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2003-09-18plugin work: right now, only with build rules for OS X. Once I can get it to ...Max Horn
2003-09-18moved engine.* to base; this fixes some linking issues when building a barebo...Max Horn
2003-09-17new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (t...Max Horn
2003-09-17some tweaks to the build system (work toward plugin support)Max Horn
2003-09-17added a static method setDefaultDirectory to class File; used this to simplif...Max Horn
2003-09-13proper fix for bug #791207Joost Peters
2003-09-13workaround for bug #791207Joost Peters
2003-09-10removed superfluous #includeMax Horn
2003-09-10added refCon parameter to timer classMax Horn
2003-09-10moved declaration of error/warning/debug from engine.h to util.hMax Horn
2003-09-10Fxo sky module compileTravis Howell
2003-09-09fix sfx routineRobert Göffringmann
2003-09-08renamed VersionSettings -> TargetSettings and also renamed some of its member...Max Horn
2003-09-06Actually make these game version message shown by default, so users can bette...Travis Howell
2003-09-05moved the sound ID param in playRaw before volume/panMax Horn
2003-09-05cleaned up sound/mixer.h a bit; renamed some mixer methods for consistencyMax Horn
2003-09-02changed sounds volume to original volume level, and fixed sounds in bass introPaweł Kołodziejski
2003-08-31added mixer features: volume and pan control per channelPaweł Kołodziejski
2003-08-21patch #791738 g++ 3.4 compile fix, from Falk Hueffner and a few minor local b...Jonathan Gray
2003-08-20copied some fixes which only were in 0.5.1 branch.Robert Göffringmann
2003-08-18added MDT_PREFER_NATIVE flag to BASS VersionSettingsRobert Göffringmann
2003-08-18fix sfx restart after restoring a savegameRobert Göffringmann
2003-08-15Replaced printf()s with debug() and warning().Torbjörn Andersson
2003-08-15Replaced ADLIB_ALWAYS and ADLIB_PREFERRED with a more flexibleJamieson Christian
2003-08-13I didn't realize it at first, but LINC-space uses the same character dataTorbjörn Andersson
2003-08-11remove meaningless warningRobert Göffringmann
2003-08-10Replaced use of File with use of SaveFileManager where appropriate.Marcus Comstedt
2003-08-09don't allow loading of messy 0.5.1 savegames.Robert Göffringmann
2003-08-09makes use of SoundMixer::pauseChannels() now.Robert Göffringmann
2003-08-06Fix intro timing on WinCE ... guess everybody could use it but I'll leave the...Nicolas Bacca
2003-08-06Fix #783732 : freeze on Pocket PCNicolas Bacca
2003-08-06get rid of some g_system usageMax Horn
2003-08-04fixed dialog skippingRobert Göffringmann
2003-08-03new compacts, new loading + saving code (not compatible to old one)Robert Göffringmann
2003-08-03new compact dataRobert Göffringmann
2003-08-03Added "fast mode" (Ctrl-F/Ctrl-G) like the one we have for SCUMM and Simon.Torbjörn Andersson
2003-08-03Added GCC bugtracking id to workaround for future reference.Marcus Comstedt
2003-08-03GCC bug workaround... (merge from branch-0-5-0)Marcus Comstedt
2003-08-02Removed introimg.cpp. Apparently Foster's don't want to be associated withTorbjörn Andersson
2003-08-02fix autoroute return codes.Robert Göffringmann
2003-08-02correct sound looping, thanks to our new mixer. :)Robert Göffringmann
2003-08-02removed OSystem::set_mouse_pos (I hope I didn't break any backends, but if I ...Max Horn
2003-08-01changed loading & saving code to fix the bug discribed in the general forum. ...Robert Göffringmann
2003-07-31added patched messages for BASS's mistranslations.Robert Göffringmann
2003-07-31back disable warnings into stdafx.h, vc6 is lack of warnings supportPaweł Kołodziejski
2003-07-31More LINC terminal font adjustments: Patch the "j" character for allTorbjörn Andersson
2003-07-31remove unused variableJonathan Gray
2003-07-31cleaned up autoroute codeRobert Göffringmann
2003-07-31applied slightly modified patch #772112 (BASS: Correcting (?) the LINC termin...Robert Göffringmann
2003-07-31deactivated loading/(auto-)saving at places where it's not allowedRobert Göffringmann