Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-01-07 | These two subops are the same, checked dig/ft disasm. | Travis Howell | |
svn-id: r12206 | |||
2004-01-07 | Add missing break | Travis Howell | |
svn-id: r12205 | |||
2004-01-07 | added code for ms track position | Paweł Kołodziejski | |
svn-id: r12204 | |||
2004-01-07 | Add missing break | Travis Howell | |
svn-id: r12203 | |||
2004-01-07 | better bundle dir cache | Paweł Kołodziejski | |
svn-id: r12202 | |||
2004-01-07 | less memory usage | Paweł Kołodziejski | |
svn-id: r12201 | |||
2004-01-07 | proper name | Paweł Kołodziejski | |
svn-id: r12200 | |||
2004-01-07 | optimized i/o access in bundle manager | Paweł Kołodziejski | |
svn-id: r12199 | |||
2004-01-07 | add FIXME comments at the two worst spots, speed wise (about 80% processor ↵ | Max Horn | |
time or more are spent in these places for me, waiting for disk I/O) svn-id: r12198 | |||
2004-01-06 | forgot to commit this, too <sigh> | Max Horn | |
svn-id: r12197 | |||
2004-01-06 | forgot to commit this | Max Horn | |
svn-id: r12196 | |||
2004-01-06 | fix mutex usage some. IMuseDigital currently is still unusable on my system, ↵ | Max Horn | |
though (it takes 100% CPU time just on the difficulty selection screen of COMI, playing a single bundle music... uhm) svn-id: r12194 | |||
2004-01-06 | fixed tons of warnings | Max Horn | |
svn-id: r12193 | |||
2004-01-06 | proper fix | Max Horn | |
svn-id: r12192 | |||
2004-01-06 | fix compilation on unix like systems | Max Horn | |
svn-id: r12191 | |||
2004-01-06 | increased debug level | Paweł Kołodziejski | |
svn-id: r12190 | |||
2004-01-06 | synced imuse digital with local tree | Paweł Kołodziejski | |
svn-id: r12187 | |||
2004-01-06 | fixed warning | Paweł Kołodziejski | |
svn-id: r12186 | |||
2004-01-06 | Restrict to scumm7, caused invalid opcode errors when skipping cutscenes in ↵ | Travis Howell | |
comi sometimes and comi demo always. svn-id: r12183 | |||
2004-01-06 | Fix subtitles glitch when subtitles are shown during room scroll in pass. | Travis Howell | |
svn-id: r12179 | |||
2004-01-06 | updated MD5 table | Max Horn | |
svn-id: r12178 | |||
2004-01-06 | updated copyright notice | Max Horn | |
svn-id: r12176 | |||
2004-01-06 | get rid of VirtScreen::scrollable | Max Horn | |
svn-id: r12173 | |||
2004-01-06 | just always call updateDirtyScreen(kTextVirtScreen) - it won't do any harm ↵ | Max Horn | |
for games not using that virt screen, but fixes the Indy part of the PASS demo svn-id: r12172 | |||
2004-01-06 | This one (_blitAlso) is very odd, I can't quite figure out where it is ↵ | Max Horn | |
needed. Please report any regressions to me svn-id: r12171 | |||
2004-01-06 | typo | Max Horn | |
svn-id: r12170 | |||
2004-01-06 | renamed VirtScreen::alloctwobuffers to hasTwoBuffers; added lots of doxygen ↵ | Max Horn | |
comments to VirtScreen; cleanup svn-id: r12168 | |||
2004-01-06 | no need to save information which we can (and do) recompute | Max Horn | |
svn-id: r12167 | |||
2004-01-06 | Made o8_getActorZPlane return the same z value as Actor::drawActorCostume ↵ | Max Horn | |
computes - this *might* cause regressions, or might fix bugs, or might have no visible effect at all :-). Somebody feel free to verify this against assembly svn-id: r12166 | |||
2004-01-06 | Add check | Travis Howell | |
svn-id: r12164 | |||
2004-01-05 | replace more usages of _screenWidth by more appropriate variables/values | Max Horn | |
svn-id: r12162 | |||
2004-01-05 | more cleanup | Max Horn | |
svn-id: r12161 | |||
2004-01-05 | added Actor::getElevation and Actor::setElevation; cleaned up costume API a ↵ | Max Horn | |
bit; some minor cleanup/tweaks svn-id: r12160 | |||
2004-01-05 | Had checks wrong way around, seems to work now. | Travis Howell | |
svn-id: r12158 | |||
2004-01-05 | Add partial support for ignoreTurns, fixes some glitches in putt putt games. | Travis Howell | |
svn-id: r12150 | |||
2004-01-05 | 'proper' fix for V1 MM problem; added a FIXME | Max Horn | |
svn-id: r12149 | |||
2004-01-05 | fix bug #870433 (DIG: Scrolling regression with the lander game) | Max Horn | |
svn-id: r12148 | |||
2004-01-04 | Add comment | Travis Howell | |
svn-id: r12143 | |||
2004-01-04 | cleanup | Max Horn | |
svn-id: r12139 | |||
2004-01-04 | split out cursor/palette code into separate source files | Max Horn | |
svn-id: r12138 | |||
2004-01-04 | Allow subtitles to be disabled in games using imuse digital again. | Travis Howell | |
svn-id: r12137 | |||
2004-01-04 | Fix a few subtitles glitches in loomcd during cutscenes. | Travis Howell | |
svn-id: r12136 | |||
2004-01-04 | renamed global var _debugLevel to g_debugLevel; let Engine constructor init ↵ | Max Horn | |
it (this way all engines get it for free, allows further cleanup); removed some useless/duplicate member vars in SwordEngine svn-id: r12134 | |||
2004-01-04 | turns out we always had VirtScreen::backBuf but didn't use it... change that ↵ | Max Horn | |
(helps readability of the code, IMO); added Gdi::getMaskBuffer (again, helps understanding the code, I think); regrouped some functions in gfx.cpp svn-id: r12133 | |||
2004-01-04 | removed setFeatures (not needed anymore) | Max Horn | |
svn-id: r12132 | |||
2004-01-04 | replaced many instances of _screenWidth by VirtScreen::width, where ↵ | Max Horn | |
approriate (there are cases, like when dealing with the camera, where _screenWidth is correct; in other places we still use it, because the VirtScreen is not available in that place at this time, will be fixed later). Reason for all this: eventually a clean seperation will allow us to use a main screen which is wider than the real screen width -> useful for V7+ smooth scrolling svn-id: r12131 | |||
2004-01-04 | uhm? I don't see why VC 2003 would complain about this, but not about the ↵ | Max Horn | |
many equal instances of this code (which, BTW, is perfectly valid C...) svn-id: r12130 | |||
2004-01-04 | I don't see why this would be needed (my guess is that the hack in ↵ | Max Horn | |
initVirtScreen (to use _roomHeight) already covers this, and more) svn-id: r12125 | |||
2004-01-04 | remove this HACK workaround - I think I may have fixed the true cause (we'll ↵ | Max Horn | |
see) svn-id: r12124 | |||
2004-01-04 | cleanup (mostly moved stuff around, and replaced the fadeOut call) | Max Horn | |
svn-id: r12123 |