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AgeCommit message (Expand)Author
2003-05-24change behaviour for loading save games from the command line so that if you ...Max Horn
2003-05-24(somewhat hackish) support for COMI CD changing on Mac OS X; reordered stuff ...Max Horn
2003-05-24don't use _gameDataPath directly; minor cleanupMax Horn
2003-05-24fixed flashlight oddities in Zak256Max Horn
2003-05-24Put the comment back on IMUSE_DEBUG. Duh.Jamieson Christian
2003-05-24Possible fix for hanging notes in iMuseJamieson Christian
2003-05-24Removed more unnecessary codeJamieson Christian
2003-05-24Various iMuse cleanupJamieson Christian
2003-05-24fixed roomOps:1 (thanks to Hoenicke)Max Horn
2003-05-24this change seems to be 'logical', but could be wrong; would be nice to check...Max Horn
2003-05-24cleanupMax Horn
2003-05-24corrected FIXMEMax Horn
2003-05-24cleanup / minor tweakMax Horn
2003-05-24temporary work around for bug #742676 (game won't exit anymore, but behaviour...Max Horn
2003-05-24some more debug outputMax Horn
2003-05-24Fix for bug [742688] FOA: Missing music at Sophia's lecture.Jamieson Christian
2003-05-24we want a word not a byte for object numbers, bug pointed out by HoenickeJonathan Gray
2003-05-24returning 1 instead of the id is the correct behaviour I believe, but the scr...Jonathan Gray
2003-05-23bypass for Zak256 copy protection (can't test this right now, though)Max Horn
2003-05-23Added XMIDI support to IMuse. IMuse now plays music from Humongous games.Jamieson Christian
2003-05-23cleanupTorbjörn Andersson
2003-05-23Fixed VC++ warningJamieson Christian
2003-05-23some more derefActorSafe -> derefActor changes; found out why in COMI o6_getA...Max Horn
2003-05-23replaced many unsafe uses of derefActorSafe by derefActor; replaced derefActo...Max Horn
2003-05-23when iterating from 1 to _numActors over all actors, use _actors[] directly i...Max Horn
2003-05-23clarified / tightened the o5_actorSet hack for actor 0 (it seems to be there ...Max Horn
2003-05-23don't hardcode 9 but rather use the default actor talk color as given in the ...Max Horn
2003-05-23Patch #742132: o2_setobjectname script overwrite fixJames Brown
2003-05-23Fixed PPQN for old 'AD' music resourcesJamieson Christian
2003-05-23Revamped iMuse and Player classes. Player now uses MidiParser to parse its da...Jamieson Christian
2003-05-23Fixed VC++ warningsJamieson Christian
2003-05-23added support in the save/load system for 2 dimensional arrays; used this for...Max Horn
2003-05-23v2 fix for o5_getDist (thx segra)Max Horn
2003-05-23added tons of asserts; added warnings for other cases where we so far silentl...Max Horn
2003-05-23fixed butterknife + cashcardMax Horn
2003-05-23added two more redrawV2Inventory invocations; removed calls to runHook (it do...Max Horn
2003-05-23o5_walkActorToActor cleanup, and fixed for V2Max Horn
2003-05-23some well placed asserts (triggering any of those means with 99% a bug in som...Max Horn
2003-05-23this fixme doesn't seem to be needed anymoreMax Horn
2003-05-22oops, swapped set/clear state 2Max Horn
2003-05-22fixed more V2 clear/set state opcodesMax Horn
2003-05-22fixed Zak cashcardMax Horn
2003-05-22Added new module to project filesJamieson Christian
2003-05-22Separated IMuse Player into its own fileJamieson Christian
2003-05-22not needed anymore since we read the preposition flag directly from the obcd ...Max Horn
2003-05-22restricted getObjectIndex to only search thru _objs, not _inventory(to avoid ...Max Horn
2003-05-22endian fixMax Horn
2003-05-22from the MM/Zak scripts, the code etc. it's clear that unk2 is the sentence p...Max Horn
2003-05-22fixed o2_ifClassOfIsMax Horn
2003-05-22small V2 doSentence tweakMax Horn