Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-10-04 | use namespace Common a bit more; don't zero the RNG in scumm (else the seed ↵ | Max Horn | |
gets reset); remove obsolete 256 color blending code svn-id: r10592 | |||
2003-10-03 | cleanup / doxygenification | Max Horn | |
svn-id: r10578 | |||
2003-10-03 | Simon namespace | Max Horn | |
svn-id: r10574 | |||
2003-10-01 | Fix for Bug [812995] MT-32: wrong channel mapping | Jamieson Christian | |
Implemented channel mask for Simon 1/2 when using --native-mt32. svn-id: r10525 | |||
2003-09-29 | Added decruncher for Simon 1 disk version files. | Jamieson Christian | |
Also thanks to Stuart Caie for the C conversion of the decruncher algorithm. svn-id: r10476 | |||
2003-09-29 | First-revision Amiga icon decompressor. | Jamieson Christian | |
Thanks for Stuart Caie for the C conversion that was adapted for this addition. On the Web at http://www.kyz.uklinux.net/ svn-id: r10475 | |||
2003-09-26 | Small correction for simon1/2 Hebrew | Travis Howell | |
svn-id: r10411 | |||
2003-09-25 | Small cleanup to reduce amount of game id checks. | Travis Howell | |
svn-id: r10402 | |||
2003-09-25 | Small cleanup to reduce amount of game id checks. | Travis Howell | |
svn-id: r10401 | |||
2003-09-24 | Whitespace changes | Torbjörn Andersson | |
svn-id: r10390 | |||
2003-09-24 | Add Acorn version of Simon the Sorcerer 1 Talkie | Travis Howell | |
svn-id: r10389 | |||
2003-09-20 | fix bug pointed out by Merlin0fCha0s | Oliver Kiehl | |
svn-id: r10343 | |||
2003-09-20 | fixed AMD64 warning | Max Horn | |
svn-id: r10341 | |||
2003-09-18 | added initial support for building our 4 adventure engines as loadable ↵ | Max Horn | |
modules; right now only work on OS X; once we add more build rules, other systems with dlopen() should work, too (e.g. Linux); Windows support may come later. This is still very much WIP svn-id: r10304 | |||
2003-09-18 | plugin work: right now, only with build rules for OS X. Once I can get it to ↵ | Max Horn | |
work here, I'll add more build rules. Work in progress, a lot ain't work, but the plugin stuff is disabled by default, so no harm should arise svn-id: r10292 | |||
2003-09-18 | moved engine.* to base; this fixes some linking issues when building a ↵ | Max Horn | |
barebone ScummVM (or maybe I just want to increase our CVS stats? <g>) svn-id: r10287 | |||
2003-09-17 | new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there ↵ | Max Horn | |
(this removes the need for an ugly hack in the build system, and is also conceptionally cleaner) svn-id: r10282 | |||
2003-09-17 | some tweaks to the build system (work toward plugin support) | Max Horn | |
svn-id: r10279 | |||
2003-09-10 | moved declaration of error/warning/debug from engine.h to util.h | Max Horn | |
svn-id: r10152 | |||
2003-09-08 | renamed VersionSettings -> TargetSettings and also renamed some of its ↵ | Max Horn | |
members; added GameDetector::findTarget; made launcher use that new method; some initial preparations for Plugin code svn-id: r10092 | |||
2003-09-07 | make use of voc.h; some cleanup | Max Horn | |
svn-id: r10073 | |||
2003-09-06 | removed pauseMixer method from mixer, and renamed stop to stopChannel | Max Horn | |
svn-id: r10042 | |||
2003-09-05 | added default volume/pan values | Max Horn | |
svn-id: r10019 | |||
2003-09-05 | fixes for uninitialized pan and volume | Paweł Kołodziejski | |
svn-id: r9998 | |||
2003-09-02 | changed sounds volume to original volume level, and fixed sounds in bass intro | Paweł Kołodziejski | |
svn-id: r9963 | |||
2003-08-31 | added mixer features: volume and pan control per channel | Paweł Kołodziejski | |
svn-id: r9944 | |||
