Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-05-31 | Fix typo in previous commit | Torbjörn Andersson | |
svn-id: r8174 | |||
2003-05-31 | Set the "machine speed" variable for V2 games. I think it's safe to assume | Torbjörn Andersson | |
that modern hardware will handle the more elaborate version of the EGA Zak intro without any problems. svn-id: r8173 | |||
2003-05-31 | fixed mismatch between declaration and implementation | Max Horn | |
svn-id: r8172 | |||
2003-05-31 | some setObjectName changes. I'd really like to switch V2-V5 to use ↵ | Max Horn | |
rtObjectName resources, too svn-id: r8171 | |||
2003-05-31 | FIXME comment added | Max Horn | |
svn-id: r8170 | |||
2003-05-31 | cleanup | Max Horn | |
svn-id: r8169 | |||
2003-05-31 | Added missing random freqmod entries (water doesn't beep anymore :) | Jochen Hoenicke | |
Removed extra newlines from debugging output. svn-id: r8166 | |||
2003-05-31 | Cleaned up the sample generator. | Jochen Hoenicke | |
Added support for new opcodes as they are in Loom. I didn't enable Loom sound, as there are some issues (indyega, loomdemo) that need to be resolved first. svn-id: r8165 | |||
2003-05-31 | fixed bug #739560: COMI: crash at start of part III | Max Horn | |
svn-id: r8162 | |||
2003-05-31 | make some stuff private | Max Horn | |
svn-id: r8161 | |||
2003-05-30 | oops | Max Horn | |
svn-id: r8160 | |||
2003-05-30 | Use language index for The Dig, too | Max Horn | |
svn-id: r8159 | |||
2003-05-30 | continously opening and closing the language.bnd file is rather inefficient. ↵ | Max Horn | |
It's about 400k, though... svn-id: r8158 | |||
2003-05-30 | Workaround for bug #746349 | Max Horn | |
svn-id: r8157 | |||
2003-05-30 | more costume cleanup. soone we should be able to merger AKOS codec1 and the ↵ | Max Horn | |
old costume code svn-id: r8155 | |||
2003-05-30 | some cheap doxygen docs; cleanup | Max Horn | |
svn-id: r8154 | |||
2003-05-30 | use decompressBomp instead of smush_decode_codec1 | Max Horn | |
svn-id: r8153 | |||
2003-05-30 | made decompressBomp use bompDecodeLine | Max Horn | |
svn-id: r8152 | |||
2003-05-30 | moved bomp stuff into own files; removed some of our 6 (!) bomp decoders | Max Horn | |
svn-id: r8151 | |||
2003-05-30 | cleanup | Max Horn | |
svn-id: r8150 | |||
2003-05-30 | code unification | Max Horn | |
svn-id: r8146 | |||
2003-05-30 | cleanup | Max Horn | |
svn-id: r8145 | |||
2003-05-30 | modified o5_getClosestObjActor to find actors/objects more than 255 pixels away | Max Horn | |
svn-id: r8143 | |||
2003-05-30 | Modified version of erik's patch #745986: Experimental V2 mouseover stuff | Max Horn | |
svn-id: r8142 | |||
2003-05-30 | V2 verb highlighting (good one, erik :-) | Max Horn | |
svn-id: r8140 | |||
2003-05-30 | cleanup; removed last horizontal bound check from updateDirtyRect -> now all ↵ | Max Horn | |
the various 'offscreen actor redraw' problems should be fixed (at least I can't reproduce them in COMI anymore), while The Dig should still work just fine (at least it does in my test cases) svn-id: r8129 | |||
2003-05-30 | removed more harmful clipping | Max Horn | |
svn-id: r8128 | |||
2003-05-30 | removed debug output (checked that in by accident) | Max Horn | |
svn-id: r8127 | |||
2003-05-30 | rewrote Actor::needBgReset related code (this could cause regressions...) | Max Horn | |
svn-id: r8126 | |||
2003-05-30 | this clip is bad: it's not needed (we clip later anyway), and it clips too much | Max Horn | |
svn-id: r8125 | |||
2003-05-30 | fix The Dig 'hang' regression | Max Horn | |
svn-id: r8124 | |||
2003-05-30 | work around nexus crash (only in old savegames?) | Max Horn | |
svn-id: r8123 | |||
2003-05-29 | more camera spliting | Max Horn | |
svn-id: r8121 | |||
2003-05-29 | added some doxygen comments to common/system.h; cleaned up the OSystem ↵ | Max Horn | |
interface a bit svn-id: r8116 | |||
2003-05-29 | cleanup; fixed crashes that occured when an actor was drawn partly offscreen | Max Horn | |
svn-id: r8113 | |||
2003-05-29 | cleanup | Max Horn | |
svn-id: r8110 | |||
2003-05-29 | cleanup | Max Horn | |
svn-id: r8109 | |||
2003-05-29 | moved camera stuff to own file | Max Horn | |
svn-id: r8099 | |||
2003-05-29 | removed obsolete | Max Horn | |
svn-id: r8098 | |||
2003-05-29 | removed obsolete | Max Horn | |
svn-id: r8095 | |||
2003-05-29 | merged all AKOS codec 1 decoders into one | Max Horn | |
svn-id: r8092 | |||
2003-05-29 | more costume cleanup; fixed small regression I introduced (copy & paste, sigh) | Max Horn | |
svn-id: r8090 | |||
2003-05-29 | Fxi win32 compile | Travis Howell | |
svn-id: r8089 | |||
2003-05-29 | more costuem code merging | Max Horn | |
svn-id: r8088 | |||
2003-05-29 | more costume cleanup | Max Horn | |
svn-id: r8087 | |||
2003-05-29 | fixed V2 script freezing (bug #745421) | Max Horn | |
svn-id: r8086 | |||
2003-05-29 | A few small V2 detection/init changes | James Brown | |
svn-id: r8085 | |||
2003-05-29 | more costume/akos changes | Max Horn | |
svn-id: r8074 | |||
2003-05-29 | they are getting more and more similar :-) | Max Horn | |
svn-id: r8073 | |||
2003-05-29 | cleanup | Max Horn | |
svn-id: r8072 |