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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2003-08-12
Fixed the freqency of one note. This bug is also in the original Lucas
Jochen Hoenicke
2003-08-12
Removed unused stuff.
Jamieson Christian
2003-08-12
Added GM-to-MT32 program mapping. Allows
Jamieson Christian
2003-08-12
this makes more sense in hex
Jonathan Gray
2003-08-12
mention what format a costume is using (ie why it is invalid)
Jonathan Gray
2003-08-11
Expanded iMuse debugger commands. All iMuse
Jamieson Christian
2003-08-11
Ooops that should only be for Amiga scumm 5 games.
Travis Howell
2003-08-11
Fix for Bug [770364] MI2: Amiga - Segfault when entering bar
Jamieson Christian
2003-08-11
Fix a regression, this code is required for Amiga versions!
Travis Howell
2003-08-11
this fixme doesn't apply to old bundle games using GID_INDY3 target
Jonathan Gray
2003-08-11
A nuke wasn't required after all
Travis Howell
2003-08-11
Fix regression
Travis Howell
2003-08-10
Replaced use of File with use of SaveFileManager where appropriate.
Marcus Comstedt
2003-08-10
Harmonized SaveFile API with File API a bit.
Marcus Comstedt
2003-08-10
Fix for Bug [785373] SAM: Overlapping music at Bigfoot convention
Jamieson Christian
2003-08-10
Added imuse_panic to turn off all music players
Jamieson Christian
2003-08-10
remap F1 to F5 for comi so people don't get the broken in game menu
Jonathan Gray
2003-08-08
remove GF_LOOM
Jonathan Gray
2003-08-08
remove debug printf
Jonathan Gray
2003-08-08
Fixed type mismatch warning
Jamieson Christian
2003-08-08
Added missing break after case
Jamieson Christian
2003-08-07
work around odd cases with odd lens for 16 bit audio data
Max Horn
2003-08-07
Fix for Bug [780924] IMUSE: Pitchbend isn't reset when changing tracks
Jamieson Christian
2003-08-07
This seems to be no more used
Chris Apers
2003-08-07
In fact, Nicolas, this is no more needed :)
Chris Apers
2003-08-06
Remove old tweak that can break the music when restoring now ... Chris, you s...
Nicolas Bacca
2003-08-06
Upgraded IMuse::doCommand() to support more than 8 parameters.
Jamieson Christian
2003-08-06
Tweaked debugger output to avoid wrapping, esp.
Jamieson Christian
2003-08-06
Fix for Bug [780918] SAM: Music stops at Bumpusville
Jamieson Christian
2003-08-06
remove obsolete warning for non-22050 Vorbis files
Max Horn
2003-08-06
get rid of GF_INDY3 again, and also remove GID_INDY3_256 and GID_INDY3_TOWNS
Max Horn
2003-08-06
Remove unneeded double brackets
Travis Howell
2003-08-06
Add GF_LOOM feature flag for loom games to reduce checks.
Travis Howell
2003-08-06
Add GF_INDY3 feature flag for indy3 games to reduce checks
Travis Howell
2003-08-06
snmidemo is adlin resources only, other than intro.
Travis Howell
2003-08-06
Reverted too much
Travis Howell
2003-08-05
getting rid of g_mixer; removing lots of whitespace
Max Horn
2003-08-05
another tab completion fix by wjp
Max Horn
2003-08-05
fix for debugger tab completion (thanks wjp)
Max Horn
2003-08-05
fix warning, cleanup code
Max Horn
2003-08-05
added support for output sample rates > 32767 (still limited to a max of 6553...
Max Horn
2003-08-05
cleanup
Max Horn
2003-08-05
Make prepositions work
James Brown
2003-08-05
fix warning / whitespace
Max Horn
2003-08-05
Forgot some V1 prep code
James Brown
2003-08-05
V1 preposition support, but broken.
James Brown
2003-08-05
Revert
Travis Howell
2003-08-05
This sam and max demo includes midi tracks
Travis Howell
2003-08-05
removed obsolete FIXME
Max Horn
2003-08-05
fixed VAR_TALKSTOP_KEY for V7 games (descumm6.cpp had it right all the time :-)
Max Horn
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