Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-01-07 | implemented volume control panel | Robert Göffringmann | |
svn-id: r12220 | |||
2004-01-06 | updated copyright notice | Max Horn | |
svn-id: r12176 | |||
2004-01-06 | start work on czech subtitle support, not finished | Jonathan Gray | |
svn-id: r12175 | |||
2004-01-06 | fixed cd changing code | Robert Göffringmann | |
svn-id: r12174 | |||
2004-01-06 | get volume from gamedetector | Robert Göffringmann | |
svn-id: r12169 | |||
2004-01-04 | fixed cd changing code | Robert Göffringmann | |
svn-id: r12145 | |||
2004-01-04 | renamed global var _debugLevel to g_debugLevel; let Engine constructor init ↵ | Max Horn | |
it (this way all engines get it for free, allows further cleanup); removed some useless/duplicate member vars in SwordEngine svn-id: r12134 | |||
2004-01-04 | removed speed button from control panel and made the game do a full screen ↵ | Robert Göffringmann | |
refresh after leaving the control panel svn-id: r12127 | |||
2004-01-01 | Rewrote the music code. It now follows the same basic idea as the one in | Torbjörn Andersson | |
BS2, which has worked pretty well so far. I haven't implemented pausing and volume since the code I replaced didn't have it either, as far as I could tell. svn-id: r12070 | |||
2003-12-30 | cd changing code and checking for savegames on startup | Robert Göffringmann | |
svn-id: r12043 | |||
2003-12-28 | this fixes the remaining glitches | Robert Göffringmann | |
svn-id: r12004 | |||
2003-12-28 | Indentation fixes: changed spaces to tabs. (These tend to really stick out | Torbjörn Andersson | |
in my editor, since it shows tabs as eight spaces, not four.) svn-id: r12002 | |||
2003-12-24 | o Added SoundMixer::isReady() | Max Horn | |
o Removed SoundMixer::bindToSystem() o In scumm, replaced _silentMixer, _silentDigitalImuse and _noDigitalSamples by SoundMixer::isReady() svn-id: r11893 | |||
2003-12-22 | fixed screen and music fading | Robert Göffringmann | |
svn-id: r11861 | |||
2003-12-22 | added fnSetPaletteToFade/fnSetPaletteToCut | Robert Göffringmann | |
svn-id: r11851 | |||
2003-12-22 | changed the way the control panel is started | Robert Göffringmann | |
svn-id: r11844 | |||
2003-12-21 | fixed parallax drawing for room 54 | Robert Göffringmann | |
svn-id: r11828 | |||
2003-12-21 | now two inventory items can be combined | Robert Göffringmann | |
svn-id: r11823 | |||
2003-12-21 | Make it possible for game detection functions to detect language/platform ↵ | Max Horn | |
(not yet done by any detector, but will come with the MD5 detection code) svn-id: r11811 | |||
2003-12-20 | fixed crashes after restoring a savegame, added fnSetPaletteToFade and ↵ | Robert Göffringmann | |
changed speech code to distinguish between CD1 and CD2. (now needs SPEECH1.CLU and SPEECH2.CLU) svn-id: r11789 | |||
2003-12-20 | added SwordControl (the control panel). Not yet finished. | Robert Göffringmann | |
svn-id: r11775 | |||
2003-12-19 | Whitespace changes | Torbjörn Andersson | |
svn-id: r11760 | |||
2003-12-17 | add the rest of the boot params | Jonathan Gray | |
svn-id: r11721 | |||
2003-12-17 | add boot params for ireland, everyone's favourite puzzle can be found via 24 | Jonathan Gray | |
svn-id: r11715 | |||
2003-12-17 | Enable subtitles if the "subtitles" option is set in the config manager. | Torbjörn Andersson | |
svn-id: r11714 | |||
2003-12-17 | add all of the paris boot params, 80 in particular is quite useful as it ↵ | Jonathan Gray | |
activates all sections of the map including the ability to travel outside of paris svn-id: r11713 | |||
2003-12-17 | initial boot param support, will do the rest of the bootparams next | Jonathan Gray | |
svn-id: r11712 | |||
2003-12-17 | fixed text output and logic bug. changed scrolling code. | Robert Göffringmann | |
hey, sword is running really nice already. :) svn-id: r11703 | |||
2003-12-17 | menu, sound and mouse fixes. | Robert Göffringmann | |
svn-id: r11701 | |||
2003-12-17 | fixed resMan bug about closing of sections and started adding menu support | Robert Göffringmann | |
svn-id: r11695 | |||
2003-12-17 | simplified game detection code etc. | Max Horn | |
svn-id: r11692 | |||
2003-12-16 | copied the SwordRouter from the original BS1 sources. | Robert Göffringmann | |
It doesn't fit to our coding guidelines but at least it's working, so please bear with it for now. :) svn-id: r11687 | |||
2003-12-16 | use specified language setting instead of hardcoding german | Jonathan Gray | |
svn-id: r11681 | |||
2003-12-16 | Broken Sword 1: initial import | Robert Göffringmann | |
svn-id: r11664 |