2003-08-30 | Reverted previous change since the mixer change was reverted. | Torbjörn Andersson | |
svn-id: r9929 | |||
2003-08-30 | Fixed Simon 2 intro regression (and possibly others as well) caused by | Torbjörn Andersson | |
recent mixer change. svn-id: r9926 | |||
2003-08-15 | Replaced ADLIB_ALWAYS and ADLIB_PREFERRED with a more flexible | Jamieson Christian | |
list of music types supported. This was done because now PC speaker support must be treated separately, along with Adlib and native (GM/MT32) support. This fixes a problem with games that don't support PC speaker (including V5 games that don't parse SPK resources yet) being run with -epcspk or -epcjr. Those games now properly switch to -enull so that music resources still get parsed and music/script synchronization mechanisms don't break. svn-id: r9703 | |||
2003-08-11 | More music volume management fixes | Jamieson Christian | |
svn-id: r9636 | |||
2003-08-11 | Fix for Bug [777589] SIMON1: Sound volume strangeness | Jamieson Christian | |
Fixed redundant, cumulative adjustments of _masterVolume on the individual channel volumes. This fixes problems with individual instruments changing volume by too much, or dropping out altogether, when changing the master music volume. svn-id: r9635 | |||
2003-08-10 | stdafx.h needs to be included before scummsys.h because of the #define of free. | Marcus Comstedt | |
svn-id: r9628 | |||
2003-08-10 | Replaced use of File with use of SaveFileManager where appropriate. | Marcus Comstedt | |
svn-id: r9627 | |||
2003-08-10 | Add missing code for f10 key, thanks to Jamieson | Travis Howell | |
Stops multiple flashing star occuring on one character/object svn-id: r9625 | |||
2003-08-10 | Fix for f10 key in simon1 | Travis Howell | |
svn-id: r9624 | |||
2003-08-08 | Added generic send() option to MidiChannel. | Jamieson Christian | |
This circumvents problems doing generic send() calls to MidiDrivers that support more than 16 MIDI channels (i.e. Adlib). Because of the way it interacts with MidiDriver, Simon could have run into a problem if it tried to allocate more than 15 Adlib music channels (though this would only happen in very, VERY rare circumstances). Also fixed a problem with the channel numbering scheme used by MidiDriver_Adlib, in particular the percussion channel number. svn-id: r9604 | |||
2003-08-08 | More Simon shutdown cleanup | Jamieson Christian | |
svn-id: r9602 | |||
2003-08-08 | Use shutdown() when quiting via ctrl z | Travis Howell | |
svn-id: r9601 | |||
2003-08-08 | Fixed hang from double-lock of mutex | Jamieson Christian | |
svn-id: r9600 | |||
2003-08-08 | Close music engine on shutdown | Jamieson Christian | |
svn-id: r9599 | |||
2003-08-06 | Add GF_INDY3 feature flag for indy3 games to reduce checks | Travis Howell | |
Remove GF_ADLIB_DEFAULT since it is no longer used svn-id: r9546 | |||
2003-08-06 | Reverted too much | Travis Howell | |
Add note about missing code in simon svn-id: r9531 | |||
2003-08-06 | must create adlib driver *after* calling _mixer->bindToSystem | Max Horn | |
svn-id: r9528 | |||
2003-08-05 | getting rid of g_mixer; removing lots of whitespace | Max Horn | |
svn-id: r9527 | |||
2003-08-05 | oops | Travis Howell | |
svn-id: r9508 | |||
2003-08-05 | F10 key works in simon1, although it highlights exits | Travis Howell | |
svn-id: r9506 | |||
2003-08-04 | Remove line | Travis Howell | |
svn-id: r9452 | |||
2003-08-03 | Add Hebrew support for spoken text | Travis Howell | |
Thanks to Jamieson svn-id: r9444 | |||
2003-08-02 | Make code match | Travis Howell | |
svn-id: r9405 | |||
2003-08-02 | Always check for null string | Travis Howell | |
svn-id: r9404 |