixed scrollEffect() regression introduced when move_screen() was removed.Torbjörn Andersson
2004-09-05Valgrind warningTravis Howell
2004-09-05compilation fixJonathan Gray
2004-09-05code simplificationGregory Montoir
2004-09-05OoopsTravis Howell
2004-09-05Increase actor.sound to 32 for HE 80+ games.Travis Howell
2004-09-05Fix bug which sometimes lead to some enemies never appear.Eugene Sandulenko
2004-09-05Caused music regression.Travis Howell
2004-09-04Add opcodeTravis Howell
2004-09-04HE 72+ games set VARS with amount of each type of resource.Travis Howell
2004-09-04added error info for bundle mgr bugPaweł Kołodziejski
2004-09-04fixde bug IMUSE+DEBUGPaweł Kołodziejski
2004-09-04added comment for insane hackPaweł Kołodziejski
2004-09-04cleanup (this actor clip stuff is really evil -- I have to agree with Kirben,...Max Horn
2004-09-04Should use _numSounds too.Travis Howell
2004-09-04OoopsTravis Howell
2004-09-04cleanupGregory Montoir
2004-09-04Complete actor clipping override code for HE games.Travis Howell
2004-09-04Got rid of OSystem::move_screenMax Horn
2004-09-04Missing popTravis Howell
2004-09-04OoopsTravis Howell
2004-09-04Add actor cliping override for HE games.Travis Howell
2004-09-03Fix for bug #1021538 (COMI: Graphic glitches in ship-to-ship fight)Max Horn
2004-09-03preliminar Wiz images support (HE 72)Gregory Montoir
2004-09-03Small correction for V7-8 actor drawingMax Horn
2004-09-03Another akos code difference in HE 71+ gamesTravis Howell
2004-09-03Fix warningMax Horn
2004-09-03Add basic decoding of debug script scripts.Travis Howell
2004-09-03Revert verb draw order change.Travis Howell
2004-09-03Add fingolfin's suggested solution for bug #881132Travis Howell
2004-09-02Cleanup: renamed 'value' to 'scaletableSize' and made akos codec1 & the old c...Max Horn
2004-09-02Make clearTextQueue call removeBlastTexts -- this fixes a text redraw issue i...Max Horn
2004-09-02cleanupMax Horn
2004-09-02HE games don't mask.Travis Howell
2004-09-02Update IMHD fieldsTravis Howell
2004-09-02*** empty log message ***Travis Howell
2004-09-02Add extra sound check for HE gamesTravis Howell
2004-09-02HE games should check _numSounds to check whether sound type is music.Travis Howell
2004-09-01Update debug codeTravis Howell
2004-09-01HE specificTravis Howell
2004-09-01Add misisng case (Used in funpack)Travis Howell
2004-09-01Fix incorrect flObject base address computationMax Horn
2004-09-01HE 80+ speech files aren't encodedTravis Howell
2004-09-01Add HE 72 versions, still not working right yet.Travis Howell
2004-09-01Correct assertTravis Howell