Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-01-23 | Fix compilation when vorbis is disabled and mpeg2 is enabled. | Jonathan Gray | |
Pointed out by Michael Sterrett on irc. svn-id: r16620 | |||
2005-01-15 | Not needed anymore | Max Horn | |
svn-id: r16565 | |||
2005-01-13 | Use loadWAVFromStream | Max Horn | |
svn-id: r16552 | |||
2005-01-10 | Legal header | Max Horn | |
svn-id: r16531 | |||
2005-01-10 | Reduce dependencies on common/savefile.h from 88 to 14 | Max Horn | |
svn-id: r16528 | |||
2005-01-10 | system.h was being included in tons of places, without any good reason; ↵ | Max Horn | |
reduced this (total dependencies on system.h went down from 193 to 85 files) svn-id: r16527 | |||
2005-01-09 | Mark some places which probably should use loadWAVFromStream(); maybe some ↵ | Max Horn | |
of the engine maintainers can look into using it svn-id: r16503 | |||
2005-01-01 | oops, correct copyright string | Max Horn | |
svn-id: r16399 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-12-27 | Use SoundMixer::kMaxMixerVolume | Max Horn | |
svn-id: r16350 | |||
2004-12-27 | Added 'sound types' to the mixer - for now, only plain (for the premixer), ↵ | Max Horn | |
SFX and music; volume is now controlled based on the sound type svn-id: r16330 | |||
2004-12-25 | speech_volume default value gets already set in gameDetector.cpp | Max Horn | |
svn-id: r16321 | |||
2004-12-20 | Speedup a bit PalmOS port | Chris Apers | |
svn-id: r16165 | |||
2004-12-16 | Fix compilation when USE_MPEG2 is undefined. | Eugene Sandulenko | |
svn-id: r16081 | |||
2004-12-12 | fixed warning | Robert Göffringmann | |
svn-id: r16039 | |||
2004-12-11 | Const correctness | Max Horn | |
svn-id: r16032 | |||
2004-12-11 | Fix dumb CE compiler | Nicolas Bacca | |
svn-id: r16026 | |||
2004-12-10 | unify pc/palm sourcecode | Robert Göffringmann | |
svn-id: r16025 | |||
2004-12-10 | changed cd checking code, gives warnings about everything now. | Robert Göffringmann | |
svn-id: r16024 | |||
2004-12-10 | Many PalmOS ARM optimizations | Chris Apers | |
svn-id: r16013 | |||
2004-12-10 | Reading from memory card is too slow | Chris Apers | |
svn-id: r16012 | |||
2004-12-10 | PalmOS stuffs | Chris Apers | |
svn-id: r16011 | |||
2004-12-10 | Fix warning | Max Horn | |
svn-id: r16007 | |||
2004-12-09 | make scrolling smooth. | Robert Göffringmann | |
svn-id: r16005 | |||
2004-12-09 | fix potential race condition | Robert Göffringmann | |
svn-id: r16003 | |||
2004-12-09 | Pass subdirectories to gamedetector functions | Robert Göffringmann | |
svn-id: r16002 | |||
2004-12-08 | moved the bootparam code out of sword1.cpp | Robert Göffringmann | |
svn-id: r16001 | |||
2004-12-05 | Clean up OSystem::Event | Max Horn | |
svn-id: r15990 | |||
2004-12-05 | forgot to remove this. | Robert Göffringmann | |
svn-id: r15986 | |||
2004-12-05 | Warning fix from LavosSpawn | Travis Howell | |
svn-id: r15985 | |||
2004-12-05 | Remove stray ; | Travis Howell | |
Add new object svn-id: r15984 | |||
2004-12-05 | added support for an international BS1 cutscene pack (which we didn't ↵ | Robert Göffringmann | |
release yet) svn-id: r15983 | |||
2004-12-04 | clear scroll offsets... not sure if this is actually necessary, but it ↵ | Robert Göffringmann | |
*could* be related to bug #1077394 svn-id: r15981 | |||
2004-11-29 | Fix music volume | Eugene Sandulenko | |
svn-id: r15960 | |||
2004-11-28 | Changed parameter order of SoundMixer::playInputStream to match that of playRaw | Max Horn | |
svn-id: r15950 | |||
2004-11-27 | Use modern form of setupPremix | Max Horn | |
svn-id: r15916 | |||
2004-11-27 | Added some more mixer doxygen docs; cleaned up Mixer API a bit, removing ↵ | Max Horn | |
some very specialised methods svn-id: r15914 | |||
2004-11-27 | Don't use directory param of File::open unless you have to | Max Horn | |
svn-id: r15904 | |||
2004-11-27 | Moved Engine::getSavePath() to class SaveFileManager; removed the ↵ | Max Horn | |
'directory' parameter from SaveFileManager::openSavefile and listSavefiles (they always use getSavePath() now, which is what we did anyway) svn-id: r15901 | |||
2004-11-24 | fix for bug 928791: BS1: 'Freeze' at hospital | Robert Göffringmann | |
svn-id: r15878 | |||
2004-11-24 | Fix a`ll engines. They work, though current fix is just temporary. | Eugene Sandulenko | |
There are plans to add some brains to GameDetector class, which will let us avoid passing detector to init() method. svn-id: r15873 | |||
2004-11-23 | Added Engine::init() method; added return value to Engine::go() | Max Horn | |
svn-id: r15865 | |||
2004-11-20 | Removing walkthrough stuff again (talked to aquadran about this, he had no ↵ | Max Horn | |
objections) svn-id: r15849 | |||
2004-11-19 | added walkthrough | Paweł Kołodziejski | |
svn-id: r15835 | |||
2004-11-19 | a little cleanup | Robert Göffringmann | |
svn-id: r15832 | |||
2004-11-18 | fixes a crash when closing BS1 while speech menu is open. | Robert Göffringmann | |
svn-id: r15828 | |||
2004-11-15 | nothing... | Robert Göffringmann | |
svn-id: r15820 | |||
2004-11-15 | BS1 demo is basically fully supported now. | Robert Göffringmann | |
only some SFX are flipped. svn-id: r15819 | |||
2004-11-15 | BS1 demo's speech and logic work now. | Robert Göffringmann | |
But there's something wrong with the SFX, which can lead to crashes. svn-id: r15813 | |||
2004-11-09 | Cleanup | Chris Apers | |
svn-id: r15739 |