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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2005-05-03
Skip wiz compression type 2 used by baseball2003
Eugene Sandulenko
2005-05-03
Add a few more HE demos.
Travis Howell
2005-05-02
Add temporary hack for wizImages using compression type 2 for now.
Travis Howell
2005-05-02
Add work around for script bug in the first version of pajama.
Travis Howell
2005-05-02
Add missing case for pajama.
Travis Howell
2005-05-01
Missed two.
Travis Howell
2005-05-01
Add feature flag for HE games with 16bit color.
Travis Howell
2005-05-01
HE80+ games store current charset numberin VAR80.
Travis Howell
2005-05-01
Correction to copyHEPaletteColor()
Travis Howell
2005-05-01
Add extra cases for bb2demo.
Travis Howell
2005-05-01
VAR 78 controls platform in HE80+ games.
Travis Howell
2005-05-01
VAR_NUM_SOUND_CHANNELS is 88 in HE80+ games.
Travis Howell
2005-05-01
Add extra cases for readdemo.
Travis Howell
2005-05-01
Use correct safety check.
Travis Howell
2005-05-01
Add missing safety checks.
Travis Howell
2005-04-30
cleanup closestPtOnLine
Max Horn
2005-04-30
Only allocate the actor sorting array once
Max Horn
2005-04-30
Convert windows path separators before opening wiz files.
Eugene Sandulenko
2005-04-30
cleanup
Max Horn
2005-04-30
Reset additional fields
Travis Howell
2005-04-30
Set sprite id & group number for wizImages.
Travis Howell
2005-04-30
Add expanded _wizParams used by HE100 games.
Travis Howell
2005-04-30
Add a few case stubs for moondemo.
Travis Howell
2005-04-30
Add missing case.
Travis Howell
2005-04-29
Some sound resources in soccer2004 are compressed too.
Travis Howell
2005-04-29
Several HE100 games (moondemo/soccer2004) allow 1024 local scripts.
Travis Howell
2005-04-29
Add comment to NES-specifix gfx hack with virtual screens
Eugene Sandulenko
2005-04-29
Ooops
Travis Howell
2005-04-29
Add HE90 version of processActors().
Travis Howell
2005-04-29
Remove extra whitespace.
Travis Howell
2005-04-29
pajama3 requires GF_HE_LOCALIZED
Travis Howell
2005-04-28
Moved blast text/object code to ScummEngine_v6
Max Horn
2005-04-28
Moved bundle based localization code to ScummEngine_v7
Max Horn
2005-04-28
Extract code works will any WriteStream, not just MemoryWriteStream
Max Horn
2005-04-28
Add Macintosh version of putttime.
Travis Howell
2005-04-28
Added new handleMouseOver to allow further refactoring of the V2 specific ver...
Max Horn
2005-04-28
Refactor HE actor post/pre-processing code a bit (some more cleanup for HE90 ...
Max Horn
2005-04-28
Comment on some MM NES oddity, I hope somebody can explain this :-)
Max Horn
2005-04-27
Minor cleanup.
Travis Howell
2005-04-27
Rename function.
Travis Howell
2005-04-27
Minor clean up, HE games should always copy strings directly.
Travis Howell
2005-04-27
Fix glitch when skipping AUX sequence in freddi.
Travis Howell
2005-04-27
Correct actor clipping in HE games.
Travis Howell
2005-04-27
Fix comment (copy & paste are evil)
Max Horn
2005-04-27
Add feature flag for HE games which appear to have localized versions.
Travis Howell
2005-04-27
Add some basic support for pjgames.
Travis Howell
2005-04-26
Added a few more comments
Max Horn
2005-04-26
Use kVerbVirtScreen were appropriate; removed unused param from initVirtScreen
Max Horn
2005-04-26
desaturatePalette is V8 specific
Max Horn
2005-04-26
Fixed incorrect use of kMainVirtScreen
Max Horn
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