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AgeCommit message (Expand)Author
2005-09-21Marked all these structs as packed, except CollisionData, which I haveTorbjörn Andersson
2005-09-09After saving, return to the game instead of the main control panel. This isTorbjörn Andersson
2005-09-03Avoid putting non-ASCII chars into source filesMax Horn
2005-08-26Implement looping sounds. This should fix bug #1273741, hopefully withoutTorbjörn Andersson
2005-08-25Added keyboard repeating.Torbjörn Andersson
2005-08-24The dialog windows now react to "Enter" and "Escape" in what I hope is aTorbjörn Andersson
2005-08-10Don't explicity check for tremor and vorbis everywhere andJonathan Gray
2005-08-10Rest of the changes required for tremor to actually work.Jonathan Gray
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
2005-06-24For consistency, specify directory when including files.Torbjörn Andersson
2005-06-24When including files from common/, explicitly use the common/ prefixMax Horn
2005-05-11Moved some more stuff to namespace Audio (enough for tonight)Max Horn
2005-05-10Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' bec...Max Horn
2005-05-10Moved (In/Out)SaveFile(Manager) and Timer to namespace CommonMax Horn
2005-05-10Moved class File and the MD5 stuff to namespace CommonMax Horn
2005-05-08Comply to our coding conventionsMax Horn
2005-05-01WhitespaceTorbjörn Andersson
2005-04-27fixed filehandling bugRobert Göffringmann
2005-04-10split SaveFileManager::openSavefile and class SaveFile into two, each, one fo...Max Horn
2005-04-09Remove usage of vsprintf in favour of vsnprintf and makeJonathan Gray
2005-04-07Missed these.Torbjörn Andersson
2005-04-07Applied some ScummVM formatting conventions.Torbjörn Andersson
2005-03-25Patch #1117443 (Experimental plugin code revision)Max Horn
2005-03-12PlayingSoundHandle -> SoundHandle; also, turned the handle activity check int...Max Horn
2005-03-11Renamed variables in the MPEG animation classes to better conform withTorbjörn Andersson
2005-03-11CleanupChris Apers
2005-03-09changing AudioDataType -> SoundType, so now the constant names match the name...Max Horn
2005-03-06Applied patch #1155731, reducing the memory usage of the MPEG player byTorbjörn Andersson
2005-02-21Fixed warning.Torbjörn Andersson
2005-02-20Changed mutex usage.Robert Göffringmann
2005-02-20cache datafile handles instead of opening and closing all files hundreds of t...Robert Göffringmann
2005-02-06BS1 specific fix for bug #1107121 (ALL/SFX: Setting the SFX volume at 256 mut...Max Horn
2005-01-28Use class Mutex instead of MutexRefMax Horn
2005-01-23Fix compilation when vorbis is disabled and mpeg2 is enabled.Jonathan Gray
2005-01-15Not needed anymoreMax Horn
2005-01-13Use loadWAVFromStreamMax Horn
2005-01-10Legal headerMax Horn
2005-01-10Reduce dependencies on common/savefile.h from 88 to 14Max Horn
2005-01-10system.h was being included in tons of places, without any good reason; reduc...Max Horn
2005-01-09Mark some places which probably should use loadWAVFromStream(); maybe some of...Max Horn
2005-01-01oops, correct copyright stringMax Horn
2005-01-01Updated copyrightMax Horn
2004-12-27Use SoundMixer::kMaxMixerVolumeMax Horn
2004-12-27Added 'sound types' to the mixer - for now, only plain (for the premixer), SF...Max Horn
2004-12-25speech_volume default value gets already set in gameDetector.cppMax Horn
2004-12-20Speedup a bit PalmOS portChris Apers
2004-12-16Fix compilation when USE_MPEG2 is undefined.Eugene Sandulenko
2004-12-12fixed warningRobert Göffringmann
2004-12-11Const correctnessMax Horn
2004-12-11Fix dumb CE compilerNicolas Bacca